local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest41127" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest41127" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil L8_1 = nil function L9_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Gadgets L7_1 = L1_2 L1_2 = L2_1.Datas L8_1 = L1_2 end L1_1.OnDataLoaded = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart4112701 L1_2["4112701"] = L2_2 L2_2 = A0_2.OnSubStart4112702 L1_2["4112702"] = L2_2 L2_2 = A0_2.OnSubStart4112714 L1_2["4112714"] = L2_2 L2_2 = A0_2.OnSubStart4112715 L1_2["4112715"] = L2_2 L2_2 = A0_2.OnSubStart4112706 L1_2["4112706"] = L2_2 L2_2 = A0_2.OnSubStart4112705 L1_2["4112705"] = L2_2 L2_2 = A0_2.OnSubStart4112704 L1_2["4112704"] = L2_2 L2_2 = A0_2.OnSubStart4112703 L1_2["4112703"] = L2_2 L2_2 = A0_2.OnSubStart4112707 L1_2["4112707"] = L2_2 L2_2 = A0_2.OnSubStart4112708 L1_2["4112708"] = L2_2 L2_2 = A0_2.OnSubStart4112709 L1_2["4112709"] = L2_2 L2_2 = A0_2.OnSubStart4112713 L1_2["4112713"] = L2_2 L2_2 = A0_2.OnSubStart4112712 L1_2["4112712"] = L2_2 L2_2 = A0_2.OnSubStart4112710 L1_2["4112710"] = L2_2 L2_2 = A0_2.OnSubStart4112711 L1_2["4112711"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish4112701 L1_2["4112701"] = L2_2 L2_2 = A0_2.OnSubFinish4112702 L1_2["4112702"] = L2_2 L2_2 = A0_2.OnSubFinish4112714 L1_2["4112714"] = L2_2 L2_2 = A0_2.OnSubFinish4112715 L1_2["4112715"] = L2_2 L2_2 = A0_2.OnSubFinish4112706 L1_2["4112706"] = L2_2 L2_2 = A0_2.OnSubFinish4112705 L1_2["4112705"] = L2_2 L2_2 = A0_2.OnSubFinish4112704 L1_2["4112704"] = L2_2 L2_2 = A0_2.OnSubFinish4112703 L1_2["4112703"] = L2_2 L2_2 = A0_2.OnSubFinish4112707 L1_2["4112707"] = L2_2 L2_2 = A0_2.OnSubFinish4112708 L1_2["4112708"] = L2_2 L2_2 = A0_2.OnSubFinish4112709 L1_2["4112709"] = L2_2 L2_2 = A0_2.OnSubFinish4112713 L1_2["4112713"] = L2_2 L2_2 = A0_2.OnSubFinish4112712 L1_2["4112712"] = L2_2 L2_2 = A0_2.OnSubFinish4112710 L1_2["4112710"] = L2_2 L2_2 = A0_2.OnSubFinish4112711 L1_2["4112711"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed4112701 L1_2["4112701"] = L2_2 L2_2 = A0_2.OnSubFailed4112702 L1_2["4112702"] = L2_2 L2_2 = A0_2.OnSubFailed4112714 L1_2["4112714"] = L2_2 L2_2 = A0_2.OnSubFailed4112715 L1_2["4112715"] = L2_2 L2_2 = A0_2.OnSubFailed4112706 L1_2["4112706"] = L2_2 L2_2 = A0_2.OnSubFailed4112705 L1_2["4112705"] = L2_2 L2_2 = A0_2.OnSubFailed4112704 L1_2["4112704"] = L2_2 L2_2 = A0_2.OnSubFailed4112703 L1_2["4112703"] = L2_2 L2_2 = A0_2.OnSubFailed4112707 L1_2["4112707"] = L2_2 L2_2 = A0_2.OnSubFailed4112708 L1_2["4112708"] = L2_2 L2_2 = A0_2.OnSubFailed4112709 L1_2["4112709"] = L2_2 L2_2 = A0_2.OnSubFailed4112713 L1_2["4112713"] = L2_2 L2_2 = A0_2.OnSubFailed4112712 L1_2["4112712"] = L2_2 L2_2 = A0_2.OnSubFailed4112710 L1_2["4112710"] = L2_2 L2_2 = A0_2.OnSubFailed4112711 L1_2["4112711"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1517" L5_2 = 0 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710212Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710213Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710214Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) end L1_1.OnMainCanceled = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 if A1_2 == 1 then L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 4112711 L5_2 = 1 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4112711 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) L4_2 = A0_2 L3_2 = A0_2.GetQuestVar L5_2 = 4112711 L6_2 = 3 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == 1 and L3_2 == 1 then L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 4112711 L7_2 = 4 L8_2 = 1 L4_2(L5_2, L6_2, L7_2, L8_2) end elseif A1_2 == 2 then L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 4112711 L5_2 = 2 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4112711 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L4_2 = A0_2 L3_2 = A0_2.GetQuestVar L5_2 = 4112711 L6_2 = 3 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == 1 and L3_2 == 1 then L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 4112711 L7_2 = 4 L8_2 = 1 L4_2(L5_2, L6_2, L7_2, L8_2) end elseif A1_2 == 3 then L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 4112711 L5_2 = 3 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestVar L4_2 = 4112711 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) L4_2 = A0_2 L3_2 = A0_2.GetQuestVar L5_2 = 4112711 L6_2 = 2 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == 1 and L3_2 == 1 then L5_2 = A0_2 L4_2 = A0_2.SetQuestVar L6_2 = 4112711 L7_2 = 4 L8_2 = 1 L4_2(L5_2, L6_2, L7_2, L8_2) end elseif A1_2 == 4 then L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 4112711 L5_2 = 4 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end end L1_1.InvokeOnInteraction = L9_1 function L9_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "destroynpc" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc151701Data L3_2 = L3_2.alias L4_2 = 1008 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.NotifyTo L3_2 = "Npc1517" L4_2 = 0 L5_2 = true L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.destroynpc = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4112701" L2_2(L3_2) end L1_1.OnSubStart4112701 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4112701" L2_2(L3_2) end L1_1.OnSubFinish4112701 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112701" L2_2(L3_2) end L1_1.OnSubFailed4112701 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubStart4112702" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1517" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710212Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.DelaySpawnGadget L4_2 = A1_2 L5_2 = L7_1.Gadget70710212Data L5_2 = L5_2.id L6_2 = 1 L7_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc151701Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4112702 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4112702" L2_2(L3_2) end L1_1.OnSubFinish4112702 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112702" L2_2(L3_2) end L1_1.OnSubFailed4112702 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4112714" L2_2(L3_2) end L1_1.OnSubStart4112714 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish4112714" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 4112714 L5_2 = 1 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish4112714 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112714" L2_2(L3_2) end L1_1.OnSubFailed4112714 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4112715" L2_2(L3_2) end L1_1.OnSubStart4112715 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4112715" L2_2(L3_2) end L1_1.OnSubFinish4112715 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112715" L2_2(L3_2) end L1_1.OnSubFailed4112715 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4112706" L2_2(L3_2) end L1_1.OnSubStart4112706 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4112706" L2_2(L3_2) end L1_1.OnSubFinish4112706 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112706" L2_2(L3_2) end L1_1.OnSubFailed4112706 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4112705" L2_2(L3_2) end L1_1.OnSubStart4112705 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4112705" L2_2(L3_2) end L1_1.OnSubFinish4112705 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112705" L2_2(L3_2) end L1_1.OnSubFailed4112705 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart4112704" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L8_1.Q41127Trigger2_ L4_2 = L4_2.alias L5_2 = L8_1.Q41127Trigger2_ L5_2 = L5_2.script L6_2 = L8_1.Q41127Trigger2_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L8_1.Q41127Trigger2_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L8_1.Q41127Trigger2_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart4112704 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = {} L5_2 = {} L5_2.dialogID = 411271502 L5_2.duration = 3 L4_2[1] = L5_2 L2_2(L3_2, L4_2) end L1_1.OnSubFinish4112704 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112704" L2_2(L3_2) end L1_1.OnSubFailed4112704 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4112703" L2_2(L3_2) end L1_1.OnSubStart4112703 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = {} L5_2 = {} L5_2.dialogID = 411271503 L5_2.duration = 3 L6_2 = {} L6_2.dialogID = 411271504 L6_2.duration = 3 L4_2[1] = L5_2 L4_2[2] = L6_2 L2_2(L3_2, L4_2) end L1_1.OnSubFinish4112703 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112703" L2_2(L3_2) end L1_1.OnSubFailed4112703 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4112707" L2_2(L3_2) end L1_1.OnSubStart4112707 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = {} L5_2 = {} L5_2.dialogID = 411271503 L5_2.duration = 3 L6_2 = {} L6_2.dialogID = 411271504 L6_2.duration = 3 L4_2[1] = L5_2 L4_2[2] = L6_2 L2_2(L3_2, L4_2) end L1_1.OnSubFinish4112707 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112707" L2_2(L3_2) end L1_1.OnSubFailed4112707 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart4112708" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L8_1.Q41127Trigger1_ L4_2 = L4_2.alias L5_2 = L8_1.Q41127Trigger1_ L5_2 = L5_2.script L6_2 = L8_1.Q41127Trigger1_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L8_1.Q41127Trigger1_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L8_1.Q41127Trigger1_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart4112708 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = {} L5_2 = {} L5_2.dialogID = 411271501 L5_2.duration = 3 L6_2 = {} L6_2.dialogID = 411271502 L6_2.duration = 3 L4_2[1] = L5_2 L4_2[2] = L6_2 L2_2(L3_2, L4_2) end L1_1.OnSubFinish4112708 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112708" L2_2(L3_2) end L1_1.OnSubFailed4112708 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart4112709" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = true L5_2 = 4112707 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = true L5_2 = 4112703 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart4112709 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = {} L5_2 = {} L5_2.dialogID = 411271503 L5_2.duration = 3 L6_2 = {} L6_2.dialogID = 411271504 L6_2.duration = 3 L4_2[1] = L5_2 L4_2[2] = L6_2 L2_2(L3_2, L4_2) end L1_1.OnSubFinish4112709 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112709" L2_2(L3_2) end L1_1.OnSubFailed4112709 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubStart4112713" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = "Npc1517" L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710213Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.DelaySpawnGadget L4_2 = A1_2 L5_2 = L7_1.Gadget70710213Data L5_2 = L5_2.id L6_2 = 1 L7_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710214Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.DelaySpawnGadget L4_2 = A1_2 L5_2 = L7_1.Gadget70710214Data L5_2 = L5_2.id L6_2 = 2 L7_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnSubStart4112713 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = {} L5_2 = {} L5_2.dialogID = 411271505 L5_2.duration = 3 L6_2 = {} L6_2.dialogID = 411271506 L6_2.duration = 3 L4_2[1] = L5_2 L4_2[2] = L6_2 L2_2(L3_2, L4_2) end L1_1.OnSubFinish4112713 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112713" L2_2(L3_2) end L1_1.OnSubFailed4112713 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4112712" L2_2(L3_2) end L1_1.OnSubStart4112712 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4112712" L2_2(L3_2) end L1_1.OnSubFinish4112712 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112712" L2_2(L3_2) end L1_1.OnSubFailed4112712 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4112710" L2_2(L3_2) end L1_1.OnSubStart4112710 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTask L4_2 = {} L5_2 = {} L5_2.dialogID = 411271503 L5_2.duration = 3 L6_2 = {} L6_2.dialogID = 411271504 L6_2.duration = 3 L4_2[1] = L5_2 L4_2[2] = L6_2 L2_2(L3_2, L4_2) end L1_1.OnSubFinish4112710 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112710" L2_2(L3_2) end L1_1.OnSubFailed4112710 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4112711" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = true L5_2 = 4112710 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = true L5_2 = 4112712 L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 4112711 L5_2 = 2 L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.SetQuestVar L4_2 = 4112711 L5_2 = 3 L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710212Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710213Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Gadget70710214Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) end L1_1.OnSubStart4112711 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubFinish4112711" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ShowBlackScreen L4_2 = 0.5 L5_2 = 1 L6_2 = 0.5 L7_2 = A0_2.destroynpc L8_2 = nil L9_2 = nil L10_2 = "" L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubFinish4112711 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4112711" L2_2(L3_2) end L1_1.OnSubFailed4112711 = L9_1 return L1_1