local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 11101 L0_1 = {} L1_1 = 1110101 L2_1 = 1110102 L3_1 = 1110103 L4_1 = 1110104 L5_1 = 1110105 L6_1 = 1110106 L7_1 = 1110107 L8_1 = 1110108 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} L0_1.ID = 1005 L0_1.Alias = "Paimon" PaimonData = L0_1 L0_1 = {} L0_1.ID = 10204 L0_1.Alias = "Xiao" XiaoData = L0_1 L0_1 = {} L0_1.ID = 10202 L0_1.Alias = "Npc10202" CheatData = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110102Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110101"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["1110103"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1005 L3_1.pos = "Q1110104Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110104"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110105Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10217" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10217 L4_1.pos = "Q1110105Crowd1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10218" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10218 L5_1.pos = "Q1110105Crowd2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc10219" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 10219 L6_1.pos = "Q1110105Crowd3" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc10222" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 10222 L7_1.pos = "Q1110105Qiuqiu1" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "Npc10223" L8_1.script = "Actor/Npc/TempNPC" L8_1.id = 10223 L8_1.pos = "Q1110105Qiuqiu2" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1110105"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110010Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110107"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110010Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10217" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10217 L4_1.pos = "Q1110010Crowd1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10218" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10218 L5_1.pos = "Q1110010Crowd2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc10219" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 10219 L6_1.pos = "Q1110010Crowd3" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1110101"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110102Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1110108"] = L1_1 L0_1 = quest_data L1_1 = {} L0_1["1110103"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1005 L3_1.pos = "Q1110104Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1110104Born" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1110104"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1005 L3_1.pos = "Q1110003Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10202" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10202 L4_1.pos = "Q1110105Cheat" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10217" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10217 L5_1.pos = "Q1110105Crowd1" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc10218" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 10218 L6_1.pos = "Q1110105Crowd2" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc10219" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 10219 L7_1.pos = "Q1110105Crowd3" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "Npc10222" L8_1.script = "Actor/Npc/TempNPC" L8_1.id = 10222 L8_1.pos = "Q1110105Qiuqiu1" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 0 L9_1 = {} L9_1.alias = "Npc10223" L9_1.script = "Actor/Npc/TempNPC" L9_1.id = 10223 L9_1.pos = "Q1110105Qiuqiu2" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710284 L3_1.pos = "Q1110105gadget" L3_1.alias = "Q70710284" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L4_1 = {} L4_1.id = 70710288 L4_1.pos = "Q1110003Qiuqiu1" L4_1.alias = "effect1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.id = 70710288 L5_1.pos = "Q1110003Qiuqiu2" L5_1.alias = "effect2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 L0_1["1110105"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110105Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1110107Born" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1110107"] = L1_1