local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest70825" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest70825" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil function L7_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Datas L6_1 = L1_2 end L1_1.OnDataLoaded = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7082501 L1_2["7082501"] = L2_2 L2_2 = A0_2.OnSubStart7082502 L1_2["7082502"] = L2_2 L2_2 = A0_2.OnSubStart7082503 L1_2["7082503"] = L2_2 L2_2 = A0_2.OnSubStart7082504 L1_2["7082504"] = L2_2 L2_2 = A0_2.OnSubStart7082505 L1_2["7082505"] = L2_2 L2_2 = A0_2.OnSubStart7082506 L1_2["7082506"] = L2_2 L2_2 = A0_2.OnSubStart7082507 L1_2["7082507"] = L2_2 L2_2 = A0_2.OnSubStart7082508 L1_2["7082508"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7082501 L1_2["7082501"] = L2_2 L2_2 = A0_2.OnSubFinish7082502 L1_2["7082502"] = L2_2 L2_2 = A0_2.OnSubFinish7082503 L1_2["7082503"] = L2_2 L2_2 = A0_2.OnSubFinish7082504 L1_2["7082504"] = L2_2 L2_2 = A0_2.OnSubFinish7082505 L1_2["7082505"] = L2_2 L2_2 = A0_2.OnSubFinish7082506 L1_2["7082506"] = L2_2 L2_2 = A0_2.OnSubFinish7082507 L1_2["7082507"] = L2_2 L2_2 = A0_2.OnSubFinish7082508 L1_2["7082508"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed7082501 L1_2["7082501"] = L2_2 L2_2 = A0_2.OnSubFailed7082502 L1_2["7082502"] = L2_2 L2_2 = A0_2.OnSubFailed7082503 L1_2["7082503"] = L2_2 L2_2 = A0_2.OnSubFailed7082504 L1_2["7082504"] = L2_2 L2_2 = A0_2.OnSubFailed7082505 L1_2["7082505"] = L2_2 L2_2 = A0_2.OnSubFailed7082506 L1_2["7082506"] = L2_2 L2_2 = A0_2.OnSubFailed7082507 L1_2["7082507"] = L2_2 L2_2 = A0_2.OnSubFailed7082508 L1_2["7082508"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L7_1 function L7_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) end L1_1.OnMainCanceled = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7082501" L2_2(L3_2) end L1_1.OnSubStart7082501 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7082501" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = L5_1.q7082501 L5_2 = 1 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7082501 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7082501" L2_2(L3_2) end L1_1.OnSubFailed7082501 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7082502" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L6_1.Q7082502Trigger_ L4_2 = L4_2.alias L5_2 = L6_1.Q7082502Trigger_ L5_2 = L5_2.script L6_2 = L6_1.Q7082502Trigger_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L6_1.Q7082502Trigger_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L6_1.Q7082502Trigger_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7082502 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7082502" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L6_1.PaimonReminder02 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7082502 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7082502" L2_2(L3_2) end L1_1.OnSubFailed7082502 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7082503" L2_2(L3_2) end L1_1.OnSubStart7082503 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7082503" L2_2(L3_2) end L1_1.OnSubFinish7082503 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7082503" L2_2(L3_2) end L1_1.OnSubFailed7082503 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7082504" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L6_1.Q7082504Trigger_ L4_2 = L4_2.alias L5_2 = L6_1.Q7082504Trigger_ L5_2 = L5_2.script L6_2 = L6_1.Q7082504Trigger_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L6_1.Q7082504Trigger_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L6_1.Q7082504Trigger_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7082504 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7082504" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L6_1.PaimonReminder04 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7082504 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7082504" L2_2(L3_2) end L1_1.OnSubFailed7082504 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7082505" L2_2(L3_2) end L1_1.OnSubStart7082505 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7082505" L2_2(L3_2) end L1_1.OnSubFinish7082505 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7082505" L2_2(L3_2) end L1_1.OnSubFailed7082505 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7082506" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L6_1.Q7082506Trigger_ L4_2 = L4_2.alias L5_2 = L6_1.Q7082506Trigger_ L5_2 = L5_2.script L6_2 = L6_1.Q7082506Trigger_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L6_1.Q7082506Trigger_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L6_1.Q7082506Trigger_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7082506 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7082506" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L6_1.PaimonReminder06 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7082506 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7082506" L2_2(L3_2) end L1_1.OnSubFailed7082506 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7082507" L2_2(L3_2) end L1_1.OnSubStart7082507 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7082507" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = L5_1.q7082507 L5_2 = 1 L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7082507 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7082507" L2_2(L3_2) end L1_1.OnSubFailed7082507 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7082508" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L6_1.PaimonReminder08 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7082508 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7082508" L2_2(L3_2) end L1_1.OnSubFinish7082508 = L7_1 function L7_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7082508" L2_2(L3_2) end L1_1.OnSubFailed7082508 = L7_1 return L1_1