local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 10500 L0_1 = {} L1_1 = 1050007 L2_1 = 1050001 L3_1 = 1050002 L4_1 = 1050003 L5_1 = 1050004 L6_1 = 1050005 L7_1 = 1050008 L8_1 = 1050006 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1050001Mona" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1050001Mona" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050002"] = L1_1 L1_1 = {} L0_1["1050003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10500MonaSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 243001 L4_1.alias = "Npc243001" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1050002Zhulaoban" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1050004"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10500MonaSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 243001 L4_1.alias = "Npc243001" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1050002Zhulaoban" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1050005"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10500MonaSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 243001 L4_1.alias = "Npc243001" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1050002Zhulaoban" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1050006"] = L1_1 L1_1 = {} L0_1["1050007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10500MonaSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 243001 L4_1.alias = "Npc243001" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1050002Zhulaoban" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1050008"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["1050001"] = L1_1 L1_1 = {} L0_1["1050002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 243001 L3_1.alias = "Npc243001" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1050002Zhulaoban" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050003"] = L1_1 L1_1 = {} L0_1["1050004"] = L1_1 L1_1 = {} L0_1["1050005"] = L1_1 L1_1 = {} L0_1["1050006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10500MonaSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1050007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q10500SlimeSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1050008Avatar" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1050008"] = L1_1 quest_data = L0_1