local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 main_id = 11100 L0_1 = {} L1_1 = 1110001 L2_1 = 1110002 L3_1 = 1110003 L4_1 = 1110004 L5_1 = 1110005 L6_1 = 1110006 L7_1 = 1110007 L8_1 = 1110008 L9_1 = 1110009 L10_1 = 1110010 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 sub_ids = L0_1 L0_1 = {} L0_1.ID = 1005 L0_1.Alias = "Paimon" PaimonData = L0_1 L0_1 = {} L0_1.ID = 10204 L0_1.Alias = "Xiao" XiaoData = L0_1 L0_1 = {} L0_1.ID = 10202 L0_1.Alias = "Npc10202" CheatData = L0_1 L0_1 = {} L0_1.ID = 10217 L0_1.Alias = "Npc10217" Crowd1Data = L0_1 L0_1 = {} L0_1.ID = 10218 L0_1.Alias = "Npc10218" Crowd2Data = L0_1 L0_1 = {} L0_1.ID = 10219 L0_1.Alias = "Npc10219" Crowd3Data = L0_1 L0_1 = {} L0_1.ID = 10222 L0_1.Alias = "Npc110222" Qiuqiu1Data = L0_1 L0_1 = {} L0_1.ID = 10223 L0_1.Alias = "Npc10223" Qiuqiu2Data = L0_1 L0_1 = {} L0_1.ID = 10224 L0_1.Alias = "Npc10224" Qiuqiu3Data = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10222" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10222 L3_1.pos = "Q1110001Qiuqiu1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10223" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10223 L4_1.pos = "Q1110001Qiuqiu2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1110009"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1005 L3_1.pos = "Q1110001Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10222" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10222 L4_1.pos = "Q1110001Qiuqiu1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10223" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10223 L5_1.pos = "Q1110001Qiuqiu2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1110001"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110010Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10217" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10217 L4_1.pos = "Q1110010Crowd1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10218" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10218 L5_1.pos = "Q1110010Crowd2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc10219" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 10219 L6_1.pos = "Q1110010Crowd3" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1110003"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110010Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10217" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10217 L4_1.pos = "Q1110010Crowd1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10218" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10218 L5_1.pos = "Q1110010Crowd2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc10219" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 10219 L6_1.pos = "Q1110010Crowd3" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1110007"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110010Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10217" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10217 L4_1.pos = "Q1110010Crowd1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10218" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10218 L5_1.pos = "Q1110010Crowd2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc10219" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 10219 L6_1.pos = "Q1110010Crowd3" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1110010"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110010Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10217" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10217 L4_1.pos = "Q1110010Crowd1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10218" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10218 L5_1.pos = "Q1110010Crowd2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc10219" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 10219 L6_1.pos = "Q1110010Crowd3" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1110008"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10222" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10222 L3_1.pos = "Q1110001Qiuqiu1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10223" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10223 L4_1.pos = "Q1110001Qiuqiu2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710288 L3_1.pos = "Q1110001Qiuqiu1" L3_1.alias = "effect1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 70710288 L4_1.pos = "Q1110001Qiuqiu2" L4_1.alias = "effect2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["1110009"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1005 L3_1.pos = "Q1110001Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10222" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10222 L4_1.pos = "Q1110001Qiuqiu1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10223" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10223 L5_1.pos = "Q1110001Qiuqiu2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q11110001Born" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1110001"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1005 L3_1.pos = "Q1110003Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10202" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10202 L4_1.pos = "Q1110010Cheat" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10217" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10217 L5_1.pos = "Q1110010Crowd1" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc10218" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 10218 L6_1.pos = "Q1110010Crowd2" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc10219" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 10219 L7_1.pos = "Q1110010Crowd3" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "Npc10222" L8_1.script = "Actor/Npc/TempNPC" L8_1.id = 10222 L8_1.pos = "Q1110003Qiuqiu1" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 0 L9_1 = {} L9_1.alias = "Npc10223" L9_1.script = "Actor/Npc/TempNPC" L9_1.id = 10223 L9_1.pos = "Q1110003Qiuqiu2" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q11110003Born" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710284 L3_1.pos = "Q1110010gadget" L3_1.alias = "Q70710284" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1110003"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10202" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10202 L3_1.pos = "Q1110010Cheat" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc10217" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 10217 L4_1.pos = "Q1110010Crowd1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10218" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10218 L5_1.pos = "Q1110010Crowd2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc10219" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 10219 L6_1.pos = "Q1110010Crowd3" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1110007"] = L1_1