local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest19066" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest19066" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart1906601 L1_2["1906601"] = L2_2 L2_2 = A0_2.OnSubStart1906612 L1_2["1906612"] = L2_2 L2_2 = A0_2.OnSubStart1906611 L1_2["1906611"] = L2_2 L2_2 = A0_2.OnSubStart1906602 L1_2["1906602"] = L2_2 L2_2 = A0_2.OnSubStart1906603 L1_2["1906603"] = L2_2 L2_2 = A0_2.OnSubStart1906604 L1_2["1906604"] = L2_2 L2_2 = A0_2.OnSubStart1906605 L1_2["1906605"] = L2_2 L2_2 = A0_2.OnSubStart1906606 L1_2["1906606"] = L2_2 L2_2 = A0_2.OnSubStart1906607 L1_2["1906607"] = L2_2 L2_2 = A0_2.OnSubStart1906608 L1_2["1906608"] = L2_2 L2_2 = A0_2.OnSubStart1906609 L1_2["1906609"] = L2_2 L2_2 = A0_2.OnSubStart1906610 L1_2["1906610"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish1906601 L1_2["1906601"] = L2_2 L2_2 = A0_2.OnSubFinish1906612 L1_2["1906612"] = L2_2 L2_2 = A0_2.OnSubFinish1906611 L1_2["1906611"] = L2_2 L2_2 = A0_2.OnSubFinish1906602 L1_2["1906602"] = L2_2 L2_2 = A0_2.OnSubFinish1906603 L1_2["1906603"] = L2_2 L2_2 = A0_2.OnSubFinish1906604 L1_2["1906604"] = L2_2 L2_2 = A0_2.OnSubFinish1906605 L1_2["1906605"] = L2_2 L2_2 = A0_2.OnSubFinish1906606 L1_2["1906606"] = L2_2 L2_2 = A0_2.OnSubFinish1906607 L1_2["1906607"] = L2_2 L2_2 = A0_2.OnSubFinish1906608 L1_2["1906608"] = L2_2 L2_2 = A0_2.OnSubFinish1906609 L1_2["1906609"] = L2_2 L2_2 = A0_2.OnSubFinish1906610 L1_2["1906610"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed1906601 L1_2["1906601"] = L2_2 L2_2 = A0_2.OnSubFailed1906612 L1_2["1906612"] = L2_2 L2_2 = A0_2.OnSubFailed1906611 L1_2["1906611"] = L2_2 L2_2 = A0_2.OnSubFailed1906602 L1_2["1906602"] = L2_2 L2_2 = A0_2.OnSubFailed1906603 L1_2["1906603"] = L2_2 L2_2 = A0_2.OnSubFailed1906604 L1_2["1906604"] = L2_2 L2_2 = A0_2.OnSubFailed1906605 L1_2["1906605"] = L2_2 L2_2 = A0_2.OnSubFailed1906606 L1_2["1906606"] = L2_2 L2_2 = A0_2.OnSubFailed1906607 L1_2["1906607"] = L2_2 L2_2 = A0_2.OnSubFailed1906608 L1_2["1906608"] = L2_2 L2_2 = A0_2.OnSubFailed1906609 L1_2["1906609"] = L2_2 L2_2 = A0_2.OnSubFailed1906610 L1_2["1906610"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ClearAll L2_2(L3_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "ClearMidTalk" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataMid L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.ClearMidTalk = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "ClearAll" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataHE L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc11003DataHE L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.DestroyEntityActor L3_2 = L7_1.Q19066Trigger_ L3_2 = L3_2.alias L4_2 = 3 L5_2 = false L1_2(L2_2, L3_2, L4_2, L5_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.DestroyEntityActor L3_2 = L7_1.Q19066TriggerOut_ L3_2 = L3_2.alias L4_2 = 3 L5_2 = false L1_2(L2_2, L3_2, L4_2, L5_2) L1_2 = actorMgr L2_2 = L1_2 L1_2 = L1_2.DestroyEntityActor L3_2 = L7_1.Q19066TriggerOut2_ L3_2 = L3_2.alias L4_2 = 3 L5_2 = false L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.ClearAll = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorStartPaimon" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorStartPaimon L1_2(L2_2, L3_2) end L1_1.NarratorStartPaimon = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "NarratorRockOn" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.NarratorRockOn L1_2(L2_2, L3_2) end L1_1.NarratorRockOn = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "ClearStartTalk" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.PaimonData L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1027DataMid L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.ClearStartTalk = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1906601" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc11003DataMid L5_2 = L5_2.id L6_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 3 L5_2 = A0_2.NarratorStartPaimon L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.SetNavigationByMainId L4_2 = 19066 L5_2 = true L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart1906601 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906601" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ClearNarratorTask L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.StopNarrator L2_2(L3_2) end L1_1.OnSubFinish1906601 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906601" L2_2(L3_2) end L1_1.OnSubFailed1906601 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart1906612" L2_2(L3_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L7_1.Q19066Trigger_ L4_2 = L4_2.alias L5_2 = L7_1.Q19066Trigger_ L5_2 = L5_2.script L6_2 = L7_1.Q19066Trigger_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L7_1.Q19066Trigger_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L7_1.Q19066Trigger_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L7_1.Q19066TriggerOut_ L4_2 = L4_2.alias L5_2 = L7_1.Q19066TriggerOut_ L5_2 = L5_2.script L6_2 = L7_1.Q19066TriggerOut_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L7_1.Q19066TriggerOut_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L7_1.Q19066TriggerOut_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart1906612 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906612" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearStartTalk L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906612 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906612" L2_2(L3_2) end L1_1.OnSubFailed1906612 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906611" L2_2(L3_2) end L1_1.OnSubStart1906611 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906611" L2_2(L3_2) end L1_1.OnSubFinish1906611 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906611" L2_2(L3_2) end L1_1.OnSubFailed1906611 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906602" L2_2(L3_2) end L1_1.OnSubStart1906602 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906602" L2_2(L3_2) end L1_1.OnSubFinish1906602 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906602" L2_2(L3_2) end L1_1.OnSubFailed1906602 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906603" L2_2(L3_2) end L1_1.OnSubStart1906603 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906603" L2_2(L3_2) end L1_1.OnSubFinish1906603 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906603" L2_2(L3_2) end L1_1.OnSubFailed1906603 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906604" L2_2(L3_2) end L1_1.OnSubStart1906604 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish1906604" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2.5 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L2_3 = A0_3 L1_3 = A0_3.TransmitPlayerWithTextByQuestId L3_3 = 1906604 L4_3 = 1 L5_3 = {} L6_3 = "QUEST_Message_Q1906604" L5_3[1] = L6_3 L6_3 = 5.5 function L7_3() local L0_4, L1_4, L2_4, L3_4, L4_4, L5_4, L6_4 L0_4 = A0_3 L1_4 = L0_4 L0_4 = L0_4.NarratorRockOn L0_4(L1_4) L0_4 = A0_3 L1_4 = L0_4 L0_4 = L0_4.EnterSceneLookCamera L2_4 = {} L2_4.x = 1664.29 L2_4.y = 232.71 L2_4.z = -1178.94 L3_4 = 0 L4_4 = 2 L5_4 = false L6_4 = false L0_4(L1_4, L2_4, L3_4, L4_4, L5_4, L6_4) end L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) L2_3 = A0_3 L1_3 = A0_3.PlayEffect L3_3 = "Eff_Censer_Empty_SoundNoelCoop1" L4_3 = sceneData L5_3 = L4_3 L4_3 = L4_3.GetDummyPoint L6_3 = 3 L7_3 = "Q19066Minecraft2" L4_3 = L4_3(L5_3, L6_3, L7_3) L4_3 = L4_3.pos L1_3(L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish1906604 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906604" L2_2(L3_2) end L1_1.OnSubFailed1906604 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart1906605" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SetNavigationByMainId L4_2 = 19066 L5_2 = true L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart1906605 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906605" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ClearNarratorTask L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.StopNarrator L2_2(L3_2) end L1_1.OnSubFinish1906605 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906605" L2_2(L3_2) end L1_1.OnSubFailed1906605 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart1906606" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RequestCoopInteractionFromSubStartPoint L4_2 = 103401 L5_2 = 1906601 L2_2(L3_2, L4_2, L5_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L7_1.Q19066TriggerOut2_ L4_2 = L4_2.alias L5_2 = L7_1.Q19066TriggerOut2_ L5_2 = L5_2.script L6_2 = L7_1.Q19066TriggerOut2_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L7_1.Q19066TriggerOut2_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L7_1.Q19066TriggerOut2_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart1906606 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906606" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearMidTalk L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906606 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906606" L2_2(L3_2) end L1_1.OnSubFailed1906606 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906607" L2_2(L3_2) end L1_1.OnSubStart1906607 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906607" L2_2(L3_2) end L1_1.OnSubFinish1906607 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906607" L2_2(L3_2) end L1_1.OnSubFailed1906607 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906608" L2_2(L3_2) end L1_1.OnSubStart1906608 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906608" L2_2(L3_2) end L1_1.OnSubFinish1906608 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906608" L2_2(L3_2) end L1_1.OnSubFailed1906608 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart1906609" L2_2(L3_2) end L1_1.OnSubStart1906609 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish1906609" L2_2(L3_2) end L1_1.OnSubFinish1906609 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906609" L2_2(L3_2) end L1_1.OnSubFailed1906609 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart1906610" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcCreateTask L4_2 = {} L5_2 = L6_1.Npc1027DataHE L5_2 = L5_2.alias L6_2 = L6_1.Npc11003DataHE L6_2 = L6_2.alias L4_2[1] = L5_2 L4_2[2] = L6_2 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.CallDelay L5_2 = 0.5 function L6_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.TransmitPlayerByQuestId L2_3 = 1906610 L3_3 = 1 L4_3 = nil function L5_3() local L0_4, L1_4, L2_4, L3_4, L4_4 L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.RequestCoopInteractionFromSubStartPoint L2_4 = 103401 L3_4 = 1906602 L0_4(L1_4, L2_4, L3_4) L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.CreateQuestNpc L2_4 = A1_2 L3_4 = L6_1.Npc1027DataHE L3_4 = L3_4.id L4_4 = 2 L0_4(L1_4, L2_4, L3_4, L4_4) L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.CreateQuestNpc L2_4 = A1_2 L3_4 = L6_1.Npc11003DataHE L3_4 = L3_4.id L4_4 = 4 L0_4(L1_4, L2_4, L3_4, L4_4) L0_4 = A0_2 L1_4 = L0_4 L0_4 = L0_4.RequestInteraction L2_4 = L6_1.Npc1027DataHE L2_4 = L2_4.alias L0_4(L1_4, L2_4) end L6_3 = L2_2 L0_3(L1_3, L2_3, L3_3, L4_3, L5_3, L6_3) end L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubStart1906610 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish1906610" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.ClearAll L2_2(L3_2, L4_2) end L1_1.OnSubFinish1906610 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed1906610" L2_2(L3_2) end L1_1.OnSubFailed1906610 = L8_1 return L1_1