local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest72234" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest72234" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7223401 L1_2["7223401"] = L2_2 L2_2 = A0_2.OnSubStart7223402 L1_2["7223402"] = L2_2 L2_2 = A0_2.OnSubStart7223403 L1_2["7223403"] = L2_2 L2_2 = A0_2.OnSubStart7223404 L1_2["7223404"] = L2_2 L2_2 = A0_2.OnSubStart7223405 L1_2["7223405"] = L2_2 L2_2 = A0_2.OnSubStart7223406 L1_2["7223406"] = L2_2 L2_2 = A0_2.OnSubStart7223407 L1_2["7223407"] = L2_2 L2_2 = A0_2.OnSubStart7223408 L1_2["7223408"] = L2_2 L2_2 = A0_2.OnSubStart7223409 L1_2["7223409"] = L2_2 L2_2 = A0_2.OnSubStart7223410 L1_2["7223410"] = L2_2 L2_2 = A0_2.OnSubStart7223411 L1_2["7223411"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7223401 L1_2["7223401"] = L2_2 L2_2 = A0_2.OnSubFinish7223402 L1_2["7223402"] = L2_2 L2_2 = A0_2.OnSubFinish7223403 L1_2["7223403"] = L2_2 L2_2 = A0_2.OnSubFinish7223404 L1_2["7223404"] = L2_2 L2_2 = A0_2.OnSubFinish7223405 L1_2["7223405"] = L2_2 L2_2 = A0_2.OnSubFinish7223406 L1_2["7223406"] = L2_2 L2_2 = A0_2.OnSubFinish7223407 L1_2["7223407"] = L2_2 L2_2 = A0_2.OnSubFinish7223408 L1_2["7223408"] = L2_2 L2_2 = A0_2.OnSubFinish7223409 L1_2["7223409"] = L2_2 L2_2 = A0_2.OnSubFinish7223410 L1_2["7223410"] = L2_2 L2_2 = A0_2.OnSubFinish7223411 L1_2["7223411"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2 L1_2 = {} A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2, A1_2, A2_2, A3_2) local L4_2, L5_2, L6_2, L7_2, L8_2 L5_2 = A0_2 L4_2 = A0_2.CreateQuestNpc L6_2 = A1_2 L7_2 = A2_2 L8_2 = A3_2 L4_2(L5_2, L6_2, L7_2, L8_2) end L1_1.NpcCreate = L8_1 function L8_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2, L6_2, L7_2 L4_2 = A0_2 L3_2 = A0_2.GetQuestNpcActor L5_2 = A1_2 L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.DestroyWithDither L6_2 = false L7_2 = 1 L4_2(L5_2, L6_2, L7_2) L5_2 = A0_2 L4_2 = A0_2.CallDelay L6_2 = 1 function L7_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.DestroyQuestNpcActor L3_3 = A1_2 L4_3 = A2_2 L1_3(L2_3, L3_3, L4_3) end L4_2(L5_2, L6_2, L7_2) end L1_1.NpcDestroyWithDither = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "FinishQuestID7223401" L1_2(L2_2) L1_2 = A0_2.FinishQuestID L2_2 = false L3_2 = 7223401 L1_2(L2_2, L3_2) end L1_1.FinishQuestID7223401 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "FinishQuestID7223403" L1_2(L2_2) L1_2 = A0_2.FinishQuestID L2_2 = false L3_2 = 7223403 L1_2(L2_2, L3_2) end L1_1.FinishQuestID7223403 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "FinishQuestID7223404" L1_2(L2_2) L1_2 = A0_2.FinishQuestID L2_2 = false L3_2 = 7223404 L1_2(L2_2, L3_2) end L1_1.FinishQuestID7223404 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "FinishQuestID7223405" L1_2(L2_2) L1_2 = A0_2.FinishQuestID L2_2 = false L3_2 = 7223405 L1_2(L2_2, L3_2) end L1_1.FinishQuestID7223405 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "FinishQuestID7223406" L1_2(L2_2) L1_2 = A0_2.FinishQuestID L2_2 = false L3_2 = 7223406 L1_2(L2_2, L3_2) end L1_1.FinishQuestID7223406 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "FinishQuestID7223406" L1_2(L2_2) L1_2 = A0_2.FinishQuestID L2_2 = false L3_2 = 7223407 L1_2(L2_2, L3_2) end L1_1.FinishQuestID7223406 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "FinishQuestID7223408" L1_2(L2_2) L1_2 = A0_2.FinishQuestID L2_2 = false L3_2 = 7223408 L1_2(L2_2, L3_2) end L1_1.FinishQuestID7223408 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "inishQuestID7223409" L1_2(L2_2) L1_2 = A0_2.FinishQuestID L2_2 = false L3_2 = 7223409 L1_2(L2_2, L3_2) end L1_1.inishQuestID7223409 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "RegisterSittingEvent" L1_2(L2_2) L1_2 = L1_1 L2_2 = L1_2 L1_2 = L1_2.CallOnAvatarSit L3_2 = L1_1.CheckSitPoint L1_2(L2_2, L3_2) end L1_1.RegisterSittingEvent = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "RegisterStandingEvent" L1_2(L2_2) L1_2 = L1_1 L2_2 = L1_2 L1_2 = L1_2.CallOnAvatarStand L3_2 = L1_1.RegisterSittingEvent L1_2(L2_2, L3_2) end L1_1.RegisterStandingEvent = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2, L17_2, L18_2, L19_2, L20_2 L1_2 = print L2_2 = "CheckSitPoint" L1_2(L2_2) L1_2 = nil L2_2 = nil L3_2 = {} L4_2 = {} L5_2 = "SitPoint_01" L6_2 = 7223401 L4_2[1] = L5_2 L4_2[2] = L6_2 L5_2 = {} L6_2 = "SitPoint_02" L7_2 = 7223403 L5_2[1] = L6_2 L5_2[2] = L7_2 L6_2 = {} L7_2 = "SitPoint_03" L8_2 = 7223404 L6_2[1] = L7_2 L6_2[2] = L8_2 L7_2 = {} L8_2 = "SitPoint_04" L9_2 = 7223405 L7_2[1] = L8_2 L7_2[2] = L9_2 L8_2 = {} L9_2 = "SitPoint_05" L10_2 = 7223406 L8_2[1] = L9_2 L8_2[2] = L10_2 L9_2 = {} L10_2 = "SitPoint_06" L11_2 = 7223407 L9_2[1] = L10_2 L9_2[2] = L11_2 L10_2 = {} L11_2 = "SitPoint_07" L12_2 = 7223408 L10_2[1] = L11_2 L10_2[2] = L12_2 L11_2 = {} L12_2 = "SitPoint_08" L13_2 = 7223409 L11_2[1] = L12_2 L11_2[2] = L13_2 L3_2[1] = L4_2 L3_2[2] = L5_2 L3_2[3] = L6_2 L3_2[4] = L7_2 L3_2[5] = L8_2 L3_2[6] = L9_2 L3_2[7] = L10_2 L3_2[8] = L11_2 L4_2 = print L5_2 = "-----ReadytoSit-----" L4_2(L5_2) L4_2 = 1 L5_2 = #L3_2 L6_2 = 1 for L7_2 = L4_2, L5_2, L6_2 do L8_2 = print L9_2 = "SitPointName = " L10_2 = L3_2[L7_2] L10_2 = L10_2[1] L9_2 = L9_2 .. L10_2 L8_2(L9_2) L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 5 L11_2 = L3_2[L7_2] L11_2 = L11_2[1] L8_2 = L8_2(L9_2, L10_2, L11_2) L1_2 = L8_2.pos L8_2 = actorUtils L8_2 = L8_2.GetAvatarPos L8_2 = L8_2() L2_2 = L8_2 L8_2 = print L9_2 = "[" L10_2 = L7_2 L11_2 = "]" L12_2 = " SitPos[x=" L13_2 = L1_2.x L14_2 = " , z=" L15_2 = L1_2.z L16_2 = "] PlayerPos[x=" L17_2 = L2_2.x L18_2 = " , z=" L19_2 = L2_2.z L20_2 = "]" L9_2 = L9_2 .. L10_2 .. L11_2 .. L12_2 .. L13_2 .. L14_2 .. L15_2 .. L16_2 .. L17_2 .. L18_2 .. L19_2 .. L20_2 L8_2(L9_2) L8_2 = math L8_2 = L8_2.abs L9_2 = L1_2.x L10_2 = L2_2.x L9_2 = L9_2 - L10_2 L8_2 = L8_2(L9_2) if L8_2 < 10 then L8_2 = math L8_2 = L8_2.abs L9_2 = L1_2.z L10_2 = L2_2.z L9_2 = L9_2 - L10_2 L8_2 = L8_2(L9_2) if L8_2 < 50 then L8_2 = actorMgr L9_2 = L8_2 L8_2 = L8_2.GetActor L10_2 = L2_1.ActorAlias L8_2 = L8_2(L9_2, L10_2) if L8_2 ~= nil then L9_2 = sceneData L9_2 = L9_2.currSceneID if 5 == L9_2 then L9_2 = print L10_2 = "[" L11_2 = L7_2 L12_2 = "]" L13_2 = "FinishQuest = " L14_2 = L3_2[L7_2] L14_2 = L14_2[2] L10_2 = L10_2 .. L11_2 .. L12_2 .. L13_2 .. L14_2 L9_2(L10_2) L9_2 = actorUtils L9_2 = L9_2.FinishQuestID L10_2 = false L11_2 = L3_2[L7_2] L11_2 = L11_2[2] L9_2(L10_2, L11_2) L9_2 = L1_1 L10_2 = L9_2 L9_2 = L9_2.RegisterStandingEvent L9_2(L10_2) return end end end else L8_2 = print L9_2 = "[" L10_2 = L7_2 L11_2 = "]" L12_2 = "Not in any SitPoint" L9_2 = L9_2 .. L10_2 .. L11_2 .. L12_2 L8_2(L9_2) end end L4_2 = print L5_2 = "beforce standing" L4_2(L5_2) L4_2 = L1_1 L5_2 = L4_2 L4_2 = L4_2.RegisterStandingEvent L4_2(L5_2) end L1_1.CheckSitPoint = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223401" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RegisterSittingEvent L2_2(L3_2) end L1_1.OnSubStart7223401 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7223401" L2_2(L3_2) end L1_1.OnSubFinish7223401 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7223402" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NpcCreate L4_2 = A1_2 L5_2 = L6_1.NPC20343Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7223402 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7223402" L2_2(L3_2) end L1_1.OnSubFinish7223402 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223403" L2_2(L3_2) end L1_1.OnSubStart7223403 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7223403" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L7_1.NarratorTable7223403 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7223403 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223404" L2_2(L3_2) end L1_1.OnSubStart7223404 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7223404" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L7_1.NarratorTable7223404 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7223404 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223405" L2_2(L3_2) end L1_1.OnSubStart7223405 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7223405" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L7_1.NarratorTable7223405 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7223405 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223406" L2_2(L3_2) end L1_1.OnSubStart7223406 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7223406" L2_2(L3_2) end L1_1.OnSubFinish7223406 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223407" L2_2(L3_2) end L1_1.OnSubStart7223407 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7223407" L2_2(L3_2) end L1_1.OnSubFinish7223407 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223408" L2_2(L3_2) end L1_1.OnSubStart7223408 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7223408" L2_2(L3_2) end L1_1.OnSubFinish7223408 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223409" L2_2(L3_2) end L1_1.OnSubStart7223409 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7223409" L2_2(L3_2) end L1_1.OnSubFinish7223409 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223410" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RegisterSittingEvent L2_2(L3_2) end L1_1.OnSubStart7223410 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7223410" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 6 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.NarratorOnlyTask L3_3 = L7_1.NarratorTable7223410 L4_3 = nil L5_3 = "" L1_3(L2_3, L3_3, L4_3, L5_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7223410 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7223411" L2_2(L3_2) end L1_1.OnSubStart7223411 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7223411" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NpcDestroyWithDither L4_2 = L6_1.NPC20343Data L4_2 = L4_2.alias L5_2 = 5 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7223411 = L8_1 return L1_1