local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest70008" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest70008" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil L8_1 = nil L9_1 = 0 function L10_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 L1_2 = L2_1.Gadgets L8_1 = L1_2 end L1_1.OnDataLoaded = L10_1 function L10_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart7000801 L1_2["7000801"] = L2_2 L2_2 = A0_2.OnSubStart7000816 L1_2["7000816"] = L2_2 L2_2 = A0_2.OnSubStart7000802 L1_2["7000802"] = L2_2 L2_2 = A0_2.OnSubStart7000803 L1_2["7000803"] = L2_2 L2_2 = A0_2.OnSubStart7000804 L1_2["7000804"] = L2_2 L2_2 = A0_2.OnSubStart7000805 L1_2["7000805"] = L2_2 L2_2 = A0_2.OnSubStart7000806 L1_2["7000806"] = L2_2 L2_2 = A0_2.OnSubStart7000807 L1_2["7000807"] = L2_2 L2_2 = A0_2.OnSubStart7000808 L1_2["7000808"] = L2_2 L2_2 = A0_2.OnSubStart7000817 L1_2["7000817"] = L2_2 L2_2 = A0_2.OnSubStart7000815 L1_2["7000815"] = L2_2 L2_2 = A0_2.OnSubStart7000809 L1_2["7000809"] = L2_2 L2_2 = A0_2.OnSubStart7000810 L1_2["7000810"] = L2_2 L2_2 = A0_2.OnSubStart7000818 L1_2["7000818"] = L2_2 L2_2 = A0_2.OnSubStart7000819 L1_2["7000819"] = L2_2 L2_2 = A0_2.OnSubStart7000811 L1_2["7000811"] = L2_2 L2_2 = A0_2.OnSubStart7000812 L1_2["7000812"] = L2_2 L2_2 = A0_2.OnSubStart7000813 L1_2["7000813"] = L2_2 L2_2 = A0_2.OnSubStart7000814 L1_2["7000814"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L10_1 function L10_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish7000801 L1_2["7000801"] = L2_2 L2_2 = A0_2.OnSubFinish7000816 L1_2["7000816"] = L2_2 L2_2 = A0_2.OnSubFinish7000802 L1_2["7000802"] = L2_2 L2_2 = A0_2.OnSubFinish7000803 L1_2["7000803"] = L2_2 L2_2 = A0_2.OnSubFinish7000804 L1_2["7000804"] = L2_2 L2_2 = A0_2.OnSubFinish7000805 L1_2["7000805"] = L2_2 L2_2 = A0_2.OnSubFinish7000806 L1_2["7000806"] = L2_2 L2_2 = A0_2.OnSubFinish7000807 L1_2["7000807"] = L2_2 L2_2 = A0_2.OnSubFinish7000808 L1_2["7000808"] = L2_2 L2_2 = A0_2.OnSubFinish7000817 L1_2["7000817"] = L2_2 L2_2 = A0_2.OnSubFinish7000815 L1_2["7000815"] = L2_2 L2_2 = A0_2.OnSubFinish7000809 L1_2["7000809"] = L2_2 L2_2 = A0_2.OnSubFinish7000810 L1_2["7000810"] = L2_2 L2_2 = A0_2.OnSubFinish7000818 L1_2["7000818"] = L2_2 L2_2 = A0_2.OnSubFinish7000819 L1_2["7000819"] = L2_2 L2_2 = A0_2.OnSubFinish7000811 L1_2["7000811"] = L2_2 L2_2 = A0_2.OnSubFinish7000812 L1_2["7000812"] = L2_2 L2_2 = A0_2.OnSubFinish7000813 L1_2["7000813"] = L2_2 L2_2 = A0_2.OnSubFinish7000814 L1_2["7000814"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L10_1 function L10_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed7000801 L1_2["7000801"] = L2_2 L2_2 = A0_2.OnSubFailed7000816 L1_2["7000816"] = L2_2 L2_2 = A0_2.OnSubFailed7000802 L1_2["7000802"] = L2_2 L2_2 = A0_2.OnSubFailed7000803 L1_2["7000803"] = L2_2 L2_2 = A0_2.OnSubFailed7000804 L1_2["7000804"] = L2_2 L2_2 = A0_2.OnSubFailed7000805 L1_2["7000805"] = L2_2 L2_2 = A0_2.OnSubFailed7000806 L1_2["7000806"] = L2_2 L2_2 = A0_2.OnSubFailed7000807 L1_2["7000807"] = L2_2 L2_2 = A0_2.OnSubFailed7000808 L1_2["7000808"] = L2_2 L2_2 = A0_2.OnSubFailed7000817 L1_2["7000817"] = L2_2 L2_2 = A0_2.OnSubFailed7000815 L1_2["7000815"] = L2_2 L2_2 = A0_2.OnSubFailed7000809 L1_2["7000809"] = L2_2 L2_2 = A0_2.OnSubFailed7000810 L1_2["7000810"] = L2_2 L2_2 = A0_2.OnSubFailed7000818 L1_2["7000818"] = L2_2 L2_2 = A0_2.OnSubFailed7000819 L1_2["7000819"] = L2_2 L2_2 = A0_2.OnSubFailed7000811 L1_2["7000811"] = L2_2 L2_2 = A0_2.OnSubFailed7000812 L1_2["7000812"] = L2_2 L2_2 = A0_2.OnSubFailed7000813 L1_2["7000813"] = L2_2 L2_2 = A0_2.OnSubFailed7000814 L1_2["7000814"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L10_1 function L10_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L10_1 function L10_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.DestroyEntityActor L4_2 = L7_1.Q70008Trigger_ L4_2 = L4_2.alias L5_2 = 3 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.DestroyEntityActor L4_2 = L7_1.Q70008Trigger2_ L4_2 = L4_2.alias L5_2 = 3 L6_2 = false L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.UnSpawn L2_3 = L8_1.Gadget70300118Data L2_3 = L2_3.alias L0_3(L1_3, L2_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.DestroyQuestNpcActor L2_3 = L6_1.Npc143101Data L2_3 = L2_3.alias L3_3 = 3 L0_3(L1_3, L2_3, L3_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1461" L3_3 = 0 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1445" L3_3 = 0 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1601" L3_3 = 0 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = "Npc1431" L3_3 = 0 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnMainCanceled = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7000801" L2_2(L3_2) end L1_1.OnSubStart7000801 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000801" L2_2(L3_2) end L1_1.OnSubFinish7000801 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000801" L2_2(L3_2) end L1_1.OnSubFailed7000801 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = print L3_2 = "OnSubStart7000816" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc143101Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc143101Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1190 L6_2 = true L7_2 = nil L8_2 = true L9_2 = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubStart7000816 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish7000816" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.ShowBlackScreen L2_3 = 0.5 L3_3 = 1 L4_3 = 0.5 function L5_3() local L0_4, L1_4, L2_4, L3_4 L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.DestroyQuestNpcActor L2_4 = L6_1.Npc143101Data L2_4 = L2_4.alias L3_4 = 3 L0_4(L1_4, L2_4, L3_4) end L0_3(L1_3, L2_3, L3_3, L4_3, L5_3) end L2_2(L3_2, L4_2) end L1_1.OnSubFinish7000816 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000816" L2_2(L3_2) end L1_1.OnSubFailed7000816 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7000802" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L7_1.Q70008Trigger_ L4_2 = L4_2.alias L5_2 = L7_1.Q70008Trigger_ L5_2 = L5_2.script L6_2 = L7_1.Q70008Trigger_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L7_1.Q70008Trigger_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L7_1.Q70008Trigger_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7000802 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = print L3_2 = "OnSubFinish7000802" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L7_1.NarratorTable L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.EnterSceneLookCamera L4_2 = {} L4_2.x = 2572.475 L4_2.y = 364.98 L4_2.z = -1748.786 L5_2 = 0 L6_2 = 2 L7_2 = false L8_2 = false L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2) end L1_1.OnSubFinish7000802 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000802" L2_2(L3_2) end L1_1.OnSubFailed7000802 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7000803" L2_2(L3_2) end L1_1.OnSubStart7000803 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000803" L2_2(L3_2) end L1_1.OnSubFinish7000803 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000803" L2_2(L3_2) end L1_1.OnSubFailed7000803 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7000804" L2_2(L3_2) end L1_1.OnSubStart7000804 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000804" L2_2(L3_2) end L1_1.OnSubFinish7000804 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000804" L2_2(L3_2) end L1_1.OnSubFailed7000804 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart7000805" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L7_1.Q70008Trigger2_ L4_2 = L4_2.alias L5_2 = L7_1.Q70008Trigger2_ L5_2 = L5_2.script L6_2 = L7_1.Q70008Trigger2_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L7_1.Q70008Trigger2_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L7_1.Q70008Trigger2_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart7000805 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = print L3_2 = "OnSubFinish7000805" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = L7_1.NarratorTable2 L5_2 = nil L6_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.EnterSceneLookCamera L4_2 = {} L4_2.x = 1955.242 L4_2.y = 197.81 L4_2.z = -1327.05 L5_2 = 0 L6_2 = 2 L7_2 = false L8_2 = false L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2) end L1_1.OnSubFinish7000805 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000805" L2_2(L3_2) end L1_1.OnSubFailed7000805 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7000806" L2_2(L3_2) end L1_1.OnSubStart7000806 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000806" L2_2(L3_2) end L1_1.OnSubFinish7000806 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000806" L2_2(L3_2) end L1_1.OnSubFailed7000806 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7000807" L2_2(L3_2) end L1_1.OnSubStart7000807 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000807" L2_2(L3_2) end L1_1.OnSubFinish7000807 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000807" L2_2(L3_2) end L1_1.OnSubFailed7000807 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000808" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc143101Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000808 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000808" L2_2(L3_2) end L1_1.OnSubFinish7000808 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000808" L2_2(L3_2) end L1_1.OnSubFailed7000808 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart7000817" L2_2(L3_2) end L1_1.OnSubStart7000817 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7000817" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish7000817 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000817" L2_2(L3_2) end L1_1.OnSubFailed7000817 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000815" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000815 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000815" L2_2(L3_2) end L1_1.OnSubFinish7000815 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000815" L2_2(L3_2) end L1_1.OnSubFailed7000815 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000809" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 L9_1 = L2_2 L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc10029Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.SpawnGadget L4_2 = A1_2 L5_2 = L8_1.Gadget70300118Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000809 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish7000809" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L8_1.Gadget70300118Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) end L1_1.OnSubFinish7000809 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000809" L2_2(L3_2) end L1_1.OnSubFailed7000809 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000810" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000810 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000810" L2_2(L3_2) end L1_1.OnSubFinish7000810 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000810" L2_2(L3_2) end L1_1.OnSubFailed7000810 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000818" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000818 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000818" L2_2(L3_2) end L1_1.OnSubFinish7000818 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000818" L2_2(L3_2) end L1_1.OnSubFailed7000818 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000819" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000819 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000819" L2_2(L3_2) end L1_1.OnSubFinish7000819 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000819" L2_2(L3_2) end L1_1.OnSubFailed7000819 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000811" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1461" L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1445" L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1601" L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000811 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000811" L2_2(L3_2) end L1_1.OnSubFinish7000811 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000811" L2_2(L3_2) end L1_1.OnSubFailed7000811 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000812" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1461" L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1445" L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1601" L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000812 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000812" L2_2(L3_2) end L1_1.OnSubFinish7000812 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000812" L2_2(L3_2) end L1_1.OnSubFailed7000812 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000813" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1461" L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1445" L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1601" L5_2 = 2 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000813 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish7000813" L2_2(L3_2) end L1_1.OnSubFinish7000813 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000813" L2_2(L3_2) end L1_1.OnSubFailed7000813 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart7000814" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart7000814 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish7000814" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1431" L5_2 = 0 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1461" L5_2 = 0 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1445" L5_2 = 0 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1601" L5_2 = 0 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.ShowBlackScreen L2_3 = 0.5 L3_3 = 1 L4_3 = 0.5 function L5_3() local L0_4, L1_4, L2_4, L3_4 L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.DestroyQuestNpcActor L2_4 = L6_1.Npc143101Data L2_4 = L2_4.alias L3_4 = 3 L0_4(L1_4, L2_4, L3_4) end L0_3(L1_3, L2_3, L3_3, L4_3, L5_3) end L2_2(L3_2, L4_2) end L1_1.OnSubFinish7000814 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed7000814" L2_2(L3_2) end L1_1.OnSubFailed7000814 = L10_1 function L10_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 if A1_2 == 1 then L2_2 = print L3_2 = "Talk 7000801 Invoke" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 7000801 L5_2 = 0 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end if A1_2 == 2 then L2_2 = print L3_2 = "Talk 7000801 Invoke" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 7000801 L5_2 = 0 L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) end if A1_2 == 11 then L2_2 = print L3_2 = "Talk 7000809 Invoke" L2_2(L3_2) L2_2 = L9_1 L2_2 = L2_2 + 1 L9_1 = L2_2 end if A1_2 == 12 then L2_2 = print L3_2 = "Talk 7000809 Invoke" L2_2(L3_2) L2_2 = L9_1 L2_2 = L2_2 + 1 L9_1 = L2_2 end if A1_2 == 13 then L2_2 = print L3_2 = "Talk 7000809 Invoke" L2_2(L3_2) L2_2 = L9_1 L2_2 = L2_2 + 1 L9_1 = L2_2 end if A1_2 == 14 then L2_2 = print L3_2 = "Talk 7000809 Invoke" L2_2(L3_2) L2_2 = L9_1 L2_2 = L2_2 + 1 L9_1 = L2_2 end if A1_2 == 15 then L2_2 = print L3_2 = "Talk 7000809 Invoke" L2_2(L3_2) L2_2 = L9_1 L2_2 = L2_2 + 1 L9_1 = L2_2 end if A1_2 == 16 then L2_2 = print L3_2 = "Talk 7000809 Invoke" L2_2(L3_2) L2_2 = print L3_2 = "n = " L4_2 = L9_1 L3_2 = L3_2 .. L4_2 L2_2(L3_2) L2_2 = L9_1 if L2_2 == 5 then L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = L2_1.ActorAlias L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= nil then L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 7000820 L3_2(L4_2, L5_2, L6_2) end else L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = L2_1.ActorAlias L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= nil then L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 7000821 L3_2(L4_2, L5_2, L6_2) end end end if A1_2 == 17 then L2_2 = print L3_2 = "Talk 7000801 Invoke" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.GetActor L4_2 = L2_1.ActorAlias L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= nil then L4_2 = L2_2 L3_2 = L2_2.FinishQuestID L5_2 = false L6_2 = 7000821 L3_2(L4_2, L5_2, L6_2) end end end L1_1.InvokeOnInteraction = L10_1 return L1_1