local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 main_id = 11005 L0_1 = {} L1_1 = 1100501 L2_1 = 1100502 L3_1 = 1100503 L4_1 = 1100504 L5_1 = 1100505 L6_1 = 1100506 L7_1 = 1100507 L8_1 = 1100508 L9_1 = 1100509 L10_1 = 1100510 L11_1 = 1100511 L12_1 = 1100512 L13_1 = 1100513 L14_1 = 1100514 L15_1 = 1100515 L16_1 = 1100516 L17_1 = 1100517 L18_1 = 1100518 L19_1 = 1100519 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 sub_ids = L0_1 L0_1 = {} L0_1.ID = 1012 L0_1.Alias = "Xiangling" XianglingData = L0_1 L0_1 = {} L0_1.ID = 1005 L0_1.Alias = "Paimon" PaimonData = L0_1 L0_1 = {} L0_1.ID = 153701 L0_1.Alias = "Npc153701" DraffData = L0_1 L0_1 = {} L0_1.ID = 154101 L0_1.Alias = "Npc154101" BrookData = L0_1 L0_1 = {} L0_1.ID = 163001 L0_1.Alias = "Npc163001" OlafData = L0_1 L0_1 = {} L0_1.ID = 163101 L0_1.Alias = "Npc163101" QGData = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 153701 L3_1.alias = "Npc153701" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1100503Draff" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc163001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 163001 L4_1.pos = "Q1100503Olaf" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1100515"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 153701 L3_1.alias = "Npc153701" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1100503Draff" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc163001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 163001 L4_1.pos = "Q1100503Olaf" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1100516"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 153701 L3_1.alias = "Npc153701" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1100503Draff" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc163001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 163001 L4_1.pos = "Q1100503Olaf" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1100517"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 153701 L3_1.alias = "Draff" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1100503Draff" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc163001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 163001 L4_1.pos = "Q1100506Olaf" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1100518"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1012 L3_1.pos = "Q1100501XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc163001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 163001 L4_1.pos = "Q1100501Olaf" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc153701" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 153701 L5_1.pos = "Q1100501Draff" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1100501"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc154101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 154101 L3_1.pos = "Q1100502Brook" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Xiangling" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1012 L4_1.pos = "Q1100502XL" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc163001" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 163001 L5_1.pos = "Q1100502Olaf" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc153701" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 153701 L6_1.pos = "Q1100503Draff" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc163101" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 163101 L7_1.pos = "Q1100502QG" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1100502"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc154101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 154101 L3_1.pos = "Q1100503Brook" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Xiangling" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1012 L4_1.pos = "Q1100503XL" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc163001" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 163001 L5_1.pos = "Q1100503Olaf" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc153701" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 153701 L6_1.pos = "Q1100503Draff" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc163101" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 163101 L7_1.pos = "Q1100503QG" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1100503"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710030 L3_1.pos = "Q1100506Wash" L3_1.alias = "Wash" L3_1.scene_id = 3 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1100506"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710031 L3_1.pos = "Q1100509Burn1" L3_1.alias = "Fire1" L3_1.scene_id = 3 L4_1 = {} L4_1.id = 70710032 L4_1.pos = "Q1100509Burn2" L4_1.alias = "Fire2" L4_1.scene_id = 3 L5_1 = {} L5_1.id = 70710033 L5_1.pos = "Q1100509Burn3" L5_1.alias = "Fire3" L5_1.scene_id = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.gadgets = L2_1 L0_1["1100509"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc154101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 154101 L3_1.pos = "Q1100503Brook" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Xiangling" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1012 L4_1.pos = "Q1100503XL" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc163101" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 163101 L5_1.pos = "Q1100503QG" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1100515"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc154101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 154101 L3_1.pos = "Q1100503Brook" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Xiangling" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1012 L4_1.pos = "Q1100503XL" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc163101" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 163101 L5_1.pos = "Q1100503QG" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1100516"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc154101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 154101 L3_1.pos = "Q1100503Brook" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Xiangling" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1012 L4_1.pos = "Q1100503XL" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc163101" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 163101 L5_1.pos = "Q1100503QG" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1100517"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc154101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 154101 L3_1.pos = "Q1100502Brook" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Xiangling" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1012 L4_1.pos = "Q1100506XL" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc163001" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 163001 L5_1.pos = "Q1100506Olaf" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc153701" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 153701 L6_1.pos = "Q1100503Draff" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc163101" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 163101 L7_1.pos = "Q1100502QG" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1100518"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1012 L3_1.pos = "Q1100507XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1100519"] = L1_1