local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 main_id = 10201 L0_1 = {} L1_1 = 1020101 L2_1 = 1020102 L3_1 = 1020103 L4_1 = 1020104 L5_1 = 1020105 L6_1 = 1020106 L7_1 = 1020107 L8_1 = 1020108 L9_1 = 1020109 L10_1 = 1020110 L11_1 = 1020111 L12_1 = 1020112 L13_1 = 1020113 L14_1 = 1020114 L15_1 = 1020115 L16_1 = 1020116 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10090 L3_1.alias = "Npc10090" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10201KleeSpawn3" L3_1.scene_id = 20031 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10091 L4_1.alias = "Npc10091" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1020102AbyssSpawn5" L4_1.scene_id = 20031 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10093 L5_1.alias = "Npc10093" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1020102AbyssSpawn6" L5_1.scene_id = 20031 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1020101"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10090 L3_1.alias = "Npc10090" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10201KleeSpawn3" L3_1.scene_id = 20031 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10091 L4_1.alias = "Npc10091" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1020102AbyssSpawn5" L4_1.scene_id = 20031 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10093 L5_1.alias = "Npc10093" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1020102AbyssSpawn6" L5_1.scene_id = 20031 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1020102"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10091 L3_1.alias = "Npc10091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1020102AbyssSpawn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10201AvatarSpawn" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1020103"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10091 L3_1.alias = "Npc10091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1020102AbyssSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10201AvatarSpawn3" L4_1 = {} L4_1.point_id = 2 L4_1.scene_id = 3 L4_1.pos = "Q10201AvatarSpawn" L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.transmit_points = L2_1 L0_1["1020114"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10091 L3_1.alias = "Npc10091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1020102AbyssRoute3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10201AvatarSpawn" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1020104"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10201AvatarSpawn" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1020105"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10091 L3_1.alias = "Npc10091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1020102AbyssSpawn3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10201AvatarSpawn4" L4_1 = {} L4_1.point_id = 2 L4_1.scene_id = 3 L4_1.pos = "Q10201AvatarSpawn" L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.transmit_points = L2_1 L0_1["1020115"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10091 L3_1.alias = "Npc10091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1020102AbyssRoute6" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10201AvatarSpawn" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1020106"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10091 L3_1.alias = "Npc10091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1020102AbyssSpawn4" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10201AvatarSpawn" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1020107"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10091 L3_1.alias = "Npc10091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1020102AbyssSpawn4" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10090 L4_1.alias = "Npc10090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q10201KleeSpawn3" L4_1.scene_id = 20031 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10093 L5_1.alias = "Npc10093" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1020102AbyssSpawn6" L5_1.scene_id = 20031 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1020108"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10091 L3_1.alias = "Npc10091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1020102AbyssSpawn4" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10090 L4_1.alias = "Npc10090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q10201KleeSpawn3" L4_1.scene_id = 20031 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10093 L5_1.alias = "Npc10093" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1020102AbyssSpawn6" L5_1.scene_id = 20031 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1020109"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10090 L3_1.alias = "Npc10090" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10201KleeSpawn1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10091 L4_1.alias = "Npc10091" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1020102AbyssSpawn5" L4_1.scene_id = 20031 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10093 L5_1.alias = "Npc10093" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1020102AbyssSpawn6" L5_1.scene_id = 20031 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70300117 L3_1.pos = "Q10201BombSpawn" L3_1.alias = "Q10201Bomb" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10201AvatarSpawn" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1020112"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10090 L3_1.alias = "Npc10090" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10201KleeSpawn2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10093 L4_1.alias = "Npc10093" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1020102AbyssSpawn6" L4_1.scene_id = 20031 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10091 L5_1.alias = "Npc10091" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1020102AbyssSpawn5" L5_1.scene_id = 20031 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q10201AvatarSpawn2" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1020113"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10093 L3_1.alias = "Npc10093" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1020102AbyssSpawn6" L3_1.scene_id = 20031 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10090 L4_1.alias = "Npc10090" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q10201KleeSpawn3" L4_1.scene_id = 20031 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10091 L5_1.alias = "Npc10091" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1020102AbyssSpawn5" L5_1.scene_id = 20031 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1020110"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10090 L3_1.alias = "Npc10090" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q10201KleeSpawn3" L3_1.scene_id = 20031 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10091 L4_1.alias = "Npc10091" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1020102AbyssSpawn5" L4_1.scene_id = 20031 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10093 L5_1.alias = "Npc10093" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1020102AbyssSpawn6" L5_1.scene_id = 20031 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70300117 L3_1.pos = "Q10201BombSpawn" L3_1.alias = "Q10201Bomb" L3_1.scene_id = 20031 L3_1.room_id = 1 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 20031 L3_1.pos = "Q10201AvatarSpawn" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1020111"] = L1_1