local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1 main_id = 1030 L0_1 = {} L1_1 = 103001 L2_1 = 103002 L3_1 = 103003 L4_1 = 103010 L5_1 = 103015 L6_1 = 103004 L7_1 = 103007 L8_1 = 103008 L9_1 = 103009 L10_1 = 103011 L11_1 = 103012 L12_1 = 103013 L13_1 = 103014 L14_1 = 103016 L15_1 = 103017 L16_1 = 103018 L17_1 = 103019 L18_1 = 103024 L19_1 = 103005 L20_1 = 103006 L21_1 = 103020 L22_1 = 103021 L23_1 = 103022 L24_1 = 103023 L25_1 = 103025 L26_1 = 103026 L27_1 = 103027 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 L0_1[25] = L25_1 L0_1[26] = L26_1 L0_1[27] = L27_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10204 L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q102923_Q103201_N10204" L3_1.scene_id = 20130 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["103001"] = L1_1 L1_1 = {} L0_1["103002"] = L1_1 L1_1 = {} L0_1["103003"] = L1_1 L1_1 = {} L0_1["103005"] = L1_1 L1_1 = {} L0_1["103007"] = L1_1 L1_1 = {} L0_1["103011"] = L1_1 L1_1 = {} L0_1["103016"] = L1_1 L1_1 = {} L0_1["103020"] = L1_1 L1_1 = {} L0_1["103027"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T102931_N1048" L3_1.scene_id = 20130 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1030 L4_1.alias = "Npc1030" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T102931_N1030" L4_1.scene_id = 20130 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1049 L5_1.alias = "Npc1049" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q102923_Q103201_N1049" L5_1.scene_id = 20130 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1005 L6_1.alias = "Paimon" L6_1.script = "Actor/Quest/Q352/Paimon" L6_1.pos = "Q102923_Q103201_N1005" L6_1.scene_id = 20130 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1044 L7_1.alias = "Npc1044" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q102923_Q103201_N1044" L7_1.scene_id = 20130 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12544 L8_1.alias = "Npc12544" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q102923_Q103201_N12544" L8_1.scene_id = 20130 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["103001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10204 L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103002_N10204" L3_1.scene_id = 20130 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1048 L4_1.alias = "Npc1048" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q103002_N1048" L4_1.scene_id = 20130 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1030 L5_1.alias = "Npc1030" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q103002_N1030" L5_1.scene_id = 20130 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1049 L6_1.alias = "Npc1049" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q103002_N1049" L6_1.scene_id = 20130 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1044 L7_1.alias = "Npc1044" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q103002_N1044" L7_1.scene_id = 20130 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12544 L8_1.alias = "Npc12544" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q103002_N12544" L8_1.scene_id = 20130 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["103002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10204 L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q102915_Q103001_N10204" L3_1.scene_id = 20130 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1048 L4_1.alias = "Npc1048" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T102931_N1048" L4_1.scene_id = 20130 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1030 L5_1.alias = "Npc1030" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q102923_Q103201_N1030" L5_1.scene_id = 20130 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1049 L6_1.alias = "Npc1049" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q103003_N1049" L6_1.scene_id = 20130 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1044 L7_1.alias = "Npc1044" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q103003_N1044" L7_1.scene_id = 20130 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12544 L8_1.alias = "Npc12544" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q103003_N12544" L8_1.scene_id = 20130 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["103003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1030 L3_1.alias = "Npc1030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103004_N1030" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["103004"] = L1_1 L1_1 = {} L0_1["103005"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10204 L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103006_N10204" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1030 L4_1.alias = "Npc1030" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q103006_Q103027_T103040_N1030" L4_1.scene_id = 20129 L4_1.room_id = 20129 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["103006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1030 L3_1.alias = "Npc1030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103007_Q103009_N1030" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["103007"] = L1_1 L1_1 = {} L0_1["103008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1030 L3_1.alias = "Npc1030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103007_Q103009_N1030" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["103009"] = L1_1 L1_1 = {} L0_1["103010"] = L1_1 L1_1 = {} L0_1["103011"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103012_Q103014_N1048" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["103012"] = L1_1 L1_1 = {} L0_1["103013"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103012_Q103014_N1048" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["103014"] = L1_1 L1_1 = {} L0_1["103015"] = L1_1 L1_1 = {} L0_1["103016"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10204 L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103017_Q103019_N10204" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["103017"] = L1_1 L1_1 = {} L0_1["103018"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10204 L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103017_Q103019_N10204" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["103019"] = L1_1 L1_1 = {} L0_1["103020"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103021_Q103026_N1048" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1030 L4_1.alias = "Npc1030" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T103021_T103023_T103026_N1030" L4_1.scene_id = 20129 L4_1.room_id = 20129 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["103021"] = L1_1 L1_1 = {} L0_1["103022"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1030 L3_1.alias = "Npc1030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T103021_T103023_T103026_N1030" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1005 L4_1.alias = "Paimon" L4_1.script = "Actor/Quest/Q352/Paimon" L4_1.pos = "Q103023_N1005" L4_1.scene_id = 20129 L4_1.room_id = 20129 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["103023"] = L1_1 L1_1 = {} L0_1["103024"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1025 L3_1.alias = "Npc1025" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103025_MetaAvatar" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1026 L4_1.alias = "Npc1026" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q103025_MetaAvatar" L4_1.scene_id = 20129 L4_1.room_id = 20129 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["103025"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1048 L3_1.alias = "Npc1048" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103021_Q103026_N1048" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1030 L4_1.alias = "Npc1030" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T103021_T103023_T103026_N1030" L4_1.scene_id = 20129 L4_1.room_id = 20129 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["103026"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10204 L3_1.alias = "Xiao" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q103006_T103040_N10204" L3_1.scene_id = 20129 L3_1.room_id = 20129 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1048 L4_1.alias = "Npc1048" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q103006_Q103027_T103040_N1048" L4_1.scene_id = 20129 L4_1.room_id = 20129 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1030 L5_1.alias = "Npc1030" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q103006_Q103027_T103040_N1030" L5_1.scene_id = 20129 L5_1.room_id = 20129 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 20129 L3_1.pos = "Q103027_Transmit" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["103027"] = L1_1 quest_data = L0_1