local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = {} L0_1.MainID = 304 L0_1.ActorAlias = "304" L1_1 = {} L1_1.q30400 = 30400 L1_1.q30401 = 30401 L1_1.q30402 = 30402 L1_1.q30403 = 30403 L1_1.q30404 = 30404 L1_1.q30405 = 30405 L1_1.q30406 = 30406 L1_1.q30407 = 30407 L1_1.q30408 = 30408 L1_1.q30409 = 30409 L1_1.q30410 = 30410 L0_1.SubIDs = L1_1 L1_1 = {} L1_1.Ambor = "Ambor" L1_1.AmborScript = "Actor/Quest/Q301/Ambor301" L1_1.AmborID = 1002 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q301Hidden" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.hiddenPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q301Hidden" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.hiddenDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q301AmborBorn" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.bornPos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q301AmborBorn" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.bornDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q301AmborArgue" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.arguePos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q301AmborArgue" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.argueDir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Ambor1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.feather1Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Ambor1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.feather1Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Ambor2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.feather2Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Ambor2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.feather2Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Ambor3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.feather3Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Ambor3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.feather3Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Ambor4" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.feather4Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Ambor4" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.feather4Dir = L2_1 L0_1.AmborData = L1_1 L1_1 = {} L1_1.Feather = "Feather" L1_1.FeatherGadgetID = 70300013 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Feather1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.feather1Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Feather1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.feather1Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Feather2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.feather2Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Feather2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.feather2Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Feather3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.feather3Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Feather3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.feather3Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Feather4" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.feather4Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304Feather4" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.feather4Dir = L2_1 L0_1.FeatherData = L1_1 L1_1 = {} L1_1.Wind = "Wind" L1_1.WindGadgetID = 40200020 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind1Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise1" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind1Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind2Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise2" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind2Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind3Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise3" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind3Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise4" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind4Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise4" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind4Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise5" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind5Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise5" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind5Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise6" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind6Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise6" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind6Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise7" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind7Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise7" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind7Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise8" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind8Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise8" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind8Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise9" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind9Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise9" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind9Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise10" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind10Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise10" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind10Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise11" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind11Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise11" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind11Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise12" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind12Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise12" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind12Dir = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise13" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.pos L1_1.wind13Pos = L2_1 L2_1 = sceneData L3_1 = L2_1 L2_1 = L2_1.GetDummyPoint L4_1 = 3 L5_1 = "Q304WindRise13" L2_1 = L2_1(L3_1, L4_1, L5_1) L2_1 = L2_1.rot L1_1.wind13Dir = L2_1 L1_1.Wall = "Wall" L1_1.WallGadgetID = 70700001 L2_1 = {} L2_1.x = 2288 L2_1.y = 220 L2_1.z = -4970 L1_1.WallPos = L2_1 L2_1 = {} L2_1.x = 0.0 L2_1.y = 0.0 L2_1.z = 0.0 L1_1.WallDir = L2_1 L1_1.Skybox = "Skybox" L1_1.SkyboxGadgetID = 70700002 L2_1 = {} L2_1.x = 2252 L2_1.y = 209 L2_1.z = -5002 L1_1.SkyboxPos = L2_1 L2_1 = {} L2_1.x = 0.0 L2_1.y = 0.0 L2_1.z = 0.0 L1_1.SkyboxDir = L2_1 L0_1.WindData = L1_1 L1_1 = {} L1_1.Dragon = "Dragon" L1_1.DragonScript = "Actor/Quest/Q304/Dragon" L1_1.DragonID = 1010 L1_1.CircleNum = 6 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q304Dragon1" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.pos L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q304Dragon2" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.pos L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q304Dragon3" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.pos L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q304Dragon4" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.pos L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q304Dragon5" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.pos L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q304Dragon6" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.pos L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.DragonPos = L2_1 L2_1 = {} L3_1 = sceneData L4_1 = L3_1 L3_1 = L3_1.GetDummyPoint L5_1 = 3 L6_1 = "Q304Dragon1" L3_1 = L3_1(L4_1, L5_1, L6_1) L3_1 = L3_1.rot L4_1 = sceneData L5_1 = L4_1 L4_1 = L4_1.GetDummyPoint L6_1 = 3 L7_1 = "Q304Dragon2" L4_1 = L4_1(L5_1, L6_1, L7_1) L4_1 = L4_1.rot L5_1 = sceneData L6_1 = L5_1 L5_1 = L5_1.GetDummyPoint L7_1 = 3 L8_1 = "Q304Dragon3" L5_1 = L5_1(L6_1, L7_1, L8_1) L5_1 = L5_1.rot L6_1 = sceneData L7_1 = L6_1 L6_1 = L6_1.GetDummyPoint L8_1 = 3 L9_1 = "Q304Dragon4" L6_1 = L6_1(L7_1, L8_1, L9_1) L6_1 = L6_1.rot L7_1 = sceneData L8_1 = L7_1 L7_1 = L7_1.GetDummyPoint L9_1 = 3 L10_1 = "Q304Dragon5" L7_1 = L7_1(L8_1, L9_1, L10_1) L7_1 = L7_1.rot L8_1 = sceneData L9_1 = L8_1 L8_1 = L8_1.GetDummyPoint L10_1 = 3 L11_1 = "Q304Dragon6" L8_1 = L8_1(L9_1, L10_1, L11_1) L8_1 = L8_1.rot L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.DragonDir = L2_1 L0_1.DragonData = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3040201 L2_1.audioEvtName = "" L2_1.duration = 3 L3_1 = {} L3_1.dialogID = 3040202 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 3040203 L4_1.audioEvtName = "" L4_1.duration = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L0_1.AmborNarratorFlow1 = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3040301 L2_1.audioEvtName = "" L2_1.duration = 3 L3_1 = {} L3_1.dialogID = 3040302 L3_1.audioEvtName = "" L3_1.duration = 3 L4_1 = {} L4_1.dialogID = 3040303 L4_1.audioEvtName = "" L4_1.duration = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L0_1.AmborNarratorFlow2 = L1_1 L1_1 = {} L2_1 = {} L2_1.dialogID = 3040401 L2_1.audioEvtName = "" L2_1.duration = 3 L3_1 = {} L3_1.dialogID = 3040402 L3_1.audioEvtName = "" L3_1.duration = 3 L1_1[1] = L2_1 L1_1[2] = L3_1 L0_1.AmborNarratorFlow3 = L1_1 L1_1 = {} L2_1 = CutsceneType L2_1 = L2_1.TIME_LINE_PREFAB L1_1.type = L2_1 L1_1.roleSheetPath = "" L1_1.resPath = "ART/CameraAni/Quest/Ca_DragonFly" L2_1 = CutsceneInitPosType L2_1 = L2_1.FREE L1_1.startPosType = L2_1 L2_1 = {} L2_1.x = 0 L2_1.y = 0 L2_1.z = 0 L1_1.startOffset = L2_1 L0_1.DragonCircleCutScene = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = InteractionType L4_1 = L4_1.DIALOG L3_1.type = L4_1 L4_1 = DialogType L4_1 = L4_1.LOCK_FRAME L3_1.dialogType = L4_1 L3_1.talkerName = "\229\174\137\230\159\143" L3_1.content = "\229\191\171\231\130\185\232\183\159\228\184\138\230\157\165" L2_1[1] = L3_1 L1_1[1] = L2_1 L0_1.AmborNoReplyInter = L1_1 return L0_1