local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 main_id = 10501 L0_1 = {} L1_1 = 1050101 L2_1 = 1050113 L3_1 = 1050102 L4_1 = 1050114 L5_1 = 1050103 L6_1 = 1050104 L7_1 = 1050110 L8_1 = 1050111 L9_1 = 1050112 L10_1 = 1050105 L11_1 = 1050106 L12_1 = 1050107 L13_1 = 1050108 L14_1 = 1050109 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1050101"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10501MonaSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050102"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10501MonaSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050103"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10501MonaSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050104"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10501MonaSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050105"] = L1_1 L1_1 = {} L0_1["1050106"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10501MonaSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050107"] = L1_1 L1_1 = {} L0_1["1050108"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10501MonaSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050109"] = L1_1 L1_1 = {} L0_1["1050113"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["1050101"] = L1_1 L1_1 = {} L0_1["1050102"] = L1_1 L1_1 = {} L0_1["1050103"] = L1_1 L1_1 = {} L0_1["1050104"] = L1_1 L1_1 = {} L0_1["1050105"] = L1_1 L1_1 = {} L0_1["1050106"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10501MonaSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10096 L4_1.alias = "Npc10096" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q10501ThoarderSpawn" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10097 L5_1.alias = "Npc10097" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q10501ThoarderSpawn2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 10098 L6_1.alias = "Npc10098" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q10501ThoarderSpawn3" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10501AvatarSpawn" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1050107"] = L1_1 L1_1 = {} L0_1["1050108"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10501MonaSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10501AvatarSpawn" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1050109"] = L1_1 L1_1 = {} L0_1["1050110"] = L1_1 L1_1 = {} L0_1["1050111"] = L1_1 L1_1 = {} L0_1["1050112"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10501MonaSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050113"] = L1_1 L1_1 = {} L0_1["1050114"] = L1_1 quest_data = L0_1