local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 19148 L0_1 = {} L1_1 = 1914801 L2_1 = 1914802 L3_1 = 1914803 L4_1 = 1914804 L5_1 = 1914808 L6_1 = 1914805 L7_1 = 1914806 L8_1 = 1914807 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "505" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REMOVE_TRIAL_AVATAR = L2_1 L2_1 = {} L3_1 = {} L4_1 = "133220760" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133220748" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "133220769" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1914801"] = L1_1 L1_1 = {} L0_1["1914802"] = L1_1 L1_1 = {} L0_1["1914803"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12276 L3_1.alias = "Npc12276" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914805_C1914805_N12276" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12512 L4_1.alias = "Npc12512" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914805_C1914805_N12512" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12595 L5_1.alias = "Npc12595" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914805_C1914805_N12595" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12596 L6_1.alias = "Npc12596" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914805_C1914805_N12596" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1914804"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12276 L3_1.alias = "Npc12276" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914805_C1914805_N12276" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 2 L4_1 = {} L4_1.id = 12512 L4_1.alias = "Npc12512" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914805_C1914805_N12512" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 3 L5_1 = {} L5_1.id = 12595 L5_1.alias = "Npc12595" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914805_C1914805_N12595" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 4 L6_1 = {} L6_1.id = 12596 L6_1.alias = "Npc12596" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914805_C1914805_N12596" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1914805"] = L1_1 L1_1 = {} L0_1["1914807"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914801_C1914801_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12536 L4_1.alias = "Npc12536" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914801_N12536" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1049 L5_1.alias = "Npc1049" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914801_C1914801_N510" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12276 L6_1.alias = "Npc12276" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914801_N12536" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1914801"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914802_C1914802_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1049 L4_1.alias = "Npc1049" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914802_C1914802_N510" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1914802"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12276 L3_1.alias = "Npc12276" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914805_C1914805_N12276" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12512 L4_1.alias = "Npc12512" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914805_C1914805_N12512" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12595 L5_1.alias = "Npc12595" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914805_C1914805_N12595" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12596 L6_1.alias = "Npc12596" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914805_C1914805_N12596" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1914803"] = L1_1 L1_1 = {} L0_1["1914804"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914805_C1914805_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12276 L4_1.alias = "Npc12276" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914805_C1914805_N12276" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12512 L5_1.alias = "Npc12512" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914805_C1914805_N12512" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12595 L6_1.alias = "Npc12595" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914805_C1914805_N12595" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12596 L7_1.alias = "Npc12596" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1914805_C1914805_N12596" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1049 L8_1.alias = "Npc1049" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q1914805_C1914805_N510" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1914805"] = L1_1 L1_1 = {} L0_1["1914806"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 510 L3_1.alias = "Coop_Shinobu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914807_C1914807_N510" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12276 L4_1.alias = "Npc12276" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914807_C1914807_N12276" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1049 L5_1.alias = "Npc1049" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914807_C1914807_N510" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1914807"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12276 L3_1.alias = "Npc12276" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1914805_C1914805_N12276" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12512 L4_1.alias = "Npc12512" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1914805_C1914805_N12512" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12595 L5_1.alias = "Npc12595" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1914805_C1914805_N12595" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12596 L6_1.alias = "Npc12596" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1914805_C1914805_N12596" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1914808"] = L1_1 quest_data = L0_1