local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest71008" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest71008" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7100801 L1_2["7100801"] = L2_2 L2_2 = A0_2.OnSubStart7100850 L1_2["7100850"] = L2_2 L2_2 = A0_2.OnSubStart7100851 L1_2["7100851"] = L2_2 L2_2 = A0_2.OnSubStart7100804 L1_2["7100804"] = L2_2 L2_2 = A0_2.OnSubStart7100805 L1_2["7100805"] = L2_2 L2_2 = A0_2.OnSubStart7100806 L1_2["7100806"] = L2_2 L2_2 = A0_2.OnSubStart7100838 L1_2["7100838"] = L2_2 L2_2 = A0_2.OnSubStart7100839 L1_2["7100839"] = L2_2 L2_2 = A0_2.OnSubStart7100840 L1_2["7100840"] = L2_2 L2_2 = A0_2.OnSubStart7100810 L1_2["7100810"] = L2_2 L2_2 = A0_2.OnSubStart7100811 L1_2["7100811"] = L2_2 L2_2 = A0_2.OnSubStart7100812 L1_2["7100812"] = L2_2 L2_2 = A0_2.OnSubStart7100841 L1_2["7100841"] = L2_2 L2_2 = A0_2.OnSubStart7100842 L1_2["7100842"] = L2_2 L2_2 = A0_2.OnSubStart7100843 L1_2["7100843"] = L2_2 L2_2 = A0_2.OnSubStart7100816 L1_2["7100816"] = L2_2 L2_2 = A0_2.OnSubStart7100817 L1_2["7100817"] = L2_2 L2_2 = A0_2.OnSubStart7100818 L1_2["7100818"] = L2_2 L2_2 = A0_2.OnSubStart7100844 L1_2["7100844"] = L2_2 L2_2 = A0_2.OnSubStart7100845 L1_2["7100845"] = L2_2 L2_2 = A0_2.OnSubStart7100846 L1_2["7100846"] = L2_2 L2_2 = A0_2.OnSubStart7100822 L1_2["7100822"] = L2_2 L2_2 = A0_2.OnSubStart7100823 L1_2["7100823"] = L2_2 L2_2 = A0_2.OnSubStart7100824 L1_2["7100824"] = L2_2 L2_2 = A0_2.OnSubStart7100847 L1_2["7100847"] = L2_2 L2_2 = A0_2.OnSubStart7100848 L1_2["7100848"] = L2_2 L2_2 = A0_2.OnSubStart7100849 L1_2["7100849"] = L2_2 L2_2 = A0_2.OnSubStart7100802 L1_2["7100802"] = L2_2 L2_2 = A0_2.OnSubStart7100852 L1_2["7100852"] = L2_2 L2_2 = A0_2.OnSubStart7100803 L1_2["7100803"] = L2_2 L2_2 = A0_2.OnSubStart7100807 L1_2["7100807"] = L2_2 L2_2 = A0_2.OnSubStart7100834 L1_2["7100834"] = L2_2 L2_2 = A0_2.OnSubStart7100808 L1_2["7100808"] = L2_2 L2_2 = A0_2.OnSubStart7100853 L1_2["7100853"] = L2_2 L2_2 = A0_2.OnSubStart7100809 L1_2["7100809"] = L2_2 L2_2 = A0_2.OnSubStart7100813 L1_2["7100813"] = L2_2 L2_2 = A0_2.OnSubStart7100835 L1_2["7100835"] = L2_2 L2_2 = A0_2.OnSubStart7100814 L1_2["7100814"] = L2_2 L2_2 = A0_2.OnSubStart7100854 L1_2["7100854"] = L2_2 L2_2 = A0_2.OnSubStart7100815 L1_2["7100815"] = L2_2 L2_2 = A0_2.OnSubStart7100819 L1_2["7100819"] = L2_2 L2_2 = A0_2.OnSubStart7100836 L1_2["7100836"] = L2_2 L2_2 = A0_2.OnSubStart7100820 L1_2["7100820"] = L2_2 L2_2 = A0_2.OnSubStart7100855 L1_2["7100855"] = L2_2 L2_2 = A0_2.OnSubStart7100821 L1_2["7100821"] = L2_2 L2_2 = A0_2.OnSubStart7100825 L1_2["7100825"] = L2_2 L2_2 = A0_2.OnSubStart7100832 L1_2["7100832"] = L2_2 L2_2 = A0_2.OnSubStart7100826 L1_2["7100826"] = L2_2 L2_2 = A0_2.OnSubStart7100827 L1_2["7100827"] = L2_2 L2_2 = A0_2.OnSubStart7100828 L1_2["7100828"] = L2_2 L2_2 = A0_2.OnSubStart7100829 L1_2["7100829"] = L2_2 L2_2 = A0_2.OnSubStart7100830 L1_2["7100830"] = L2_2 L2_2 = A0_2.OnSubStart7100831 L1_2["7100831"] = L2_2 L2_2 = A0_2.OnSubStart7100833 L1_2["7100833"] = L2_2 L2_2 = A0_2.OnSubStart7100837 L1_2["7100837"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7100801 L1_2["7100801"] = L2_2 L2_2 = A0_2.OnSubFinish7100850 L1_2["7100850"] = L2_2 L2_2 = A0_2.OnSubFinish7100851 L1_2["7100851"] = L2_2 L2_2 = A0_2.OnSubFinish7100804 L1_2["7100804"] = L2_2 L2_2 = A0_2.OnSubFinish7100805 L1_2["7100805"] = L2_2 L2_2 = A0_2.OnSubFinish7100806 L1_2["7100806"] = L2_2 L2_2 = A0_2.OnSubFinish7100838 L1_2["7100838"] = L2_2 L2_2 = A0_2.OnSubFinish7100839 L1_2["7100839"] = L2_2 L2_2 = A0_2.OnSubFinish7100840 L1_2["7100840"] = L2_2 L2_2 = A0_2.OnSubFinish7100810 L1_2["7100810"] = L2_2 L2_2 = A0_2.OnSubFinish7100811 L1_2["7100811"] = L2_2 L2_2 = A0_2.OnSubFinish7100812 L1_2["7100812"] = L2_2 L2_2 = A0_2.OnSubFinish7100841 L1_2["7100841"] = L2_2 L2_2 = A0_2.OnSubFinish7100842 L1_2["7100842"] = L2_2 L2_2 = A0_2.OnSubFinish7100843 L1_2["7100843"] = L2_2 L2_2 = A0_2.OnSubFinish7100816 L1_2["7100816"] = L2_2 L2_2 = A0_2.OnSubFinish7100817 L1_2["7100817"] = L2_2 L2_2 = A0_2.OnSubFinish7100818 L1_2["7100818"] = L2_2 L2_2 = A0_2.OnSubFinish7100844 L1_2["7100844"] = L2_2 L2_2 = A0_2.OnSubFinish7100845 L1_2["7100845"] = L2_2 L2_2 = A0_2.OnSubFinish7100846 L1_2["7100846"] = L2_2 L2_2 = A0_2.OnSubFinish7100822 L1_2["7100822"] = L2_2 L2_2 = A0_2.OnSubFinish7100823 L1_2["7100823"] = L2_2 L2_2 = A0_2.OnSubFinish7100824 L1_2["7100824"] = L2_2 L2_2 = A0_2.OnSubFinish7100847 L1_2["7100847"] = L2_2 L2_2 = A0_2.OnSubFinish7100848 L1_2["7100848"] = L2_2 L2_2 = A0_2.OnSubFinish7100849 L1_2["7100849"] = L2_2 L2_2 = A0_2.OnSubFinish7100802 L1_2["7100802"] = L2_2 L2_2 = A0_2.OnSubFinish7100852 L1_2["7100852"] = L2_2 L2_2 = A0_2.OnSubFinish7100803 L1_2["7100803"] = L2_2 L2_2 = A0_2.OnSubFinish7100807 L1_2["7100807"] = L2_2 L2_2 = A0_2.OnSubFinish7100834 L1_2["7100834"] = L2_2 L2_2 = A0_2.OnSubFinish7100808 L1_2["7100808"] = L2_2 L2_2 = A0_2.OnSubFinish7100853 L1_2["7100853"] = L2_2 L2_2 = A0_2.OnSubFinish7100809 L1_2["7100809"] = L2_2 L2_2 = A0_2.OnSubFinish7100813 L1_2["7100813"] = L2_2 L2_2 = A0_2.OnSubFinish7100835 L1_2["7100835"] = L2_2 L2_2 = A0_2.OnSubFinish7100814 L1_2["7100814"] = L2_2 L2_2 = A0_2.OnSubFinish7100854 L1_2["7100854"] = L2_2 L2_2 = A0_2.OnSubFinish7100815 L1_2["7100815"] = L2_2 L2_2 = A0_2.OnSubFinish7100819 L1_2["7100819"] = L2_2 L2_2 = A0_2.OnSubFinish7100836 L1_2["7100836"] = L2_2 L2_2 = A0_2.OnSubFinish7100820 L1_2["7100820"] = L2_2 L2_2 = A0_2.OnSubFinish7100855 L1_2["7100855"] = L2_2 L2_2 = A0_2.OnSubFinish7100821 L1_2["7100821"] = L2_2 L2_2 = A0_2.OnSubFinish7100825 L1_2["7100825"] = L2_2 L2_2 = A0_2.OnSubFinish7100832 L1_2["7100832"] = L2_2 L2_2 = A0_2.OnSubFinish7100826 L1_2["7100826"] = L2_2 L2_2 = A0_2.OnSubFinish7100827 L1_2["7100827"] = L2_2 L2_2 = A0_2.OnSubFinish7100828 L1_2["7100828"] = L2_2 L2_2 = A0_2.OnSubFinish7100829 L1_2["7100829"] = L2_2 L2_2 = A0_2.OnSubFinish7100830 L1_2["7100830"] = L2_2 L2_2 = A0_2.OnSubFinish7100831 L1_2["7100831"] = L2_2 L2_2 = A0_2.OnSubFinish7100833 L1_2["7100833"] = L2_2 L2_2 = A0_2.OnSubFinish7100837 L1_2["7100837"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed7100802 L1_2["7100802"] = L2_2 L2_2 = A0_2.OnSubFailed7100808 L1_2["7100808"] = L2_2 L2_2 = A0_2.OnSubFailed7100814 L1_2["7100814"] = L2_2 L2_2 = A0_2.OnSubFailed7100820 L1_2["7100820"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.CountDownClear L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "InvokeOnInteraction" L2_2(L3_2) if A1_2 == 1 or A1_2 == 2 or A1_2 == 3 or A1_2 == 4 or A1_2 == 5 then L3_2 = A0_2 L2_2 = A0_2.CountDownUITerminate L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountNumUITerminate L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.UnCallFunc L4_2 = A0_2.CountDown L2_2(L3_2, L4_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = L4_1 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= nil then L3_2 = print L4_2 = "deliver success" L3_2(L4_2) L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 7100802 L3_2(L4_2, L5_2, L6_2) L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 7100808 L3_2(L4_2, L5_2, L6_2) L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 7100814 L3_2(L4_2, L5_2, L6_2) L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 7100820 L3_2(L4_2, L5_2, L6_2) L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 7100826 L3_2(L4_2, L5_2, L6_2) end end end L1_1.InvokeOnInteraction = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "BlackScreen" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EnablePlayerInput L3_2 = false L1_2(L2_2, L3_2) L2_2 = A0_2 L1_2 = A0_2.ShowBlackScreen L3_2 = 0.5 L4_2 = 1 L5_2 = 0.5 L1_2(L2_2, L3_2, L4_2, L5_2) L2_2 = A0_2 L1_2 = A0_2.EnablePlayerInput L3_2 = true L1_2(L2_2, L3_2) end L1_1.BlackScreen = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "CountDownClear" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.CountDownUITerminate L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.CountNumUITerminate L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.UnCallFunc L3_2 = A0_2.CountDown L1_2(L2_2, L3_2) end L1_1.CountDownClear = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "CountDown" L1_2(L2_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.GetActor L3_2 = L4_1 L1_2 = L1_2(L2_2, L3_2) if L1_2 ~= nil then L2_2 = print L3_2 = "deliver fail" L2_2(L3_2) L3_2 = L1_2 L2_2 = L1_2.FinishQuestID L4_2 = true L5_2 = 7100802 L2_2(L3_2, L4_2, L5_2) L3_2 = L1_2 L2_2 = L1_2.FinishQuestID L4_2 = true L5_2 = 7100808 L2_2(L3_2, L4_2, L5_2) L3_2 = L1_2 L2_2 = L1_2.FinishQuestID L4_2 = true L5_2 = 7100814 L2_2(L3_2, L4_2, L5_2) L3_2 = L1_2 L2_2 = L1_2.FinishQuestID L4_2 = true L5_2 = 7100820 L2_2(L3_2, L4_2, L5_2) L3_2 = L1_2 L2_2 = L1_2.FinishQuestID L4_2 = true L5_2 = 7100826 L2_2(L3_2, L4_2, L5_2) end end L1_1.CountDown = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "Request01" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.RequestInteraction L3_2 = "Npc20129_01" L1_2(L2_2, L3_2) end L1_1.Request01 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "Request02" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.RequestInteraction L3_2 = "Npc20129_02" L1_2(L2_2, L3_2) end L1_1.Request02 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "Request03" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.RequestInteraction L3_2 = "Npc20129_03" L1_2(L2_2, L3_2) end L1_1.Request03 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "RequestBegin" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.RequestInteraction L3_2 = "Npc20129_Begin" L1_2(L2_2, L3_2) end L1_1.RequestBegin = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100801" L2_2(L3_2) end L1_1.OnSubStart7100801 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100801" L2_2(L3_2) end L1_1.OnSubFinish7100801 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100850" L2_2(L3_2) end L1_1.OnSubStart7100850 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100850" L2_2(L3_2) end L1_1.OnSubFinish7100850 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100851" L2_2(L3_2) end L1_1.OnSubStart7100851 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100851" L2_2(L3_2) end L1_1.OnSubFinish7100851 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100804" L2_2(L3_2) end L1_1.OnSubStart7100804 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100804" L2_2(L3_2) end L1_1.OnSubFinish7100804 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100805" L2_2(L3_2) end L1_1.OnSubStart7100805 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100805" L2_2(L3_2) end L1_1.OnSubFinish7100805 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100806" L2_2(L3_2) end L1_1.OnSubStart7100806 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7100806" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 21 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7100806 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100838" L2_2(L3_2) end L1_1.OnSubStart7100838 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100838" L2_2(L3_2) end L1_1.OnSubFinish7100838 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100839" L2_2(L3_2) end L1_1.OnSubStart7100839 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100839" L2_2(L3_2) end L1_1.OnSubFinish7100839 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100840" L2_2(L3_2) end L1_1.OnSubStart7100840 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7100840" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 22 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7100840 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100810" L2_2(L3_2) end L1_1.OnSubStart7100810 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100810" L2_2(L3_2) end L1_1.OnSubFinish7100810 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100811" L2_2(L3_2) end L1_1.OnSubStart7100811 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100811" L2_2(L3_2) end L1_1.OnSubFinish7100811 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100812" L2_2(L3_2) end L1_1.OnSubStart7100812 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7100812" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 23 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7100812 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100841" L2_2(L3_2) end L1_1.OnSubStart7100841 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100841" L2_2(L3_2) end L1_1.OnSubFinish7100841 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100842" L2_2(L3_2) end L1_1.OnSubStart7100842 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100842" L2_2(L3_2) end L1_1.OnSubFinish7100842 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100843" L2_2(L3_2) end L1_1.OnSubStart7100843 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7100843" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 24 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7100843 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100816" L2_2(L3_2) end L1_1.OnSubStart7100816 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100816" L2_2(L3_2) end L1_1.OnSubFinish7100816 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100817" L2_2(L3_2) end L1_1.OnSubStart7100817 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100817" L2_2(L3_2) end L1_1.OnSubFinish7100817 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100818" L2_2(L3_2) end L1_1.OnSubStart7100818 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7100818" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 25 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7100818 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100844" L2_2(L3_2) end L1_1.OnSubStart7100844 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100844" L2_2(L3_2) end L1_1.OnSubFinish7100844 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100845" L2_2(L3_2) end L1_1.OnSubStart7100845 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100845" L2_2(L3_2) end L1_1.OnSubFinish7100845 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100846" L2_2(L3_2) end L1_1.OnSubStart7100846 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7100846" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 26 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7100846 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100822" L2_2(L3_2) end L1_1.OnSubStart7100822 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100822" L2_2(L3_2) end L1_1.OnSubFinish7100822 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100823" L2_2(L3_2) end L1_1.OnSubStart7100823 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100823" L2_2(L3_2) end L1_1.OnSubFinish7100823 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100824" L2_2(L3_2) end L1_1.OnSubStart7100824 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7100824" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 27 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7100824 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100847" L2_2(L3_2) end L1_1.OnSubStart7100847 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100847" L2_2(L3_2) end L1_1.OnSubFinish7100847 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100848" L2_2(L3_2) end L1_1.OnSubStart7100848 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100848" L2_2(L3_2) end L1_1.OnSubFinish7100848 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100849" L2_2(L3_2) end L1_1.OnSubStart7100849 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7100849" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 28 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7100849 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7100802" L2_2(L3_2) L2_2 = print L3_2 = "OnSubStart7100802" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownUIStart L4_2 = 60 L5_2 = 10 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 62.8 function L5_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.EnablePlayerInput L2_3 = false L0_3(L1_3, L2_3) L0_3 = print L1_3 = "TEST InputFalse" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 64 function L5_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.EnablePlayerInput L2_3 = true L0_3(L1_3, L2_3) L0_3 = print L1_3 = "TEST InputTure" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.UnCallFunc L4_2 = A0_2.CountDown L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 64 L5_2 = A0_2.CountDown L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 function L5_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc20129_01 L3_3 = L3_3.id L4_3 = 2 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = print L1_3 = "TEST CallDelay" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 10 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7100802 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100802" L2_2(L3_2) end L1_1.OnSubFinish7100802 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFailed7100802" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc20129Begin L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFailed7100802 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7100852" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q7100852Trigger" L5_2 = "Actor/Gadget/Q7100852Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 3 L11_2 = "Q71008_Afei_01" L8_2 = L8_2(L9_2, L10_2, L11_2) L8_2 = L8_2.pos L9_2 = sceneData L10_2 = L9_2 L9_2 = L9_2.GetDummyPoint L11_2 = 3 L12_2 = "Q71008_Afei_01" L9_2 = L9_2(L10_2, L11_2, L12_2) L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7100852 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100852" L2_2(L3_2) end L1_1.OnSubFinish7100852 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100803" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownClear L2_2(L3_2) end L1_1.OnSubStart7100803 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100803" L2_2(L3_2) end L1_1.OnSubFinish7100803 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart7100807" L2_2(L3_2) L2_2 = print L3_2 = "OnSubStart7100807" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 function L5_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc20129_01 L3_3 = L3_3.id L4_3 = 2 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = print L1_3 = "TEST CallDelay" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7100807 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100807" L2_2(L3_2) end L1_1.OnSubFinish7100807 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100834" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownClear L2_2(L3_2) end L1_1.OnSubStart7100834 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100834" L2_2(L3_2) end L1_1.OnSubFinish7100834 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7100808" L2_2(L3_2) L2_2 = print L3_2 = "OnSubStart7100808" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownUIStart L4_2 = 50 L5_2 = 10 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 52.8 function L5_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.EnablePlayerInput L2_3 = false L0_3(L1_3, L2_3) L0_3 = print L1_3 = "TEST InputFalse" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 54 function L5_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.EnablePlayerInput L2_3 = true L0_3(L1_3, L2_3) L0_3 = print L1_3 = "TEST InputTure" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.UnCallFunc L4_2 = A0_2.CountDown L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 54 L5_2 = A0_2.CountDown L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 function L5_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc20129_02 L3_3 = L3_3.id L4_3 = 3 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = print L1_3 = "TEST CallDelay" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 11 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7100808 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100808" L2_2(L3_2) end L1_1.OnSubFinish7100808 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFailed7100808" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc20129_01 L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFailed7100808 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7100853" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q7100853Trigger" L5_2 = "Actor/Gadget/Q7100853Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 3 L11_2 = "Q71008_Afei_01" L8_2 = L8_2(L9_2, L10_2, L11_2) L8_2 = L8_2.pos L9_2 = sceneData L10_2 = L9_2 L9_2 = L9_2.GetDummyPoint L11_2 = 3 L12_2 = "Q71008_Afei_01" L9_2 = L9_2(L10_2, L11_2, L12_2) L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7100853 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100853" L2_2(L3_2) end L1_1.OnSubFinish7100853 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100809" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownClear L2_2(L3_2) end L1_1.OnSubStart7100809 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100809" L2_2(L3_2) end L1_1.OnSubFinish7100809 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart7100813" L2_2(L3_2) L2_2 = print L3_2 = "OnSubStart7100813" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 function L5_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc20129_02 L3_3 = L3_3.id L4_3 = 3 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = print L1_3 = "TEST CallDelay" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7100813 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100813" L2_2(L3_2) end L1_1.OnSubFinish7100813 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100835" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownClear L2_2(L3_2) end L1_1.OnSubStart7100835 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100835" L2_2(L3_2) end L1_1.OnSubFinish7100835 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7100814" L2_2(L3_2) L2_2 = print L3_2 = "OnSubStart7100814" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownUIStart L4_2 = 40 L5_2 = 10 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 42.8 function L5_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.EnablePlayerInput L2_3 = false L0_3(L1_3, L2_3) L0_3 = print L1_3 = "TEST InputFalse" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 44 function L5_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.EnablePlayerInput L2_3 = true L0_3(L1_3, L2_3) L0_3 = print L1_3 = "TEST InputTure" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.UnCallFunc L4_2 = A0_2.CountDown L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 44 L5_2 = A0_2.CountDown L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 function L5_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc20129_03 L3_3 = L3_3.id L4_3 = 4 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = print L1_3 = "TEST CallDelay" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 12 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7100814 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100814" L2_2(L3_2) end L1_1.OnSubFinish7100814 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFailed7100814" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc20129_02 L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFailed7100814 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7100854" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q7100854Trigger" L5_2 = "Actor/Gadget/Q7100854Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 3 L11_2 = "Q71008_Afei_01" L8_2 = L8_2(L9_2, L10_2, L11_2) L8_2 = L8_2.pos L9_2 = sceneData L10_2 = L9_2 L9_2 = L9_2.GetDummyPoint L11_2 = 3 L12_2 = "Q71008_Afei_01" L9_2 = L9_2(L10_2, L11_2, L12_2) L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7100854 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100854" L2_2(L3_2) end L1_1.OnSubFinish7100854 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100815" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownClear L2_2(L3_2) end L1_1.OnSubStart7100815 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100815" L2_2(L3_2) end L1_1.OnSubFinish7100815 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart7100819" L2_2(L3_2) L2_2 = print L3_2 = "OnSubStart7100819" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 function L5_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc20129_03 L3_3 = L3_3.id L4_3 = 4 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = print L1_3 = "TEST CallDelay" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7100819 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100819" L2_2(L3_2) end L1_1.OnSubFinish7100819 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100836" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownClear L2_2(L3_2) end L1_1.OnSubStart7100836 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100836" L2_2(L3_2) end L1_1.OnSubFinish7100836 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7100820" L2_2(L3_2) L2_2 = print L3_2 = "OnSubStart7100820" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownUIStart L4_2 = 30 L5_2 = 5 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 32.8 function L5_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.EnablePlayerInput L2_3 = false L0_3(L1_3, L2_3) L0_3 = print L1_3 = "TEST InputFalse" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 34 function L5_2() local L0_3, L1_3, L2_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.EnablePlayerInput L2_3 = true L0_3(L1_3, L2_3) L0_3 = print L1_3 = "TEST InputTure" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.UnCallFunc L4_2 = A0_2.CountDown L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 34 L5_2 = A0_2.CountDown L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 function L5_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc20129_04 L3_3 = L3_3.id L4_3 = 5 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = print L1_3 = "TEST CallDelay" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 13 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7100820 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100820" L2_2(L3_2) end L1_1.OnSubFinish7100820 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFailed7100820" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc20129_03 L5_2 = L5_2.id L6_2 = 4 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFailed7100820 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7100855" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = "Q7100855Trigger" L5_2 = "Actor/Gadget/Q7100855Trigger" L6_2 = 70900002 L7_2 = 0 L8_2 = sceneData L9_2 = L8_2 L8_2 = L8_2.GetDummyPoint L10_2 = 3 L11_2 = "Q71008_Afei_01" L8_2 = L8_2(L9_2, L10_2, L11_2) L8_2 = L8_2.pos L9_2 = sceneData L10_2 = L9_2 L9_2 = L9_2.GetDummyPoint L11_2 = 3 L12_2 = "Q71008_Afei_01" L9_2 = L9_2(L10_2, L11_2, L12_2) L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7100855 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100855" L2_2(L3_2) end L1_1.OnSubFinish7100855 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100821" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownClear L2_2(L3_2) end L1_1.OnSubStart7100821 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100821" L2_2(L3_2) end L1_1.OnSubFinish7100821 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart7100825" L2_2(L3_2) L2_2 = print L3_2 = "OnSubStart7100825" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 1.5 function L5_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc20129_04 L3_3 = L3_3.id L4_3 = 5 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = print L1_3 = "TEST CallDelay" L0_3(L1_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart7100825 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100825" L2_2(L3_2) end L1_1.OnSubFinish7100825 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100832" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownClear L2_2(L3_2) end L1_1.OnSubStart7100832 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish7100832" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.DestroyQuestNpcActor L4_2 = L6_1.Npc20129_04 L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish7100832 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = print L3_2 = "OnSubStart7100826" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CountDownUIStart L4_2 = 30 L5_2 = 5 L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 34 L5_2 = A0_2.CountDown L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = "" L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.SetPos L5_2 = sceneData L6_2 = L5_2 L5_2 = L5_2.GetDummyPoint L7_2 = 3 L8_2 = "Q71008_Afei_05" L5_2 = L5_2(L6_2, L7_2, L8_2) L5_2 = L5_2.pos L6_2 = false L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubStart7100826 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100826" L2_2(L3_2) end L1_1.OnSubFinish7100826 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = print L3_2 = "OnSubStart7100827" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayer L4_2 = 3 L5_2 = sceneData L6_2 = L5_2 L5_2 = L5_2.GetDummyPoint L7_2 = 3 L8_2 = "Q71008_Player_04" L5_2 = L5_2(L6_2, L7_2, L8_2) L5_2 = L5_2.pos L6_2 = sceneData L7_2 = L6_2 L6_2 = L6_2.GetDummyPoint L8_2 = 3 L9_2 = "Q71008_Player_04" L6_2 = L6_2(L7_2, L8_2, L9_2) L6_2 = L6_2.rot L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = "" L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.SetPos L5_2 = sceneData L6_2 = L5_2 L5_2 = L5_2.GetDummyPoint L7_2 = 3 L8_2 = "Q71008_Afei_04" L5_2 = L5_2(L6_2, L7_2, L8_2) L5_2 = L5_2.pos L6_2 = false L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubStart7100827 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100827" L2_2(L3_2) end L1_1.OnSubFinish7100827 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100828" L2_2(L3_2) end L1_1.OnSubStart7100828 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100828" L2_2(L3_2) end L1_1.OnSubFinish7100828 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100829" L2_2(L3_2) end L1_1.OnSubStart7100829 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100829" L2_2(L3_2) end L1_1.OnSubFinish7100829 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100830" L2_2(L3_2) end L1_1.OnSubStart7100830 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100830" L2_2(L3_2) end L1_1.OnSubFinish7100830 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = print L3_2 = "OnSubStart7100831" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = "" L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.SetPos L5_2 = sceneData L6_2 = L5_2 L5_2 = L5_2.GetDummyPoint L7_2 = 3 L8_2 = "Q71008_Afei_05" L5_2 = L5_2(L6_2, L7_2, L8_2) L5_2 = L5_2.pos L6_2 = false L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubStart7100831 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100831" L2_2(L3_2) end L1_1.OnSubFinish7100831 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100833" L2_2(L3_2) end L1_1.OnSubStart7100833 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7100833" L2_2(L3_2) end L1_1.OnSubFinish7100833 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7100837" L2_2(L3_2) end L1_1.OnSubStart7100837 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = print L3_2 = "OnSubFinish7100837" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.BlackScreen L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = "" L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.SetPos L5_2 = sceneData L6_2 = L5_2 L5_2 = L5_2.GetDummyPoint L7_2 = 3 L8_2 = "Q71008_Afei_Route5" L5_2 = L5_2(L6_2, L7_2, L8_2) L5_2 = L5_2.pos L6_2 = false L3_2(L4_2, L5_2, L6_2) L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.DestroyEntityActor L5_2 = L7_1.Q7100852Trigger_ L5_2 = L5_2.alias L6_2 = 3 L7_2 = false L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.DestroyEntityActor L5_2 = L7_1.Q7100853Trigger_ L5_2 = L5_2.alias L6_2 = 3 L7_2 = false L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.DestroyEntityActor L5_2 = L7_1.Q7100854Trigger_ L5_2 = L5_2.alias L6_2 = 3 L7_2 = false L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = actorMgr L4_2 = L3_2 L3_2 = L3_2.DestroyEntityActor L5_2 = L7_1.Q7100855Trigger_ L5_2 = L5_2.alias L6_2 = 3 L7_2 = false L3_2(L4_2, L5_2, L6_2, L7_2) end L1_1.OnSubFinish7100837 = L8_1 return L1_1