local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest72168" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest72168" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil function L6_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 end L1_1.OnDataLoaded = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7216801 L1_2["7216801"] = L2_2 L2_2 = A0_2.OnSubStart7216802 L1_2["7216802"] = L2_2 L2_2 = A0_2.OnSubStart7216803 L1_2["7216803"] = L2_2 L2_2 = A0_2.OnSubStart7216804 L1_2["7216804"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7216801 L1_2["7216801"] = L2_2 L2_2 = A0_2.OnSubFinish7216802 L1_2["7216802"] = L2_2 L2_2 = A0_2.OnSubFinish7216803 L1_2["7216803"] = L2_2 L2_2 = A0_2.OnSubFinish7216804 L1_2["7216804"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed7216801 L1_2["7216801"] = L2_2 L2_2 = A0_2.OnSubFailed7216802 L1_2["7216802"] = L2_2 L2_2 = A0_2.OnSubFailed7216803 L1_2["7216803"] = L2_2 L2_2 = A0_2.OnSubFailed7216804 L1_2["7216804"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) end L1_1.OnMainCanceled = L6_1 function L6_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = actorUtils L1_2 = L1_2.ForceRefreshDaily L2_2 = "Npc20268" L1_2(L2_2) L1_2 = actorUtils L1_2 = L1_2.ForceRefreshDaily L2_2 = "Npc20269" L1_2(L2_2) L1_2 = actorUtils L1_2 = L1_2.ForceRefreshDaily L2_2 = "Npc20270" L1_2(L2_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = "Npc20268" L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.EnableInteraction L4_2 = true L2_2(L3_2, L4_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = "Npc20269" L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.EnableInteraction L5_2 = true L3_2(L4_2, L5_2) L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = "Npc20270" L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.EnableInteraction L6_2 = true L4_2(L5_2, L6_2) end L1_1.RefreshDaily = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubStart7216801" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = "Npc20268" L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DisableInteeHeadCtrl L5_2 = true L3_2(L4_2, L5_2) L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = "Npc20269" L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.DisableInteeHeadCtrl L6_2 = true L4_2(L5_2, L6_2) L4_2 = actorMgr L5_2 = L4_2 L4_2 = L4_2.GetActor L6_2 = "Npc20270" L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DisableInteeHeadCtrl L7_2 = true L5_2(L6_2, L7_2) end L1_1.OnSubStart7216801 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216801" L2_2(L3_2) end L1_1.OnSubFinish7216801 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216801" L2_2(L3_2) end L1_1.OnSubFailed7216801 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216802" L2_2(L3_2) end L1_1.OnSubStart7216802 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216802" L2_2(L3_2) end L1_1.OnSubFinish7216802 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216802" L2_2(L3_2) end L1_1.OnSubFailed7216802 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216803" L2_2(L3_2) end L1_1.OnSubStart7216803 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2 L2_2 = print L3_2 = "OnSubFinish7216803" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = "Npc20268" L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DisableInteeHeadCtrl L5_2 = false L3_2(L4_2, L5_2) L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.GetActor L5_2 = "Npc20269" L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.DisableInteeHeadCtrl L6_2 = false L4_2(L5_2, L6_2) L4_2 = actorMgr L5_2 = L4_2 L4_2 = L4_2.GetActor L6_2 = "Npc20270" L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DisableInteeHeadCtrl L7_2 = false L5_2(L6_2, L7_2) L6_2 = A0_2 L5_2 = A0_2.ShowBlackScreen L7_2 = 0.5 L8_2 = 2 L9_2 = 0.5 L10_2 = nil L11_2 = nil L12_2 = nil L13_2 = "QUEST_Message_Q7216804" L5_2(L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2) end L1_1.OnSubFinish7216803 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216803" L2_2(L3_2) end L1_1.OnSubFailed7216803 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216804" L2_2(L3_2) end L1_1.OnSubStart7216804 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish7216804" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3 L0_3 = actorMgr L1_3 = L0_3 L0_3 = L0_3.GetActor L2_3 = "Npc20268" L0_3 = L0_3(L1_3, L2_3) L2_3 = L0_3 L1_3 = L0_3.EnableInteraction L3_3 = false L1_3(L2_3, L3_3) L1_3 = actorMgr L2_3 = L1_3 L1_3 = L1_3.GetActor L3_3 = "Npc20269" L1_3 = L1_3(L2_3, L3_3) L3_3 = L1_3 L2_3 = L1_3.EnableInteraction L4_3 = false L2_3(L3_3, L4_3) L2_3 = actorMgr L3_3 = L2_3 L2_3 = L2_3.GetActor L4_3 = "Npc20270" L2_3 = L2_3(L3_3, L4_3) L4_3 = L2_3 L3_3 = L2_3.EnableInteraction L5_3 = false L3_3(L4_3, L5_3) L3_3 = A0_2 L4_3 = L3_3 L3_3 = L3_3.ShowBlackScreen L5_3 = 0.3 L6_3 = 4 L7_3 = 1 L8_3 = A0_2.RefreshDaily L9_3 = nil L10_3 = nil L11_3 = "QUEST_Message_Q7216801" L12_3 = false L13_3 = true L3_3(L4_3, L5_3, L6_3, L7_3, L8_3, L9_3, L10_3, L11_3, L12_3, L13_3) end L2_2(L3_2, L4_2) end L1_1.OnSubFinish7216804 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216804" L2_2(L3_2) end L1_1.OnSubFailed7216804 = L6_1 return L1_1