local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest41212" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest41212" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart4121201 L1_2["4121201"] = L2_2 L2_2 = A0_2.OnSubStart4121203 L1_2["4121203"] = L2_2 L2_2 = A0_2.OnSubStart4121204 L1_2["4121204"] = L2_2 L2_2 = A0_2.OnSubStart4121221 L1_2["4121221"] = L2_2 L2_2 = A0_2.OnSubStart4121207 L1_2["4121207"] = L2_2 L2_2 = A0_2.OnSubStart4121205 L1_2["4121205"] = L2_2 L2_2 = A0_2.OnSubStart4121208 L1_2["4121208"] = L2_2 L2_2 = A0_2.OnSubStart4121218 L1_2["4121218"] = L2_2 L2_2 = A0_2.OnSubStart4121216 L1_2["4121216"] = L2_2 L2_2 = A0_2.OnSubStart4121217 L1_2["4121217"] = L2_2 L2_2 = A0_2.OnSubStart4121209 L1_2["4121209"] = L2_2 L2_2 = A0_2.OnSubStart4121202 L1_2["4121202"] = L2_2 L2_2 = A0_2.OnSubStart4121210 L1_2["4121210"] = L2_2 L2_2 = A0_2.OnSubStart4121219 L1_2["4121219"] = L2_2 L2_2 = A0_2.OnSubStart4121213 L1_2["4121213"] = L2_2 L2_2 = A0_2.OnSubStart4121211 L1_2["4121211"] = L2_2 L2_2 = A0_2.OnSubStart4121212 L1_2["4121212"] = L2_2 L2_2 = A0_2.OnSubStart4121224 L1_2["4121224"] = L2_2 L2_2 = A0_2.OnSubStart4121206 L1_2["4121206"] = L2_2 L2_2 = A0_2.OnSubStart4121214 L1_2["4121214"] = L2_2 L2_2 = A0_2.OnSubStart4121215 L1_2["4121215"] = L2_2 L2_2 = A0_2.OnSubStart4121220 L1_2["4121220"] = L2_2 L2_2 = A0_2.OnSubStart4121223 L1_2["4121223"] = L2_2 L2_2 = A0_2.OnSubStart4121222 L1_2["4121222"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish4121201 L1_2["4121201"] = L2_2 L2_2 = A0_2.OnSubFinish4121203 L1_2["4121203"] = L2_2 L2_2 = A0_2.OnSubFinish4121204 L1_2["4121204"] = L2_2 L2_2 = A0_2.OnSubFinish4121221 L1_2["4121221"] = L2_2 L2_2 = A0_2.OnSubFinish4121207 L1_2["4121207"] = L2_2 L2_2 = A0_2.OnSubFinish4121205 L1_2["4121205"] = L2_2 L2_2 = A0_2.OnSubFinish4121208 L1_2["4121208"] = L2_2 L2_2 = A0_2.OnSubFinish4121218 L1_2["4121218"] = L2_2 L2_2 = A0_2.OnSubFinish4121216 L1_2["4121216"] = L2_2 L2_2 = A0_2.OnSubFinish4121217 L1_2["4121217"] = L2_2 L2_2 = A0_2.OnSubFinish4121209 L1_2["4121209"] = L2_2 L2_2 = A0_2.OnSubFinish4121202 L1_2["4121202"] = L2_2 L2_2 = A0_2.OnSubFinish4121210 L1_2["4121210"] = L2_2 L2_2 = A0_2.OnSubFinish4121219 L1_2["4121219"] = L2_2 L2_2 = A0_2.OnSubFinish4121213 L1_2["4121213"] = L2_2 L2_2 = A0_2.OnSubFinish4121211 L1_2["4121211"] = L2_2 L2_2 = A0_2.OnSubFinish4121212 L1_2["4121212"] = L2_2 L2_2 = A0_2.OnSubFinish4121224 L1_2["4121224"] = L2_2 L2_2 = A0_2.OnSubFinish4121206 L1_2["4121206"] = L2_2 L2_2 = A0_2.OnSubFinish4121214 L1_2["4121214"] = L2_2 L2_2 = A0_2.OnSubFinish4121215 L1_2["4121215"] = L2_2 L2_2 = A0_2.OnSubFinish4121220 L1_2["4121220"] = L2_2 L2_2 = A0_2.OnSubFinish4121223 L1_2["4121223"] = L2_2 L2_2 = A0_2.OnSubFinish4121222 L1_2["4121222"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed4121201 L1_2["4121201"] = L2_2 L2_2 = A0_2.OnSubFailed4121203 L1_2["4121203"] = L2_2 L2_2 = A0_2.OnSubFailed4121204 L1_2["4121204"] = L2_2 L2_2 = A0_2.OnSubFailed4121221 L1_2["4121221"] = L2_2 L2_2 = A0_2.OnSubFailed4121207 L1_2["4121207"] = L2_2 L2_2 = A0_2.OnSubFailed4121205 L1_2["4121205"] = L2_2 L2_2 = A0_2.OnSubFailed4121208 L1_2["4121208"] = L2_2 L2_2 = A0_2.OnSubFailed4121218 L1_2["4121218"] = L2_2 L2_2 = A0_2.OnSubFailed4121216 L1_2["4121216"] = L2_2 L2_2 = A0_2.OnSubFailed4121217 L1_2["4121217"] = L2_2 L2_2 = A0_2.OnSubFailed4121209 L1_2["4121209"] = L2_2 L2_2 = A0_2.OnSubFailed4121202 L1_2["4121202"] = L2_2 L2_2 = A0_2.OnSubFailed4121210 L1_2["4121210"] = L2_2 L2_2 = A0_2.OnSubFailed4121219 L1_2["4121219"] = L2_2 L2_2 = A0_2.OnSubFailed4121213 L1_2["4121213"] = L2_2 L2_2 = A0_2.OnSubFailed4121211 L1_2["4121211"] = L2_2 L2_2 = A0_2.OnSubFailed4121212 L1_2["4121212"] = L2_2 L2_2 = A0_2.OnSubFailed4121224 L1_2["4121224"] = L2_2 L2_2 = A0_2.OnSubFailed4121206 L1_2["4121206"] = L2_2 L2_2 = A0_2.OnSubFailed4121214 L1_2["4121214"] = L2_2 L2_2 = A0_2.OnSubFailed4121215 L1_2["4121215"] = L2_2 L2_2 = A0_2.OnSubFailed4121220 L1_2["4121220"] = L2_2 L2_2 = A0_2.OnSubFailed4121223 L1_2["4121223"] = L2_2 L2_2 = A0_2.OnSubFailed4121222 L1_2["4121222"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.EliminateAll L2_2(L3_2, L4_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "EliminateSailiusi" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc140901Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.EliminateSailiusi = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "EliminateAbeiduo" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1018Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.EliminateAbeiduo = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "Kaiche1" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.PaimonFight L4_2 = nil L5_2 = 41212 L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.Kaiche1 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "TalkWithAbeiduo" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.RequestInteraction L3_2 = L6_1.Npc1018Data L3_2 = L3_2.alias L1_2(L2_2, L3_2) end L1_1.TalkWithAbeiduo = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "Kaiche2" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.PaimonLanding L4_2 = nil L5_2 = 41212 L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.Kaiche2 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L1_2 = print L2_2 = "FlyFail" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.ShowBlackScreen L3_2 = 0 L4_2 = 3 L5_2 = 0.3 L6_2 = nil L7_2 = nil L8_2 = nil L9_2 = "QUEST_MESSAGE_41212" L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.FlyFail = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L1_2 = print L2_2 = "MoveAbeiduo" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.GetQuestNpcActor L3_2 = L6_1.Npc1018Data L3_2 = L3_2.alias L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.SetPosAndTurnTo L4_2 = sceneData L5_2 = L4_2 L4_2 = L4_2.GetDummyPoint L6_2 = 3 L7_2 = "Q41212_abeiduo2" L4_2 = L4_2(L5_2, L6_2, L7_2) L4_2 = L4_2.pos L5_2 = sceneData L6_2 = L5_2 L5_2 = L5_2.GetDummyPoint L7_2 = 3 L8_2 = "Q41212_abeiduo2" L5_2 = L5_2(L6_2, L7_2, L8_2) L5_2 = L5_2.rot L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.DestroyQuestNpcActor L4_2 = L6_1.Npc140901Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.MoveAbeiduo = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = print L2_2 = "TransPort1" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.TransmitPlayerByQuestId L3_2 = 4121208 L4_2 = 1 L5_2 = nil L6_2 = A0_2.TalkWithAbeiduo L1_2(L2_2, L3_2, L4_2, L5_2, L6_2) end L1_1.TransPort1 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "EnableInput" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EnablePlayerInput L3_2 = true L1_2(L2_2, L3_2) end L1_1.EnableInput = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Q03Finish" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminateAbeiduo L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminateSailiusi L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminatePaimon L1_2(L2_2) end L1_1.Q03Finish = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "Q21Finish" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminateAbeiduo L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminatePaimon L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc10205Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.Q21Finish = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L1_2 = print L2_2 = "Q08Finish" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EnablePlayerInput L3_2 = false L1_2(L2_2, L3_2) L2_2 = A0_2 L1_2 = A0_2.EnterSceneLookCamera L3_2 = sceneData L4_2 = L3_2 L3_2 = L3_2.GetDummyPoint L5_2 = 3 L6_2 = "Q41212_footcam1" L3_2 = L3_2(L4_2, L5_2, L6_2) L3_2 = L3_2.pos L4_2 = 0 L5_2 = 4 L6_2 = true L7_2 = false L1_2(L2_2, L3_2, L4_2, L5_2, L6_2, L7_2) L2_2 = A0_2 L1_2 = A0_2.CallDelay L3_2 = 4 L4_2 = A0_2.EnableInput L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.EliminatePaimon L1_2(L2_2) end L1_1.Q08Finish = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "Q15Finish" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminateAbeiduo L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminatePaimon L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.ShowDragonSpinePage L3_2 = 4 L1_2(L2_2, L3_2) end L1_1.Q15Finish = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "EliminatePaimon" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.GetQuestNpcActor L3_2 = L6_1.PaimonData L3_2 = L3_2.alias L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.DestroyWithDisappear L4_2 = false L2_2(L3_2, L4_2) end L1_1.EliminatePaimon = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "Q22Transport" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.TransmitPlayerByQuestId L3_2 = 4121222 L4_2 = 1 L5_2 = A0_2.Q22Finish L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.Q22Transport = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "Q22Finish" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.FinishQuestID L3_2 = false L4_2 = 4121222 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.EliminateAbeiduo L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminatePaimon L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.ShowDragonSpinePage L3_2 = 4 L1_2(L2_2, L3_2) end L1_1.Q22Finish = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 if A1_2 == 4121220 then L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4121220 L2_2(L3_2, L4_2, L5_2) L2_2 = print L3_2 = "Sward" L2_2(L3_2) elseif A1_2 == 4121223 then L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4121223 L2_2(L3_2, L4_2, L5_2) end end L1_1.InvokeOnInteraction = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "EliminateAll" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1018Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc140901Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.PaimonData L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc10205Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.EliminateAll = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4121201" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc1018Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc140901Data L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.IsInNavigation L2_2 = L2_2(L3_2) if L2_2 == false then L3_2 = A0_2 L2_2 = A0_2.SetNavigationByMainId L4_2 = 41212 L5_2 = true L2_2(L3_2, L4_2, L5_2) end end L1_1.OnSubStart4121201 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121201" L2_2(L3_2) end L1_1.OnSubFinish4121201 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121201" L2_2(L3_2) end L1_1.OnSubFailed4121201 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart4121203" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RequestInteraction L4_2 = L6_1.Npc1018Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) end L1_1.OnSubStart4121203 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121203" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.Q03Finish L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121203 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121203" L2_2(L3_2) end L1_1.OnSubFailed4121203 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121204" L2_2(L3_2) end L1_1.OnSubStart4121204 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121204" L2_2(L3_2) end L1_1.OnSubFinish4121204 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121204" L2_2(L3_2) end L1_1.OnSubFailed4121204 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L3_2 = A0_2 L2_2 = A0_2.LevelLoadFinishSafeCall function L4_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcCreateTask L3_3 = {} L4_3 = L6_1.Npc1018Data L4_3 = L4_3.alias L3_3[1] = L4_3 L1_3 = L1_3(L2_3, L3_3) L3_3 = A0_3 L2_3 = A0_3.ShowBlackScreen L4_3 = 0.5 L5_3 = 3 L6_3 = 0.5 function L7_3(A0_4) local L1_4, L2_4, L3_4, L4_4 L2_4 = A0_4 L1_4 = A0_4.CreateQuestNpc L3_4 = A1_2 L4_4 = L6_1.Npc1018Data L4_4 = L4_4.id L1_4(L2_4, L3_4, L4_4) L2_4 = A0_4 L1_4 = A0_4.RequestInteraction L3_4 = L6_1.Npc1018Data L3_4 = L3_4.alias L1_4(L2_4, L3_4) end L8_3 = nil L9_3 = L1_3 L2_3(L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart4121221 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121221" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.Q21Finish L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121221 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121221" L2_2(L3_2) end L1_1.OnSubFailed4121221 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121207" L2_2(L3_2) end L1_1.OnSubStart4121207 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121207" L2_2(L3_2) end L1_1.OnSubFinish4121207 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121207" L2_2(L3_2) end L1_1.OnSubFailed4121207 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121205" L2_2(L3_2) end L1_1.OnSubStart4121205 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish4121205" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskByData L4_2 = L7_1.PaimonFight L5_2 = nil L6_2 = 41212 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish4121205 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121205" L2_2(L3_2) end L1_1.OnSubFailed4121205 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart4121208" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcCreateTask L3_3 = {} L4_3 = L6_1.Npc1018Data L4_3 = L4_3.alias L3_3[1] = L4_3 L1_3 = L1_3(L2_3, L3_3) L3_3 = A0_3 L2_3 = A0_3.TransmitPlayerByQuestId L4_3 = 4121208 L5_3 = 1 L6_3 = nil function L7_3(A0_4) local L1_4, L2_4, L3_4, L4_4, L5_4 L2_4 = A0_4 L1_4 = A0_4.CreateQuestNpcById L3_4 = 4121208 L4_4 = L6_1.Npc1018Data L4_4 = L4_4.id L5_4 = 1 L1_4(L2_4, L3_4, L4_4, L5_4) end L8_3 = L1_3 L2_3(L3_3, L4_3, L5_3, L6_3, L7_3, L8_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart4121208 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121208" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.Q08Finish L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121208 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121208" L2_2(L3_2) end L1_1.OnSubFailed4121208 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121218" L2_2(L3_2) end L1_1.OnSubStart4121218 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121218" L2_2(L3_2) end L1_1.OnSubFinish4121218 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121218" L2_2(L3_2) end L1_1.OnSubFailed4121218 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121216" L2_2(L3_2) end L1_1.OnSubStart4121216 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish4121216" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskByData L4_2 = L7_1.AbeiduoFind L5_2 = nil L6_2 = 41212 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish4121216 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121216" L2_2(L3_2) end L1_1.OnSubFailed4121216 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121217" L2_2(L3_2) end L1_1.OnSubStart4121217 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121217" L2_2(L3_2) end L1_1.OnSubFinish4121217 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121217" L2_2(L3_2) end L1_1.OnSubFailed4121217 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121209" L2_2(L3_2) end L1_1.OnSubStart4121209 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121209" L2_2(L3_2) end L1_1.OnSubFinish4121209 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121209" L2_2(L3_2) end L1_1.OnSubFailed4121209 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121202" L2_2(L3_2) end L1_1.OnSubStart4121202 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubFinish4121202" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerById L4_2 = A1_2 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish4121202 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121202" L2_2(L3_2) end L1_1.OnSubFailed4121202 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L3_2 = A0_2 L2_2 = A0_2.LevelLoadFinishSafeCall function L4_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcCreateTask L3_3 = {} L4_3 = L6_1.Npc1018Data L4_3 = L4_3.alias L3_3[1] = L4_3 L1_3 = L1_3(L2_3, L3_3) L3_3 = A0_3 L2_3 = A0_3.ShowBlackScreen L4_3 = 0.5 L5_3 = 3 L6_3 = 0.5 function L7_3(A0_4) local L1_4, L2_4, L3_4, L4_4 L2_4 = A0_4 L1_4 = A0_4.CreateQuestNpc L3_4 = A1_2 L4_4 = L6_1.Npc1018Data L4_4 = L4_4.id L1_4(L2_4, L3_4, L4_4) L2_4 = A0_4 L1_4 = A0_4.RequestInteraction L3_4 = L6_1.Npc1018Data L3_4 = L3_4.alias L1_4(L2_4, L3_4) end L8_3 = nil L9_3 = L1_3 L2_3(L3_3, L4_3, L5_3, L6_3, L7_3, L8_3, L9_3) end L2_2(L3_2, L4_2) end L1_1.OnSubStart4121210 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121210" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.EliminatePaimon L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121210 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121210" L2_2(L3_2) end L1_1.OnSubFailed4121210 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121219" L2_2(L3_2) end L1_1.OnSubStart4121219 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121219" L2_2(L3_2) end L1_1.OnSubFinish4121219 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121219" L2_2(L3_2) end L1_1.OnSubFailed4121219 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121213" L2_2(L3_2) end L1_1.OnSubStart4121213 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121213" L2_2(L3_2) end L1_1.OnSubFinish4121213 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121213" L2_2(L3_2) end L1_1.OnSubFailed4121213 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121211" L2_2(L3_2) end L1_1.OnSubStart4121211 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121211" L2_2(L3_2) end L1_1.OnSubFinish4121211 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = print L3_2 = "OnSubFailed4121211" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.TransmitPlayerWithTextByQuestId L4_2 = 4121211 L5_2 = 1 L6_2 = {} L7_2 = "QUEST_MESSAGE_Q41212" L6_2[1] = L7_2 L7_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2) end L1_1.OnSubFailed4121211 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121212" L2_2(L3_2) end L1_1.OnSubStart4121212 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish4121212" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskByData L4_2 = L7_1.PaimonFly L5_2 = nil L6_2 = 41212 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.DestroyQuestNpcActor L4_2 = L6_1.Npc1018Data L4_2 = L4_2.alias L5_2 = 3 L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubFinish4121212 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121212" L2_2(L3_2) end L1_1.OnSubFailed4121212 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121224" L2_2(L3_2) end L1_1.OnSubStart4121224 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish4121224" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskByData L4_2 = L7_1.PaimonLanding L5_2 = nil L6_2 = 41212 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish4121224 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121224" L2_2(L3_2) end L1_1.OnSubFailed4121224 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121206" L2_2(L3_2) end L1_1.OnSubStart4121206 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121206" L2_2(L3_2) end L1_1.OnSubFinish4121206 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121206" L2_2(L3_2) end L1_1.OnSubFailed4121206 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4121214" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskByData L4_2 = L7_1.PaimonTrap L5_2 = nil L6_2 = 41212 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4121214 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121214" L2_2(L3_2) end L1_1.OnSubFinish4121214 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121214" L2_2(L3_2) end L1_1.OnSubFailed4121214 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4121215" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc1018Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskByData L4_2 = L7_1.AbeiduoEnd L5_2 = nil L6_2 = 41212 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4121215 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121215" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.Q15Finish L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121215 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121215" L2_2(L3_2) end L1_1.OnSubFailed4121215 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121220" L2_2(L3_2) end L1_1.OnSubStart4121220 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121220" L2_2(L3_2) end L1_1.OnSubFinish4121220 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121220" L2_2(L3_2) end L1_1.OnSubFailed4121220 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121223" L2_2(L3_2) end L1_1.OnSubStart4121223 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121223" L2_2(L3_2) end L1_1.OnSubFinish4121223 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121223" L2_2(L3_2) end L1_1.OnSubFailed4121223 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart4121222" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.Q22Transport L2_2(L3_2, L4_2) end L1_1.OnSubStart4121222 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121222" L2_2(L3_2) end L1_1.OnSubFinish4121222 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121222" L2_2(L3_2) end L1_1.OnSubFailed4121222 = L8_1 return L1_1