local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 main_id = 12002 L0_1 = {} L1_1 = 1200201 L2_1 = 1200203 L3_1 = 1200204 L4_1 = 1200205 L5_1 = 1200206 L6_1 = 1200208 L7_1 = 1200209 L8_1 = 1200210 L9_1 = 1200211 L10_1 = 1200212 L11_1 = 1200213 L12_1 = 1200214 L13_1 = 1200215 L14_1 = 1200219 L15_1 = 1200220 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200201"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc162701" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 162701 L4_1.pos = "Q1200201AXu" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1200203"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200204"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200205"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200206"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200208"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200209"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200210"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200211"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200108XQ" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc162701" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 162701 L4_1.pos = "Q1200201AXu" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1200201"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc162701" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 162701 L3_1.pos = "Q1200203AXu2" L3_1.scene_id = 1034 L3_1.room_id = 1 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Paimon" L4_1.script = "Actor/Quest/Q352/Paimon" L4_1.id = 1005 L4_1.pos = "Q1200203Paimon2" L4_1.scene_id = 1034 L4_1.room_id = 1 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1200221"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1263" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1263 L3_1.pos = "Q1200209Stone1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700053 L3_1.pos = "Q1200209Stone1" L3_1.alias = "WinkGagetData1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L4_1 = {} L4_1.id = 71700047 L4_1.pos = "Q1200209Stone1" L4_1.alias = "CarGagetData1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.is_show_cutscene = false L4_1.chest_drop_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["1200209"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1264" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1264 L3_1.pos = "Q1200209Stone2" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700053 L3_1.pos = "Q1200209Stone2" L3_1.alias = "WinkGagetData2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L4_1 = {} L4_1.id = 71700047 L4_1.pos = "Q1200209Stone2" L4_1.alias = "CarGagetData2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.is_show_cutscene = false L4_1.chest_drop_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["1200212"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1265" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1265 L3_1.pos = "Q1200209Stone3" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700053 L3_1.pos = "Q1200209Stone3" L3_1.alias = "WinkGagetData3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L4_1 = {} L4_1.id = 71700047 L4_1.pos = "Q1200209Stone3" L4_1.alias = "CarGagetData3" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.is_show_cutscene = false L4_1.chest_drop_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["1200213"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70700006 L3_1.pos = "Q1200209Stone2" L3_1.alias = "Q10101Compass" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1200214"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 1034 L3_1.pos = "Q1200203Born2" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1200202"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1266" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1266 L3_1.pos = "Q1200209Stone4" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700053 L3_1.pos = "Q1200209Stone4" L3_1.alias = "WinkGagetData4" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L4_1 = {} L4_1.id = 71700047 L4_1.pos = "Q1200209Stone4" L4_1.alias = "CarGagetData4" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.is_show_cutscene = false L4_1.chest_drop_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["1200219"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc1267" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1267 L3_1.pos = "Q1200209Stone5" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700053 L3_1.pos = "Q1200209Stone5" L3_1.alias = "WinkGagetData5" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L4_1 = {} L4_1.id = 71700047 L4_1.pos = "Q1200209Stone5" L4_1.alias = "CarGagetData5" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.is_show_cutscene = false L4_1.chest_drop_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["1200220"] = L1_1