local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest72160" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest72160" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil function L6_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 end L1_1.OnDataLoaded = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7216001 L1_2["7216001"] = L2_2 L2_2 = A0_2.OnSubStart7216002 L1_2["7216002"] = L2_2 L2_2 = A0_2.OnSubStart7216003 L1_2["7216003"] = L2_2 L2_2 = A0_2.OnSubStart7216004 L1_2["7216004"] = L2_2 L2_2 = A0_2.OnSubStart7216005 L1_2["7216005"] = L2_2 L2_2 = A0_2.OnSubStart7216006 L1_2["7216006"] = L2_2 L2_2 = A0_2.OnSubStart7216007 L1_2["7216007"] = L2_2 L2_2 = A0_2.OnSubStart7216008 L1_2["7216008"] = L2_2 L2_2 = A0_2.OnSubStart7216009 L1_2["7216009"] = L2_2 L2_2 = A0_2.OnSubStart7216016 L1_2["7216016"] = L2_2 L2_2 = A0_2.OnSubStart7216010 L1_2["7216010"] = L2_2 L2_2 = A0_2.OnSubStart7216011 L1_2["7216011"] = L2_2 L2_2 = A0_2.OnSubStart7216012 L1_2["7216012"] = L2_2 L2_2 = A0_2.OnSubStart7216013 L1_2["7216013"] = L2_2 L2_2 = A0_2.OnSubStart7216014 L1_2["7216014"] = L2_2 L2_2 = A0_2.OnSubStart7216015 L1_2["7216015"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7216001 L1_2["7216001"] = L2_2 L2_2 = A0_2.OnSubFinish7216002 L1_2["7216002"] = L2_2 L2_2 = A0_2.OnSubFinish7216003 L1_2["7216003"] = L2_2 L2_2 = A0_2.OnSubFinish7216004 L1_2["7216004"] = L2_2 L2_2 = A0_2.OnSubFinish7216005 L1_2["7216005"] = L2_2 L2_2 = A0_2.OnSubFinish7216006 L1_2["7216006"] = L2_2 L2_2 = A0_2.OnSubFinish7216007 L1_2["7216007"] = L2_2 L2_2 = A0_2.OnSubFinish7216008 L1_2["7216008"] = L2_2 L2_2 = A0_2.OnSubFinish7216009 L1_2["7216009"] = L2_2 L2_2 = A0_2.OnSubFinish7216016 L1_2["7216016"] = L2_2 L2_2 = A0_2.OnSubFinish7216010 L1_2["7216010"] = L2_2 L2_2 = A0_2.OnSubFinish7216011 L1_2["7216011"] = L2_2 L2_2 = A0_2.OnSubFinish7216012 L1_2["7216012"] = L2_2 L2_2 = A0_2.OnSubFinish7216013 L1_2["7216013"] = L2_2 L2_2 = A0_2.OnSubFinish7216014 L1_2["7216014"] = L2_2 L2_2 = A0_2.OnSubFinish7216015 L1_2["7216015"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed7216001 L1_2["7216001"] = L2_2 L2_2 = A0_2.OnSubFailed7216002 L1_2["7216002"] = L2_2 L2_2 = A0_2.OnSubFailed7216003 L1_2["7216003"] = L2_2 L2_2 = A0_2.OnSubFailed7216004 L1_2["7216004"] = L2_2 L2_2 = A0_2.OnSubFailed7216005 L1_2["7216005"] = L2_2 L2_2 = A0_2.OnSubFailed7216006 L1_2["7216006"] = L2_2 L2_2 = A0_2.OnSubFailed7216007 L1_2["7216007"] = L2_2 L2_2 = A0_2.OnSubFailed7216008 L1_2["7216008"] = L2_2 L2_2 = A0_2.OnSubFailed7216009 L1_2["7216009"] = L2_2 L2_2 = A0_2.OnSubFailed7216016 L1_2["7216016"] = L2_2 L2_2 = A0_2.OnSubFailed7216010 L1_2["7216010"] = L2_2 L2_2 = A0_2.OnSubFailed7216011 L1_2["7216011"] = L2_2 L2_2 = A0_2.OnSubFailed7216012 L1_2["7216012"] = L2_2 L2_2 = A0_2.OnSubFailed7216013 L1_2["7216013"] = L2_2 L2_2 = A0_2.OnSubFailed7216014 L1_2["7216014"] = L2_2 L2_2 = A0_2.OnSubFailed7216015 L1_2["7216015"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L6_1 function L6_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) end L1_1.OnMainCanceled = L6_1 function L6_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L2_2 = A0_2 L1_2 = A0_2.FinishQuestID L3_2 = false L4_2 = 7216002 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.FinishQuestID L3_2 = false L4_2 = 7216005 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.FinishQuestID L3_2 = false L4_2 = 7216008 L1_2(L2_2, L3_2, L4_2) end L1_1.CountDownFinish = L6_1 function L6_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "EnableInput" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EnablePlayerInput L3_2 = true L1_2(L2_2, L3_2) end L1_1.EnableInput = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216001" L2_2(L3_2) end L1_1.OnSubStart7216001 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish7216001" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.3 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7216001 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216001" L2_2(L3_2) end L1_1.OnSubFailed7216001 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7216002" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 4 L5_2 = A0_2.EnableInput L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.EnablePlayerInput L4_2 = false L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CountDownUIStart L4_2 = 0 L5_2 = 0 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 4 L5_2 = A0_2.CountDownFinish L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7216002 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216002" L2_2(L3_2) end L1_1.OnSubFinish7216002 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216002" L2_2(L3_2) end L1_1.OnSubFailed7216002 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216003" L2_2(L3_2) end L1_1.OnSubStart7216003 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish7216003" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.3 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7216003 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFailed7216003" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.3 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFailed7216003 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216004" L2_2(L3_2) end L1_1.OnSubStart7216004 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish7216004" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.3 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7216004 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216004" L2_2(L3_2) end L1_1.OnSubFailed7216004 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7216005" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.EnablePlayerInput L4_2 = false L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CountDownUIStart L4_2 = 0 L5_2 = 0 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 4 L5_2 = A0_2.CountDownFinish L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 4 L5_2 = A0_2.EnableInput L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7216005 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216005" L2_2(L3_2) end L1_1.OnSubFinish7216005 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216005" L2_2(L3_2) end L1_1.OnSubFailed7216005 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216006" L2_2(L3_2) end L1_1.OnSubStart7216006 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish7216006" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.3 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7216006 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFailed7216006" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.3 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFailed7216006 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216007" L2_2(L3_2) end L1_1.OnSubStart7216007 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish7216007" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.3 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7216007 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216007" L2_2(L3_2) end L1_1.OnSubFailed7216007 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7216008" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.EnablePlayerInput L4_2 = false L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CountDownUIStart L4_2 = 0 L5_2 = 0 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 4 L5_2 = A0_2.CountDownFinish L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 4 L5_2 = A0_2.EnableInput L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7216008 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216008" L2_2(L3_2) end L1_1.OnSubFinish7216008 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216008" L2_2(L3_2) end L1_1.OnSubFailed7216008 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216009" L2_2(L3_2) end L1_1.OnSubStart7216009 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish7216009" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.3 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7216009 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFailed7216009" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.3 L5_2 = 1 L6_2 = 0.3 L7_2 = nil L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFailed7216009 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216016" L2_2(L3_2) end L1_1.OnSubStart7216016 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216016" L2_2(L3_2) end L1_1.OnSubFinish7216016 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216016" L2_2(L3_2) end L1_1.OnSubFailed7216016 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216010" L2_2(L3_2) end L1_1.OnSubStart7216010 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216010" L2_2(L3_2) end L1_1.OnSubFinish7216010 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216010" L2_2(L3_2) end L1_1.OnSubFailed7216010 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7216011" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownUIStart L4_2 = 0 L5_2 = 0 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 4 L5_2 = A0_2.CountDownFinish L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7216011 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216011" L2_2(L3_2) end L1_1.OnSubFinish7216011 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216011" L2_2(L3_2) end L1_1.OnSubFailed7216011 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216012" L2_2(L3_2) end L1_1.OnSubStart7216012 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216012" L2_2(L3_2) end L1_1.OnSubFinish7216012 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216012" L2_2(L3_2) end L1_1.OnSubFailed7216012 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216013" L2_2(L3_2) end L1_1.OnSubStart7216013 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216013" L2_2(L3_2) end L1_1.OnSubFinish7216013 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216013" L2_2(L3_2) end L1_1.OnSubFailed7216013 = L6_1 function L6_1(A0_2, A1_2) local L2_2 function L2_2(A0_3, A1_3) local L2_3, L3_3, L4_3, L5_3, L6_3 L2_3 = print L3_3 = "OnSubStart7216014" L2_3(L3_3) L3_3 = A0_3 L2_3 = A0_3.CountDownUIStart L4_3 = 0 L5_3 = 0 L6_3 = 3 L2_3(L3_3, L4_3, L5_3, L6_3) L3_3 = A0_3 L2_3 = A0_3.CallDelay L4_3 = 4 function L5_3() local L0_4, L1_4, L2_4, L3_4 L0_4 = A0_3 L1_4 = L0_4 L0_4 = L0_4.FinishQuestID L2_4 = false L3_4 = 7216014 L0_4(L1_4, L2_4, L3_4) end L2_3(L3_3, L4_3, L5_3) end L1_1.OnSubStart7216014 = L2_2 end L1_1.OnSubStart7216014 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216014" L2_2(L3_2) end L1_1.OnSubFinish7216014 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216014" L2_2(L3_2) end L1_1.OnSubFailed7216014 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7216015" L2_2(L3_2) end L1_1.OnSubStart7216015 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7216015" L2_2(L3_2) end L1_1.OnSubFinish7216015 = L6_1 function L6_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7216015" L2_2(L3_2) end L1_1.OnSubFailed7216015 = L6_1 return L1_1