local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest71020" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest71020" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil function L7_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 end L1_1.OnDataLoaded = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7102001 L1_2["7102001"] = L2_2 L2_2 = A0_2.OnSubStart7102002 L1_2["7102002"] = L2_2 L2_2 = A0_2.OnSubStart7102003 L1_2["7102003"] = L2_2 L2_2 = A0_2.OnSubStart7102004 L1_2["7102004"] = L2_2 L2_2 = A0_2.OnSubStart7102005 L1_2["7102005"] = L2_2 L2_2 = A0_2.OnSubStart7102006 L1_2["7102006"] = L2_2 L2_2 = A0_2.OnSubStart7102007 L1_2["7102007"] = L2_2 L2_2 = A0_2.OnSubStart7102008 L1_2["7102008"] = L2_2 L2_2 = A0_2.OnSubStart7102009 L1_2["7102009"] = L2_2 L2_2 = A0_2.OnSubStart7102010 L1_2["7102010"] = L2_2 L2_2 = A0_2.OnSubStart7102011 L1_2["7102011"] = L2_2 L2_2 = A0_2.OnSubStart7102012 L1_2["7102012"] = L2_2 L2_2 = A0_2.OnSubStart7102013 L1_2["7102013"] = L2_2 L2_2 = A0_2.OnSubStart7102014 L1_2["7102014"] = L2_2 L2_2 = A0_2.OnSubStart7102015 L1_2["7102015"] = L2_2 L2_2 = A0_2.OnSubStart7102016 L1_2["7102016"] = L2_2 L2_2 = A0_2.OnSubStart7102017 L1_2["7102017"] = L2_2 L2_2 = A0_2.OnSubStart7102018 L1_2["7102018"] = L2_2 L2_2 = A0_2.OnSubStart7102019 L1_2["7102019"] = L2_2 L2_2 = A0_2.OnSubStart7102020 L1_2["7102020"] = L2_2 L2_2 = A0_2.OnSubStart7102021 L1_2["7102021"] = L2_2 L2_2 = A0_2.OnSubStart7102022 L1_2["7102022"] = L2_2 L2_2 = A0_2.OnSubStart7102023 L1_2["7102023"] = L2_2 L2_2 = A0_2.OnSubStart7102024 L1_2["7102024"] = L2_2 L2_2 = A0_2.OnSubStart7102025 L1_2["7102025"] = L2_2 L2_2 = A0_2.OnSubStart7102026 L1_2["7102026"] = L2_2 L2_2 = A0_2.OnSubStart7102027 L1_2["7102027"] = L2_2 L2_2 = A0_2.OnSubStart7102028 L1_2["7102028"] = L2_2 L2_2 = A0_2.OnSubStart7102029 L1_2["7102029"] = L2_2 L2_2 = A0_2.OnSubStart7102032 L1_2["7102032"] = L2_2 L2_2 = A0_2.OnSubStart7102031 L1_2["7102031"] = L2_2 L2_2 = A0_2.OnSubStart7102030 L1_2["7102030"] = L2_2 L2_2 = A0_2.OnSubStart7102033 L1_2["7102033"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7102001 L1_2["7102001"] = L2_2 L2_2 = A0_2.OnSubFinish7102002 L1_2["7102002"] = L2_2 L2_2 = A0_2.OnSubFinish7102003 L1_2["7102003"] = L2_2 L2_2 = A0_2.OnSubFinish7102004 L1_2["7102004"] = L2_2 L2_2 = A0_2.OnSubFinish7102005 L1_2["7102005"] = L2_2 L2_2 = A0_2.OnSubFinish7102006 L1_2["7102006"] = L2_2 L2_2 = A0_2.OnSubFinish7102007 L1_2["7102007"] = L2_2 L2_2 = A0_2.OnSubFinish7102008 L1_2["7102008"] = L2_2 L2_2 = A0_2.OnSubFinish7102009 L1_2["7102009"] = L2_2 L2_2 = A0_2.OnSubFinish7102010 L1_2["7102010"] = L2_2 L2_2 = A0_2.OnSubFinish7102011 L1_2["7102011"] = L2_2 L2_2 = A0_2.OnSubFinish7102012 L1_2["7102012"] = L2_2 L2_2 = A0_2.OnSubFinish7102013 L1_2["7102013"] = L2_2 L2_2 = A0_2.OnSubFinish7102014 L1_2["7102014"] = L2_2 L2_2 = A0_2.OnSubFinish7102015 L1_2["7102015"] = L2_2 L2_2 = A0_2.OnSubFinish7102016 L1_2["7102016"] = L2_2 L2_2 = A0_2.OnSubFinish7102017 L1_2["7102017"] = L2_2 L2_2 = A0_2.OnSubFinish7102018 L1_2["7102018"] = L2_2 L2_2 = A0_2.OnSubFinish7102019 L1_2["7102019"] = L2_2 L2_2 = A0_2.OnSubFinish7102020 L1_2["7102020"] = L2_2 L2_2 = A0_2.OnSubFinish7102021 L1_2["7102021"] = L2_2 L2_2 = A0_2.OnSubFinish7102022 L1_2["7102022"] = L2_2 L2_2 = A0_2.OnSubFinish7102023 L1_2["7102023"] = L2_2 L2_2 = A0_2.OnSubFinish7102024 L1_2["7102024"] = L2_2 L2_2 = A0_2.OnSubFinish7102025 L1_2["7102025"] = L2_2 L2_2 = A0_2.OnSubFinish7102026 L1_2["7102026"] = L2_2 L2_2 = A0_2.OnSubFinish7102027 L1_2["7102027"] = L2_2 L2_2 = A0_2.OnSubFinish7102028 L1_2["7102028"] = L2_2 L2_2 = A0_2.OnSubFinish7102029 L1_2["7102029"] = L2_2 L2_2 = A0_2.OnSubFinish7102032 L1_2["7102032"] = L2_2 L2_2 = A0_2.OnSubFinish7102031 L1_2["7102031"] = L2_2 L2_2 = A0_2.OnSubFinish7102030 L1_2["7102030"] = L2_2 L2_2 = A0_2.OnSubFinish7102033 L1_2["7102033"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed7102001 L1_2["7102001"] = L2_2 L2_2 = A0_2.OnSubFailed7102002 L1_2["7102002"] = L2_2 L2_2 = A0_2.OnSubFailed7102003 L1_2["7102003"] = L2_2 L2_2 = A0_2.OnSubFailed7102004 L1_2["7102004"] = L2_2 L2_2 = A0_2.OnSubFailed7102005 L1_2["7102005"] = L2_2 L2_2 = A0_2.OnSubFailed7102006 L1_2["7102006"] = L2_2 L2_2 = A0_2.OnSubFailed7102007 L1_2["7102007"] = L2_2 L2_2 = A0_2.OnSubFailed7102008 L1_2["7102008"] = L2_2 L2_2 = A0_2.OnSubFailed7102009 L1_2["7102009"] = L2_2 L2_2 = A0_2.OnSubFailed7102010 L1_2["7102010"] = L2_2 L2_2 = A0_2.OnSubFailed7102011 L1_2["7102011"] = L2_2 L2_2 = A0_2.OnSubFailed7102012 L1_2["7102012"] = L2_2 L2_2 = A0_2.OnSubFailed7102013 L1_2["7102013"] = L2_2 L2_2 = A0_2.OnSubFailed7102014 L1_2["7102014"] = L2_2 L2_2 = A0_2.OnSubFailed7102015 L1_2["7102015"] = L2_2 L2_2 = A0_2.OnSubFailed7102016 L1_2["7102016"] = L2_2 L2_2 = A0_2.OnSubFailed7102017 L1_2["7102017"] = L2_2 L2_2 = A0_2.OnSubFailed7102018 L1_2["7102018"] = L2_2 L2_2 = A0_2.OnSubFailed7102019 L1_2["7102019"] = L2_2 L2_2 = A0_2.OnSubFailed7102020 L1_2["7102020"] = L2_2 L2_2 = A0_2.OnSubFailed7102021 L1_2["7102021"] = L2_2 L2_2 = A0_2.OnSubFailed7102022 L1_2["7102022"] = L2_2 L2_2 = A0_2.OnSubFailed7102023 L1_2["7102023"] = L2_2 L2_2 = A0_2.OnSubFailed7102024 L1_2["7102024"] = L2_2 L2_2 = A0_2.OnSubFailed7102025 L1_2["7102025"] = L2_2 L2_2 = A0_2.OnSubFailed7102026 L1_2["7102026"] = L2_2 L2_2 = A0_2.OnSubFailed7102027 L1_2["7102027"] = L2_2 L2_2 = A0_2.OnSubFailed7102028 L1_2["7102028"] = L2_2 L2_2 = A0_2.OnSubFailed7102029 L1_2["7102029"] = L2_2 L2_2 = A0_2.OnSubFailed7102032 L1_2["7102032"] = L2_2 L2_2 = A0_2.OnSubFailed7102031 L1_2["7102031"] = L2_2 L2_2 = A0_2.OnSubFailed7102030 L1_2["7102030"] = L2_2 L2_2 = A0_2.OnSubFailed7102033 L1_2["7102033"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.2 L5_2 = 1 L6_2 = 0.5 L7_2 = A0_2.DestroyNPC L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnMainFinished = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.DestroyQuestNpcActor L4_2 = L6_1.Npc2085Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.DestroyQuestNpcActor L4_2 = L6_1.Npc2026Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.DestroyQuestNpcActor L4_2 = L6_1.Npc2012Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnMainCanceled = L7_1 function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "Bandaily" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = L6_1.Npc2085Data L3_2 = L3_2.alias L4_2 = 2 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = L6_1.Npc2026Data L3_2 = L3_2.alias L4_2 = 2 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = L6_1.Npc2012Data L3_2 = L3_2.alias L4_2 = 2 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.Bandaily = L7_1 function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "Startdaily" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = L6_1.Npc2085Data L3_2 = L3_2.alias L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = L6_1.Npc2026Data L3_2 = L3_2.alias L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = L6_1.Npc2012Data L3_2 = L3_2.alias L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.Startdaily = L7_1 function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "NewFunction" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.GetQuestNpcActor L3_2 = L6_1.Npc2085Data L3_2 = L3_2.alias L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.DoFreeStyle L4_2 = 0 L5_2 = false L2_2(L3_2, L4_2, L5_2) end L1_1.NewFunction = L7_1 function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "DestroyNPC" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2085Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2026Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc2012Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.DestroyNPC = L7_1 function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "finishiquest" L1_2(L2_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = L2_1.ActorAlias L1_2 = L1_2(L2_2, L3_2) if L1_2 ~= nil then L3_2 = L1_2 L2_2 = L1_2.FinishQuestID L4_2 = false L5_2 = 7102030 L2_2(L3_2, L4_2, L5_2) end end L1_1.xiaoanxianjie = L7_1 function L7_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "finishiquest" L1_2(L2_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = L2_1.ActorAlias L1_2 = L1_2(L2_2, L3_2) if L1_2 ~= nil then L3_2 = L1_2 L2_2 = L1_2.FinishQuestID L4_2 = false L5_2 = 7102031 L2_2(L3_2, L4_2, L5_2) end end L1_1.jiangzhouxianjie = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart7102001" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 0 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7102001 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "SubFinish7102001" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.5 L5_2 = 1 L6_2 = 0.5 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 0.5 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcById L3_3 = L5_1.q7102001 L4_3 = L6_1.Npc2085Data L4_3 = L4_3.id L5_3 = 1 L1_3(L2_3, L3_3, L4_3, L5_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcById L4_2 = L5_1.q7102001 L5_2 = L6_1.Npc2026Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcById L4_2 = L5_1.q7102001 L5_2 = L6_1.Npc2012Data L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7102001 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102001" L2_2(L3_2) end L1_1.OnSubFailed7102001 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.HideQuestLikingBar L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 7102001 L5_2 = 2 L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7102002 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "SubFinish7102002" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.HideQuestLikingBar L2_2(L3_2) end L1_1.OnSubFinish7102002 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L3_2 = A0_2 L2_2 = A0_2.HideQuestLikingBar L2_2(L3_2) end L1_1.OnSubFailed7102002 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.HideQuestLikingBar L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 7102001 L5_2 = 1 L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7102003 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "SubFinish7102003" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.HideQuestLikingBar L2_2(L3_2) end L1_1.OnSubFinish7102003 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L3_2 = A0_2 L2_2 = A0_2.HideQuestLikingBar L2_2(L3_2) end L1_1.OnSubFailed7102003 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102004" L2_2(L3_2) end L1_1.OnSubStart7102004 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7102004" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 7102001 L5_2 = 0 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7102004 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102004" L2_2(L3_2) end L1_1.OnSubFailed7102004 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102005" L2_2(L3_2) end L1_1.OnSubStart7102005 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = print L3_2 = "SubFinish7102005" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 7102001 L5_2 = 3 L6_2 = 50 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) L4_2 = A0_2 L3_2 = A0_2.ShowQuestLikingBar L5_2 = 71020 L6_2 = 2012 L7_2 = L2_2 L8_2 = false L9_2 = "FETTER_EXP_NAME" L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) L3_2 = print L4_2 = "showlikingbar" L3_2(L4_2) end L1_1.OnSubFinish7102005 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102005" L2_2(L3_2) end L1_1.OnSubFailed7102005 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102006" L2_2(L3_2) end L1_1.OnSubStart7102006 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7102006" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc2012Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1110 L6_2 = true L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish7102006 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102006" L2_2(L3_2) end L1_1.OnSubFailed7102006 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102007" L2_2(L3_2) end L1_1.OnSubStart7102007 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 - 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2012Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1120 L8_2 = false L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = true L9_2 = "FETTER_LEVEL_DOWN" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 3 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102007 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102007" L2_2(L3_2) end L1_1.OnSubFailed7102007 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102008" L2_2(L3_2) end L1_1.OnSubStart7102008 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 + 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2012Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1190 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = false L9_2 = "FETTER_LEVEL_UP" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 3 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102008 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102008" L2_2(L3_2) end L1_1.OnSubFailed7102008 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102009" L2_2(L3_2) end L1_1.OnSubStart7102009 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 - 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2012Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1120 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = true L9_2 = "FETTER_LEVEL_DOWN" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 3 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102009 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102009" L2_2(L3_2) end L1_1.OnSubFailed7102009 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102010" L2_2(L3_2) end L1_1.OnSubStart7102010 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7102010" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc2012Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1110 L6_2 = false L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish7102010 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102010" L2_2(L3_2) end L1_1.OnSubFailed7102010 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102011" L2_2(L3_2) end L1_1.OnSubStart7102011 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 + 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2012Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1171 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = false L9_2 = "FETTER_LEVEL_UP" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 3 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102011 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102011" L2_2(L3_2) end L1_1.OnSubFailed7102011 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102012" L2_2(L3_2) end L1_1.OnSubStart7102012 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7102012" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc2012Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1110 L6_2 = true L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish7102012 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102012" L2_2(L3_2) end L1_1.OnSubFailed7102012 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102013" L2_2(L3_2) end L1_1.OnSubStart7102013 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 - 20 if L3_2 < 0 then L3_2 = 0 elseif 0 < L3_2 then end L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2012Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1150 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = true L9_2 = "FETTER_LEVEL_DOWN" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 3 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) L5_2 = print L6_2 = tostring L7_2 = L3_2 L6_2, L7_2, L8_2, L9_2 = L6_2(L7_2) L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102013 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102013" L2_2(L3_2) end L1_1.OnSubFailed7102013 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102014" L2_2(L3_2) end L1_1.OnSubStart7102014 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 + 20 if 100 < L3_2 then L3_2 = 100 elseif L3_2 < 100 then end L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2012Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1173 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = false L9_2 = "FETTER_LEVEL_UP" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 3 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) L5_2 = print L6_2 = tostring L7_2 = L3_2 L6_2, L7_2, L8_2, L9_2 = L6_2(L7_2) L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102014 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102014" L2_2(L3_2) end L1_1.OnSubFailed7102014 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 60 < L2_2 then L4_2 = A0_2 L3_2 = A0_2.SetQuestVar L5_2 = 7102001 L6_2 = 1 L7_2 = 1 L3_2(L4_2, L5_2, L6_2, L7_2) elseif L2_2 < 60 then L4_2 = A0_2 L3_2 = A0_2.SetQuestVar L5_2 = 7102001 L6_2 = 1 L7_2 = 0 L3_2(L4_2, L5_2, L6_2, L7_2) end end L1_1.OnSubStart7102015 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7102015" L2_2(L3_2) end L1_1.OnSubFinish7102015 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102015" L2_2(L3_2) end L1_1.OnSubFailed7102015 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102016" L2_2(L3_2) end L1_1.OnSubStart7102016 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 7102001 L5_2 = 4 L6_2 = 50 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) L4_2 = A0_2 L3_2 = A0_2.ShowQuestLikingBar L5_2 = 71020 L6_2 = 2026 L7_2 = L2_2 L8_2 = false L9_2 = "FETTER_EXP_NAME" L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102016 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102016" L2_2(L3_2) end L1_1.OnSubFailed7102016 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102017" L2_2(L3_2) end L1_1.OnSubStart7102017 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7102017" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc2026Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1110 L6_2 = true L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish7102017 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102017" L2_2(L3_2) end L1_1.OnSubFailed7102017 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102018" L2_2(L3_2) end L1_1.OnSubStart7102018 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 - 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2026Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1120 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = true L9_2 = "FETTER_LEVEL_DOWN" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 4 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102018 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102018" L2_2(L3_2) end L1_1.OnSubFailed7102018 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102019" L2_2(L3_2) end L1_1.OnSubStart7102019 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 + 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2026Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1190 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = false L9_2 = "FETTER_EXP_NAME" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 4 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102019 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102019" L2_2(L3_2) end L1_1.OnSubFailed7102019 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102020" L2_2(L3_2) end L1_1.OnSubStart7102020 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7102020" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc2026Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1110 L6_2 = false L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish7102020 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102020" L2_2(L3_2) end L1_1.OnSubFailed7102020 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102021" L2_2(L3_2) end L1_1.OnSubStart7102021 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 + 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2026Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1160 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = false L9_2 = "FETTER_LEVEL_UP" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 4 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102021 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102021" L2_2(L3_2) end L1_1.OnSubFailed7102021 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102022" L2_2(L3_2) end L1_1.OnSubStart7102022 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 - 20 L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2026Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1150 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = true L9_2 = "FETTER_LEVEL_DOWN" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 4 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102022 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102022" L2_2(L3_2) end L1_1.OnSubFailed7102022 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102023" L2_2(L3_2) end L1_1.OnSubStart7102023 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 + 20 if 100 < L3_2 then L3_2 = 100 elseif L3_2 < 100 then end L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2026Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1190 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = false L9_2 = "FETTER_LEVEL_UP" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 4 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102023 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102023" L2_2(L3_2) end L1_1.OnSubFailed7102023 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102024" L2_2(L3_2) end L1_1.OnSubStart7102024 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7102024" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc2026Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1110 L6_2 = true L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubFinish7102024 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102024" L2_2(L3_2) end L1_1.OnSubFailed7102024 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102025" L2_2(L3_2) end L1_1.OnSubStart7102025 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = L2_2 - 20 if L3_2 < 0 then L3_2 = 0 elseif 0 < L3_2 then end L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.Npc2026Data L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DoFreeStyle L7_2 = 1120 L8_2 = true L5_2(L6_2, L7_2, L8_2) L6_2 = A0_2 L5_2 = A0_2.UpdateQuestLikingBar L7_2 = L3_2 L8_2 = true L9_2 = "FETTER_EXP_NAME" L5_2(L6_2, L7_2, L8_2, L9_2) L6_2 = A0_2 L5_2 = A0_2.SetQuestVar L7_2 = 7102001 L8_2 = 4 L9_2 = L3_2 L5_2(L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubFinish7102025 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102025" L2_2(L3_2) end L1_1.OnSubFailed7102025 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 7102001 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) if 60 < L2_2 then L4_2 = A0_2 L3_2 = A0_2.SetQuestVar L5_2 = 7102001 L6_2 = 2 L7_2 = 1 L3_2(L4_2, L5_2, L6_2, L7_2) elseif L2_2 < 60 then L4_2 = A0_2 L3_2 = A0_2.SetQuestVar L5_2 = 7102001 L6_2 = 2 L7_2 = 0 L3_2(L4_2, L5_2, L6_2, L7_2) end end L1_1.OnSubStart7102026 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7102026" L2_2(L3_2) end L1_1.OnSubFinish7102026 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102026" L2_2(L3_2) end L1_1.OnSubFailed7102026 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102027" L2_2(L3_2) end L1_1.OnSubStart7102027 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7102027" L2_2(L3_2) end L1_1.OnSubFinish7102027 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102027" L2_2(L3_2) end L1_1.OnSubFailed7102027 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102028" L2_2(L3_2) end L1_1.OnSubStart7102028 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7102028" L2_2(L3_2) end L1_1.OnSubFinish7102028 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102028" L2_2(L3_2) end L1_1.OnSubFailed7102028 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102029" L2_2(L3_2) end L1_1.OnSubStart7102029 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7102029" L2_2(L3_2) end L1_1.OnSubFinish7102029 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102029" L2_2(L3_2) end L1_1.OnSubFailed7102029 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102032" L2_2(L3_2) end L1_1.OnSubStart7102032 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7102032" L2_2(L3_2) end L1_1.OnSubFinish7102032 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102032" L2_2(L3_2) end L1_1.OnSubFailed7102032 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart7102031" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 0.3 L5_2 = A0_2.jiangzhouxianjie L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7102031 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7102031" L2_2(L3_2) end L1_1.OnSubFinish7102031 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102031" L2_2(L3_2) end L1_1.OnSubFailed7102031 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart7102030" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 0.3 L5_2 = A0_2.xiaoanxianjie L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7102030 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7102030" L2_2(L3_2) end L1_1.OnSubFinish7102030 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102030" L2_2(L3_2) end L1_1.OnSubFailed7102030 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7102033" L2_2(L3_2) end L1_1.OnSubStart7102033 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7102033" L2_2(L3_2) end L1_1.OnSubFinish7102033 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7102033" L2_2(L3_2) end L1_1.OnSubFailed7102033 = L7_1 return L1_1