local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1 main_id = 12025 L0_1 = {} L1_1 = 1202517 L2_1 = 1202519 L3_1 = 1202516 L4_1 = 1202520 L5_1 = 1202501 L6_1 = 1202523 L7_1 = 1202502 L8_1 = 1202503 L9_1 = 1202504 L10_1 = 1202505 L11_1 = 1202506 L12_1 = 1202507 L13_1 = 1202518 L14_1 = 1202515 L15_1 = 1202508 L16_1 = 1202522 L17_1 = 1202509 L18_1 = 1202510 L19_1 = 1202512 L20_1 = 1202514 L21_1 = 1202521 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202504_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1202501"] = L1_1 L1_1 = {} L0_1["1202502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202504_followgadget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 3 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1202504"] = L1_1 L1_1 = {} L0_1["1202505"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1202509"] = L1_1 L1_1 = {} L0_1["1202512"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12202 L3_1.alias = "Npc12202" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1202512_Child" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1202514"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202504_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1202516"] = L1_1 L1_1 = {} L0_1["1202517"] = L1_1 L1_1 = {} L0_1["1202518"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202504_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1202520"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1202522"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1202507"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12090 L3_1.alias = "Npc12090" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1202501_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12109 L4_1.alias = "Npc12109" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1202501 L3_1.scene_id = 3 L3_1.pos = "Q1202503_player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1202501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q1202504_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1044 L4_1.alias = "Npc1044" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1202504_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12090 L5_1.alias = "Npc12090" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1202501_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12109 L6_1.alias = "Npc12109" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1202501_Itto" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1202502 L3_1.scene_id = 3 L3_1.pos = "Q1202503_player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1202502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202504_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12090 L4_1.alias = "Npc12090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12109 L5_1.alias = "Npc12109" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1202501_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12315 L6_1.alias = "Npc12315" L6_1.script = "Actor/Npc/ThrowBeanNPC" L6_1.pos = "Q1202504_Itto" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70290185 L3_1.alias = "Gadget70290185" L3_1.pos = "Q1202504_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1202503 L3_1.scene_id = 3 L3_1.pos = "Q1202503_failtotrans" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1202503"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202504_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202504_child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1044 L5_1.alias = "Npc1044" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1202504_followgadget" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12090 L6_1.alias = "Npc12090" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1202501_Itto" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12109 L7_1.alias = "Npc12109" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1202501_Itto" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1202504 L3_1.scene_id = 3 L3_1.pos = "Q1202504_player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1202504"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1044 L5_1.alias = "Npc1044" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1202504_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12090 L6_1.alias = "Npc12090" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1202501_Itto" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12109 L7_1.alias = "Npc12109" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1202501_Itto" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1202505"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1044 L5_1.alias = "Npc1044" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1202506_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12090 L6_1.alias = "Npc12090" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1202501_Itto" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12109 L7_1.alias = "Npc12109" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1202501_Itto" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1202506"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202506_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12090 L4_1.alias = "Npc12090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12109 L5_1.alias = "Npc12109" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1202501_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1202507"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1044 L5_1.alias = "Npc1044" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1202506_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12090 L6_1.alias = "Npc12090" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1202501_Itto" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12109 L7_1.alias = "Npc12109" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1202501_Itto" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1202508"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202506_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12090 L4_1.alias = "Npc12090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12109 L5_1.alias = "Npc12109" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1202501_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1202509"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1044 L5_1.alias = "Npc1044" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1202510_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12090 L6_1.alias = "Npc12090" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1202501_Itto" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12109 L7_1.alias = "Npc12109" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1202501_Itto" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710581 L3_1.alias = "Gadget70710581" L3_1.pos = "Talk1202504_doudouchong" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1202510"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child_Up" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1044 L5_1.alias = "Npc1044" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1202512_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1202512"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Talk1202520_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1044 L4_1.alias = "Npc1044" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1202513_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12350 L5_1.alias = "Npc12350" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Talk1202505_normalbug" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12352 L6_1.alias = "Npc12352" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Talk1202505_strongbug" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1202514"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1044 L5_1.alias = "Npc1044" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1202506_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12090 L6_1.alias = "Npc12090" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1202501_Itto" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12109 L7_1.alias = "Npc12109" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1202501_Itto" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1202515"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12090 L3_1.alias = "Npc12090" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1202501_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12109 L4_1.alias = "Npc12109" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1202516"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202504_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12090 L4_1.alias = "Npc12090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12109 L5_1.alias = "Npc12109" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1202501_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1202517"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12201 L3_1.alias = "Npc12201" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202512_guipopo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12202 L4_1.alias = "Npc12202" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202512_Child" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1044 L5_1.alias = "Npc1044" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1202506_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12090 L6_1.alias = "Npc12090" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1202501_Itto" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12109 L7_1.alias = "Npc12109" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q1202501_Itto" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1202518"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202504_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12090 L4_1.alias = "Npc12090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12109 L5_1.alias = "Npc12109" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1202501_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1202519"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12090 L3_1.alias = "Npc12090" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1202501_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12109 L4_1.alias = "Npc12109" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1202520"] = L1_1 L1_1 = {} L0_1["1202521"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202506_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12090 L4_1.alias = "Npc12090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12109 L5_1.alias = "Npc12109" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1202501_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1202522"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1202504_Itto" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12090 L4_1.alias = "Npc12090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1202501_Itto" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12109 L5_1.alias = "Npc12109" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1202501_Itto" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1202523"] = L1_1 quest_data = L0_1