local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 20026 L0_1 = {} L1_1 = 2002601 L2_1 = 2002602 L3_1 = 2002603 L4_1 = 2002604 L5_1 = 2002605 L6_1 = 2002606 L7_1 = 2002607 L8_1 = 2002608 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L0_1["2002601"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2002602"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "EventNpc102" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2002605"] = L1_1 L0_1 = {} finish_action = L0_1 L0_1 = {} fail_action = L0_1 L0_1 = {} cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L2_1 = {} L3_1 = {} L4_1 = "100309,100312" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1