local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = {} L0_1.MainID = 412 L0_1.ActorAlias = "412" L1_1 = {} L1_1.q41200 = 41200 L1_1.q41201 = 41201 L1_1.q41202 = 41202 L1_1.q41203 = 41203 L1_1.q41204 = 41204 L1_1.q41205 = 41205 L1_1.q41206 = 41206 L1_1.q41207 = 41207 L1_1.q41208 = 41208 L1_1.q41209 = 41209 L1_1.q41210 = 41210 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Gaia = "Gaia" L1_1.GaiaScript = "Actor/Quest/Q301/Gaia301" L1_1.GaiaID = 1004 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaBorn" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaBorn" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaRun" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.runPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaHide" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.hidePos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaHide" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.hideDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaObserve" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.observePos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaObserve" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.observeDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaAsk" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.askPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaAsk" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.askDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaAnswer" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.answerPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaAnswer" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.answerDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q412GaiaRun2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.run2Pos = L2_1 L0_1.GaiaData = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = InteractionType L4_1 = L4_1.DIALOG L3_1.type = L4_1 L4_1 = DialogType L4_1 = L4_1.LOCK_FRAME L3_1.dialogType = L4_1 L3_1.talkerName = "\229\135\175\228\186\154" L3_1.content = "\230\136\145\229\133\136\229\142\187\228\186\134\239\188\140\228\189\160\228\185\159\229\191\171\230\157\165" L2_1[1] = L3_1 L1_1[1] = L2_1 L0_1.GaiaNoReplyInter = L1_1 return L0_1