local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 main_id = 22001 L0_1 = {} L1_1 = 2200101 L2_1 = 2200102 L3_1 = 2200103 L4_1 = 2200106 L5_1 = 2200104 L6_1 = 2200105 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1["2200101"] = L1_1 L1_1 = {} L0_1["2200102"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = -1 L4_1 = -1 L5_1 = -1 L6_1 = -1 L7_1 = -1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.quest_var = L2_1 L0_1["2200103"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = -1 L4_1 = -1 L5_1 = -1 L6_1 = -1 L7_1 = -1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.quest_var = L2_1 L0_1["2200106"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = -1 L4_1 = -1 L5_1 = -1 L6_1 = -1 L7_1 = -1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.quest_var = L2_1 L0_1["2200104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = -1 L4_1 = -1 L5_1 = -1 L6_1 = -1 L7_1 = -1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.quest_var = L2_1 L0_1["2200105"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 203001 L3_1.alias = "Npc203001" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22000FeiSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 203101 L4_1.alias = "Npc203101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q22000MengSpawn" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 207401 L5_1.alias = "Npc207401" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q22000LuluSpawn" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["2200101"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 203001 L3_1.alias = "Npc203001" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22001FeiSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 203101 L4_1.alias = "Npc203101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q22001MengSpawn" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 207401 L5_1.alias = "Npc207401" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q22001LuluSpawn" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 203001 L6_1.alias = "Npc203001" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q22001FeiSpawn2" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 203101 L7_1.alias = "Npc203101" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q22001MengSpawn2" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 207401 L8_1.alias = "Npc207401" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q22001LuluSpawn2" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 203001 L9_1.alias = "Npc203001" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q22001FeiSpawn3" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 203101 L10_1.alias = "Npc203101" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q22001MengSpawn3" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 207401 L11_1.alias = "Npc207401" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q22001LuluSpawn3" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q22001AvatarSpawn" L4_1 = {} L4_1.point_id = 2 L4_1.scene_id = 3 L4_1.pos = "Q22001AvatarSpawn2" L5_1 = {} L5_1.point_id = 3 L5_1.scene_id = 3 L5_1.pos = "Q22001AvatarSpawn3" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.transmit_points = L2_1 L0_1["2200102"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 203001 L3_1.alias = "Npc203001" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22001FeiSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 203101 L4_1.alias = "Npc203101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q22001MengSpawn" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 207401 L5_1.alias = "Npc207401" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q22001LuluSpawn" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 203001 L6_1.alias = "Npc203001" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q22001FeiSpawn2" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 203101 L7_1.alias = "Npc203101" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q22001MengSpawn2" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 207401 L8_1.alias = "Npc207401" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q22001LuluSpawn2" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 203001 L9_1.alias = "Npc203001" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q22001FeiSpawn3" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 203101 L10_1.alias = "Npc203101" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q22001MengSpawn3" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 207401 L11_1.alias = "Npc207401" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q22001LuluSpawn3" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["2200103"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 203001 L3_1.alias = "Npc203001" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22001Route6" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 203101 L4_1.alias = "Npc203101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q22001MengSpawn" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 207401 L5_1.alias = "Npc207401" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q22001LuluSpawn" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 203001 L6_1.alias = "Npc203001" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q22001Route16" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 203101 L7_1.alias = "Npc203101" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q22001MengSpawn2" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 207401 L8_1.alias = "Npc207401" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q22001LuluSpawn2" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 203001 L9_1.alias = "Npc203001" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q22001Route26" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 203101 L10_1.alias = "Npc203101" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q22001MengSpawn3" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 207401 L11_1.alias = "Npc207401" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q22001LuluSpawn3" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["2200106"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 203001 L3_1.alias = "Npc203001" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22001Route6" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 203101 L4_1.alias = "Npc203101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q22001MengSpawn" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 207401 L5_1.alias = "Npc207401" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q22001LuluSpawn" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 203001 L6_1.alias = "Npc203001" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q22001Route16" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 203101 L7_1.alias = "Npc203101" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q22001MengSpawn2" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 207401 L8_1.alias = "Npc207401" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q22001LuluSpawn2" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 203001 L9_1.alias = "Npc203001" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q22001Route26" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 203101 L10_1.alias = "Npc203101" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q22001MengSpawn3" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 207401 L11_1.alias = "Npc207401" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q22001LuluSpawn3" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1005 L12_1.alias = "Paimon" L12_1.script = "Actor/Quest/Q352/Paimon" L12_1.pos = "Q22001LuluSpawn" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L1_1.npcs = L2_1 L0_1["2200104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 203001 L3_1.alias = "Npc203001" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22001Route6" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 203101 L4_1.alias = "Npc203101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q22001MengSpawn" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 207401 L5_1.alias = "Npc207401" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q22001LuluSpawn" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 203001 L6_1.alias = "Npc203001" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q22001Route16" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 203101 L7_1.alias = "Npc203101" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q22001MengSpawn2" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 207401 L8_1.alias = "Npc207401" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q22001LuluSpawn2" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 203001 L9_1.alias = "Npc203001" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q22001Route26" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 203101 L10_1.alias = "Npc203101" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q22001MengSpawn3" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 207401 L11_1.alias = "Npc207401" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q22001LuluSpawn3" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["2200105"] = L1_1 quest_data = L0_1 L0_1 = {} finish_action = L0_1 L0_1 = {} fail_action = L0_1 L0_1 = {} cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L2_1 = {} L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1