local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 main_id = 19010 L0_1 = {} L1_1 = 1901001 L0_1[1] = L1_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1901001"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3106 L3_1.alias = "Npc3106" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q19010_InagiHotomi_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 504 L4_1.alias = "Coop_Sayu" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19010_Sayu_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12170 L5_1.alias = "Npc12170" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19010_Player_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1040 L6_1.alias = "Npc1040" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19010_Sayu_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1901001"] = L1_1 quest_data = L0_1