local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 main_id = 19018 L0_1 = {} L1_1 = 1901801 L2_1 = 1901805 L3_1 = 1901802 L4_1 = 1901803 L5_1 = 1901804 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1901801"] = L1_1 L1_1 = {} L0_1["1901803"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 505 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19018_wulang1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1901805"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 505 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19018_wulang1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1034 L4_1.alias = "Npc1034" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19018_bachognshenzi" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3030 L5_1.alias = "Npc3030" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "C1901801_N3030_322000666" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3045 L6_1.alias = "Npc3045" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q19018_Talk1" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1039 L7_1.alias = "Npc1039" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19018_wulang1" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1901801"] = L1_1 L1_1 = {} L0_1["1901802"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 505 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19018_wulang1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1039 L4_1.alias = "Npc1039" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19018_wulang1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1901803"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 505 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19018_Wulang2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1039 L4_1.alias = "Npc1039" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19018_Wulang2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1901804"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3045 L3_1.alias = "Npc3045" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q19018_Talk1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1039 L4_1.alias = "Npc1039" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19018_wulang1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1901805"] = L1_1 quest_data = L0_1