local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest41210" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest41210" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil function L8_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Datas L7_1 = L1_2 end L1_1.OnDataLoaded = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart4121001 L1_2["4121001"] = L2_2 L2_2 = A0_2.OnSubStart4121002 L1_2["4121002"] = L2_2 L2_2 = A0_2.OnSubStart4121003 L1_2["4121003"] = L2_2 L2_2 = A0_2.OnSubStart4121004 L1_2["4121004"] = L2_2 L2_2 = A0_2.OnSubStart4121010 L1_2["4121010"] = L2_2 L2_2 = A0_2.OnSubStart4121011 L1_2["4121011"] = L2_2 L2_2 = A0_2.OnSubStart4121009 L1_2["4121009"] = L2_2 L2_2 = A0_2.OnSubStart4121005 L1_2["4121005"] = L2_2 L2_2 = A0_2.OnSubStart4121015 L1_2["4121015"] = L2_2 L2_2 = A0_2.OnSubStart4121006 L1_2["4121006"] = L2_2 L2_2 = A0_2.OnSubStart4121007 L1_2["4121007"] = L2_2 L2_2 = A0_2.OnSubStart4121008 L1_2["4121008"] = L2_2 L2_2 = A0_2.OnSubStart4121012 L1_2["4121012"] = L2_2 L2_2 = A0_2.OnSubStart4121013 L1_2["4121013"] = L2_2 L2_2 = A0_2.OnSubStart4121014 L1_2["4121014"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish4121001 L1_2["4121001"] = L2_2 L2_2 = A0_2.OnSubFinish4121002 L1_2["4121002"] = L2_2 L2_2 = A0_2.OnSubFinish4121003 L1_2["4121003"] = L2_2 L2_2 = A0_2.OnSubFinish4121004 L1_2["4121004"] = L2_2 L2_2 = A0_2.OnSubFinish4121010 L1_2["4121010"] = L2_2 L2_2 = A0_2.OnSubFinish4121011 L1_2["4121011"] = L2_2 L2_2 = A0_2.OnSubFinish4121009 L1_2["4121009"] = L2_2 L2_2 = A0_2.OnSubFinish4121005 L1_2["4121005"] = L2_2 L2_2 = A0_2.OnSubFinish4121015 L1_2["4121015"] = L2_2 L2_2 = A0_2.OnSubFinish4121006 L1_2["4121006"] = L2_2 L2_2 = A0_2.OnSubFinish4121007 L1_2["4121007"] = L2_2 L2_2 = A0_2.OnSubFinish4121008 L1_2["4121008"] = L2_2 L2_2 = A0_2.OnSubFinish4121012 L1_2["4121012"] = L2_2 L2_2 = A0_2.OnSubFinish4121013 L1_2["4121013"] = L2_2 L2_2 = A0_2.OnSubFinish4121014 L1_2["4121014"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed4121001 L1_2["4121001"] = L2_2 L2_2 = A0_2.OnSubFailed4121002 L1_2["4121002"] = L2_2 L2_2 = A0_2.OnSubFailed4121003 L1_2["4121003"] = L2_2 L2_2 = A0_2.OnSubFailed4121004 L1_2["4121004"] = L2_2 L2_2 = A0_2.OnSubFailed4121010 L1_2["4121010"] = L2_2 L2_2 = A0_2.OnSubFailed4121011 L1_2["4121011"] = L2_2 L2_2 = A0_2.OnSubFailed4121009 L1_2["4121009"] = L2_2 L2_2 = A0_2.OnSubFailed4121005 L1_2["4121005"] = L2_2 L2_2 = A0_2.OnSubFailed4121015 L1_2["4121015"] = L2_2 L2_2 = A0_2.OnSubFailed4121006 L1_2["4121006"] = L2_2 L2_2 = A0_2.OnSubFailed4121007 L1_2["4121007"] = L2_2 L2_2 = A0_2.OnSubFailed4121008 L1_2["4121008"] = L2_2 L2_2 = A0_2.OnSubFailed4121012 L1_2["4121012"] = L2_2 L2_2 = A0_2.OnSubFailed4121013 L1_2["4121013"] = L2_2 L2_2 = A0_2.OnSubFailed4121014 L1_2["4121014"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnMainCanceled" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.EliminateAll L2_2(L3_2, L4_2) end L1_1.OnMainCanceled = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "EliminateShatang" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1019Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.EliminateShatang = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "EliminateAbeiduo" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1018Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.EliminateAbeiduo = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "TalkWithDaobaotuan" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.RequestInteraction L3_2 = L6_1.Npc10354Data L3_2 = L3_2.alias L1_2(L2_2, L3_2) end L1_1.TalkWithDaobaotuan = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "ElinimnateDaobaotuan" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc10354Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.ElinimnateDaobaotuan = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "TalkWithAbeiduo" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.RequestInteraction L3_2 = L6_1.Npc1018Data L3_2 = L3_2.alias L1_2(L2_2, L3_2) end L1_1.TalkWithAbeiduo = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "TalkWithShatang" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.RequestInteraction L3_2 = L6_1.Npc1019Data L3_2 = L3_2.alias L1_2(L2_2, L3_2) end L1_1.TalkWithShatang = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "Kaitoupaimengkaiche" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.NarratorOnlyTaskByData L3_2 = L7_1.Paimon L4_2 = nil L5_2 = 41210 L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.Kaitoupaimengkaiche = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "Transport1" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.TransmitPlayerByQuestId L3_2 = 4121006 L4_2 = 1 L5_2 = A0_2.TalkWithDaobaotuan L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.Transport1 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2 L1_2 = print L2_2 = "TransPort2" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.TransmitPlayerByQuestId L3_2 = 4121008 L4_2 = 1 L5_2 = A0_2.TalkWithAbeiduo L1_2(L2_2, L3_2, L4_2, L5_2) end L1_1.TransPort2 = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "Q04Finish" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminatePaimon L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminateAbeiduo L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.ShowWeaponInfoDialog L3_2 = 11413 L1_2(L2_2, L3_2) end L1_1.Q04Finish = L8_1 function L8_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Q06Finish" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.ElinimnateDaobaotuan L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminatePaimon L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminateAbeiduo L1_2(L2_2) end L1_1.Q06Finish = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = print L2_2 = "Q08Finish" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminateAbeiduo L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.EliminatePaimon L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.ShowDragonSpinePage L3_2 = 2 L1_2(L2_2, L3_2) end L1_1.Q08Finish = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "EliminatePaimon" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.GetQuestNpcActor L3_2 = L6_1.PaimonData L3_2 = L3_2.alias L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.DestroyWithDisappear L4_2 = false L2_2(L3_2, L4_2) end L1_1.EliminatePaimon = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 if A1_2 == 4121010 then L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4121010 L2_2(L3_2, L4_2, L5_2) L2_2 = print L3_2 = "\229\136\183\229\135\186\229\137\145\230\157\165" L2_2(L3_2) elseif A1_2 == 4121011 then L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4121011 L2_2(L3_2, L4_2, L5_2) L2_2 = print L3_2 = "\229\136\183\230\142\137\229\137\145\230\157\165" L2_2(L3_2) elseif A1_2 == 4121012 then L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4121012 L2_2(L3_2, L4_2, L5_2) elseif A1_2 == 4121013 then L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4121013 L2_2(L3_2, L4_2, L5_2) elseif A1_2 == 4121014 then L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4121014 L2_2(L3_2, L4_2, L5_2) end end L1_1.InvokeOnInteraction = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = print L2_2 = "EliminateAll" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1018Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc1019Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.Npc10354Data L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L2_2 = A0_2 L1_2 = A0_2.DestroyQuestNpcActor L3_2 = L6_1.PaimonData L3_2 = L3_2.alias L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L1_1.EliminateAll = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4121001" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc1019Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 6 L5_2 = A0_2.Kaitoupaimengkaiche L2_2(L3_2, L4_2, L5_2) L3_2 = A0_2 L2_2 = A0_2.IsInNavigation L2_2 = L2_2(L3_2) if L2_2 == false then L3_2 = A0_2 L2_2 = A0_2.SetNavigationByMainId L4_2 = 41210 L5_2 = true L2_2(L3_2, L4_2, L5_2) end end L1_1.OnSubStart4121001 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121001" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.LevelLoadFinishSafeCall function L4_2(A0_3) local L1_3, L2_3, L3_3, L4_3 L2_3 = A0_3 L1_3 = A0_3.TransmitPlayerById L3_3 = A1_2 L4_3 = 1 L1_3(L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121001 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121001" L2_2(L3_2) end L1_1.OnSubFailed4121001 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121002" L2_2(L3_2) end L1_1.OnSubStart4121002 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121002" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.EliminatePaimon L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121002 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121002" L2_2(L3_2) end L1_1.OnSubFailed4121002 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4121003" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc1018Data L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4121003 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121003" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.EliminateShatang L2_2(L3_2) end L1_1.OnSubFinish4121003 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121003" L2_2(L3_2) end L1_1.OnSubFailed4121003 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121004" L2_2(L3_2) end L1_1.OnSubStart4121004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121004" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.Q04Finish L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121004" L2_2(L3_2) end L1_1.OnSubFailed4121004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121010" L2_2(L3_2) end L1_1.OnSubStart4121010 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121010" L2_2(L3_2) end L1_1.OnSubFinish4121010 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121010" L2_2(L3_2) end L1_1.OnSubFailed4121010 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121011" L2_2(L3_2) end L1_1.OnSubStart4121011 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121011" L2_2(L3_2) end L1_1.OnSubFinish4121011 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121011" L2_2(L3_2) end L1_1.OnSubFailed4121011 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121009" L2_2(L3_2) end L1_1.OnSubStart4121009 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubFinish4121009" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskByData L4_2 = L7_1.Abeiduo L5_2 = nil L6_2 = 41210 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubFinish4121009 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121009" L2_2(L3_2) end L1_1.OnSubFailed4121009 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121005" L2_2(L3_2) end L1_1.OnSubStart4121005 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121005" L2_2(L3_2) end L1_1.OnSubFinish4121005 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121005" L2_2(L3_2) end L1_1.OnSubFailed4121005 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121015" L2_2(L3_2) end L1_1.OnSubStart4121015 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121015" L2_2(L3_2) end L1_1.OnSubFinish4121015 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121015" L2_2(L3_2) end L1_1.OnSubFailed4121015 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart4121006" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcCreateTask L3_3 = {} L4_3 = L6_1.Npc10354Data L4_3 = L4_3.alias L3_3[1] = L4_3 L1_3 = L1_3(L2_3, L3_3) L3_3 = A0_3 L2_3 = A0_3.TransmitPlayerByQuestId L4_3 = 4121006 L5_3 = 1 L6_3 = nil function L7_3(A0_4) local L1_4, L2_4, L3_4, L4_4, L5_4 L2_4 = A0_4 L1_4 = A0_4.CreateQuestNpcById L3_4 = 4121006 L4_4 = L6_1.Npc10354Data L4_4 = L4_4.id L5_4 = 1 L1_4(L2_4, L3_4, L4_4, L5_4) end L8_3 = L1_3 L2_3(L3_3, L4_3, L5_3, L6_3, L7_3, L8_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart4121006 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121006" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.Q06Finish L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121006 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121006" L2_2(L3_2) end L1_1.OnSubFailed4121006 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121007" L2_2(L3_2) end L1_1.OnSubStart4121007 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121007" L2_2(L3_2) end L1_1.OnSubFinish4121007 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121007" L2_2(L3_2) end L1_1.OnSubFailed4121007 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = print L3_2 = "OnSubStart4121008" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CallDelay L4_2 = 2 function L5_2(A0_3) local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3, L8_3 L2_3 = A0_3 L1_3 = A0_3.CreateQuestNpcCreateTask L3_3 = {} L4_3 = L6_1.Npc1018Data L4_3 = L4_3.alias L3_3[1] = L4_3 L1_3 = L1_3(L2_3, L3_3) L3_3 = A0_3 L2_3 = A0_3.TransmitPlayerByQuestId L4_3 = 4121008 L5_3 = 1 L6_3 = nil function L7_3(A0_4) local L1_4, L2_4, L3_4, L4_4, L5_4 L2_4 = A0_4 L1_4 = A0_4.CreateQuestNpcById L3_4 = 4121008 L4_4 = L6_1.Npc1018Data L4_4 = L4_4.id L5_4 = 1 L1_4(L2_4, L3_4, L4_4, L5_4) end L8_3 = L1_3 L2_3(L3_3, L4_3, L5_3, L6_3, L7_3, L8_3) end L2_2(L3_2, L4_2, L5_2) end L1_1.OnSubStart4121008 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4121008" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.Q08Finish L2_2(L3_2, L4_2) end L1_1.OnSubFinish4121008 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121008" L2_2(L3_2) end L1_1.OnSubFailed4121008 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121012" L2_2(L3_2) end L1_1.OnSubStart4121012 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121012" L2_2(L3_2) end L1_1.OnSubFinish4121012 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121012" L2_2(L3_2) end L1_1.OnSubFailed4121012 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121013" L2_2(L3_2) end L1_1.OnSubStart4121013 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121013" L2_2(L3_2) end L1_1.OnSubFinish4121013 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121013" L2_2(L3_2) end L1_1.OnSubFailed4121013 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4121014" L2_2(L3_2) end L1_1.OnSubStart4121014 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4121014" L2_2(L3_2) end L1_1.OnSubFinish4121014 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4121014" L2_2(L3_2) end L1_1.OnSubFailed4121014 = L8_1 return L1_1