local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 main_id = 19115 L0_1 = {} L1_1 = 1911506 L2_1 = 1911501 L3_1 = 1911507 L4_1 = 1911508 L5_1 = 1911509 L6_1 = 1911510 L7_1 = 1911502 L8_1 = 1911505 L9_1 = 1911504 L10_1 = 1911503 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "501" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REMOVE_TRIAL_AVATAR = L2_1 L2_1 = {} L3_1 = {} L4_1 = "133220675" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133220698" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L2_1 = {} L3_1 = {} L4_1 = "1060" L5_1 = "201060002,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3100 L3_1.alias = "Npc3100" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1911506mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1911501"] = L1_1 L1_1 = {} L0_1["1911502"] = L1_1 L1_1 = {} L0_1["1911503"] = L1_1 L1_1 = {} L0_1["1911504"] = L1_1 L1_1 = {} L0_1["1911505"] = L1_1 L1_1 = {} L0_1["1911506"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3101 L3_1.alias = "Npc3101" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1911501mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1911502Trans" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1911501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3103 L3_1.alias = "Npc3103" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1911502mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3099 L4_1.alias = "Npc3099" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1911502mass2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3102 L5_1.alias = "Npc3102" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1911502mass3" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12236 L6_1.alias = "Npc12236" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q1911502mass4" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12237 L7_1.alias = "Npc12237" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q1911502mass5" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1911502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 503 L3_1.alias = "Coop_Tohma" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1911503tuoma" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1033 L4_1.alias = "Npc1033" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1911503tuoma" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1911503"] = L1_1 L1_1 = {} L0_1["1911504"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 503 L3_1.alias = "Coop_Tohma" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1911503tuoma" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1033 L4_1.alias = "Npc1033" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1911503tuoma" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1911505"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3100 L3_1.alias = "Npc3100" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1911506mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1911506"] = L1_1 L1_1 = {} L0_1["1911507"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12235 L3_1.alias = "Npc12235" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1911502TARGET" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1911508"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12257 L3_1.alias = "Npc12257" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1911502TARGET2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1911509"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12258 L3_1.alias = "Npc12258" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1911502TARGET3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1911510"] = L1_1 quest_data = L0_1