local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1 main_id = 11201 L0_1 = {} L1_1 = 1120100 L2_1 = 1120101 L3_1 = 1120102 L4_1 = 1120123 L5_1 = 1120124 L6_1 = 1120125 L7_1 = 1120126 L8_1 = 1120103 L9_1 = 1120104 L10_1 = 1120117 L11_1 = 1120105 L12_1 = 1120106 L13_1 = 1120107 L14_1 = 1120114 L15_1 = 1120108 L16_1 = 1120109 L17_1 = 1120116 L18_1 = 1120115 L19_1 = 1120110 L20_1 = 1120119 L21_1 = 1120118 L22_1 = 1120120 L23_1 = 1120111 L24_1 = 1120112 L25_1 = 1120113 L26_1 = 1120121 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 L0_1[25] = L25_1 L0_1[26] = L26_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1120100"] = L1_1 L1_1 = {} L0_1["1120101"] = L1_1 L1_1 = {} L0_1["1120102"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120104Qiqi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120103"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120104Qiqi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120106Qiqi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120106"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120106Qiqi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120108"] = L1_1 L1_1 = {} L0_1["1120112"] = L1_1 L1_1 = {} L0_1["1120113"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120106Qiqi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120114"] = L1_1 L1_1 = {} L0_1["1120116"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120110qiqi" L3_1.scene_id = 20102 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120119"] = L1_1 L1_1 = {} L0_1["1120124"] = L1_1 L1_1 = {} L0_1["1120125"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["1120100"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2027 L3_1.alias = "Npc2027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120101Chenxiang" L3_1.scene_id = 3 L3_1.room_id = 1 L3_1.data_index = 2 L4_1 = {} L4_1.id = 2028 L4_1.alias = "Npc2028" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1120101Hongdou" L4_1.scene_id = 3 L4_1.room_id = 1 L4_1.data_index = 3 L5_1 = {} L5_1.id = 10233 L5_1.alias = "Npc10233" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1120101Qiqi" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1120101"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120102Qiqi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120102"] = L1_1 L1_1 = {} L0_1["1120103"] = L1_1 L1_1 = {} L0_1["1120104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120105Qiqi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120105"] = L1_1 L1_1 = {} L0_1["1120106"] = L1_1 L1_1 = {} L0_1["1120107"] = L1_1 L1_1 = {} L0_1["1120108"] = L1_1 L1_1 = {} L0_1["1120109"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120110qiqi" L3_1.scene_id = 20102 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120110"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120111qiqi" L3_1.scene_id = 20102 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120111"] = L1_1 L1_1 = {} L0_1["1120112"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120012Qiqi1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120113"] = L1_1 L1_1 = {} L0_1["1120114"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120115qiqi" L3_1.scene_id = 20102 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120115"] = L1_1 L1_1 = {} L0_1["1120116"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10233 L3_1.alias = "Npc10233" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1120105Qiqi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1120117"] = L1_1 L1_1 = {} L0_1["1120118"] = L1_1 L1_1 = {} L0_1["1120119"] = L1_1 L1_1 = {} L0_1["1120120"] = L1_1 L1_1 = {} L0_1["1120121"] = L1_1 L1_1 = {} L0_1["1120123"] = L1_1 L1_1 = {} L0_1["1120124"] = L1_1 L1_1 = {} L0_1["1120125"] = L1_1 quest_data = L0_1