local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Npc/Config/NpcConfigCommon" L0_1 = L0_1(L1_1) L1_1 = L0_1.GeneralPattern L2_1 = L0_1.DailyCondition L3_1 = L0_1.QuestState L4_1 = L0_1.ActionPointType L5_1 = L0_1.CompareOperation L6_1 = {} L7_1 = {} L7_1.NpcId = "3087" L7_1.Alias = "Npc3087" L8_1 = {} L8_1.refreshDailyActionImmediately = true L9_1 = {} L9_1.transTeleport = true L10_1 = {} L10_1.questGlobalVarId = 12042 L10_1.questGlobalVarValue = 0 L11_1 = L5_1.Equal L10_1.questGlobalVarOperate = L11_1 L10_1.sceneId = 3 L10_1.priority = 0 L9_1.condition = L10_1 L10_1 = {} L11_1 = {} L12_1 = {} L13_1 = {} L13_1.x = -2633.144 L13_1.y = 202.0581 L13_1.z = -3775.478 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0 L13_1.y = 167.8091 L13_1.z = 0 L12_1.rot = L13_1 L11_1.dummypoint = L12_1 L11_1.freestyle = 5020 L11_1.time = 15 L12_1 = L1_1.Stand L11_1.action = L12_1 L12_1 = {} L13_1 = {} L14_1 = {} L14_1.x = -2630.273 L14_1.y = 201.9541 L14_1.z = -3771.913 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0 L14_1.y = 0 L14_1.z = 0 L13_1.rot = L14_1 L12_1.dummypoint = L13_1 L13_1 = L1_1.Patrol L12_1.action = L13_1 L13_1 = {} L14_1 = {} L15_1 = {} L15_1.x = -2626.519 L15_1.y = 201.9524 L15_1.z = -3767.663 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0 L15_1.y = 299.5924 L15_1.z = 0 L14_1.rot = L15_1 L13_1.dummypoint = L14_1 L13_1.freestyle = 5020 L13_1.time = 15 L14_1 = L1_1.Stand L13_1.action = L14_1 L14_1 = {} L15_1 = {} L16_1 = {} L16_1.x = -2630.529 L16_1.y = 201.9541 L16_1.z = -3771.74 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0 L16_1.y = 0 L16_1.z = 0 L15_1.rot = L16_1 L14_1.dummypoint = L15_1 L15_1 = L1_1.Patrol L14_1.action = L15_1 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L9_1.actionPoints = L10_1 L10_1 = {} L10_1.transTeleport = true L11_1 = {} L11_1.questGlobalVarId = 12042 L11_1.questGlobalVarValue = 1 L12_1 = L5_1.Equal L11_1.questGlobalVarOperate = L12_1 L11_1.sceneId = 3 L11_1.priority = 0 L10_1.condition = L11_1 L11_1 = {} L12_1 = {} L13_1 = {} L14_1 = {} L14_1.x = -777.6989 L14_1.y = 228.8924 L14_1.z = 321.9587 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0 L14_1.y = 48.23151 L14_1.z = 0 L13_1.rot = L14_1 L12_1.dummypoint = L13_1 L12_1.freestyle = 5020 L12_1.time = 15 L13_1 = L1_1.Stand L12_1.action = L13_1 L13_1 = {} L14_1 = {} L15_1 = {} L15_1.x = -784.5682 L15_1.y = 228.358 L15_1.z = 329.5153 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0 L15_1.y = 0 L15_1.z = 0 L14_1.rot = L15_1 L13_1.dummypoint = L14_1 L14_1 = L1_1.Patrol L13_1.action = L14_1 L14_1 = {} L15_1 = {} L16_1 = {} L16_1.x = -786.5842 L16_1.y = 228.9779 L16_1.z = 326.2992 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0 L16_1.y = 261.701 L16_1.z = 0 L15_1.rot = L16_1 L14_1.dummypoint = L15_1 L14_1.freestyle = 5020 L14_1.time = 15 L15_1 = L1_1.Stand L14_1.action = L15_1 L15_1 = {} L16_1 = {} L17_1 = {} L17_1.x = -782.0612 L17_1.y = 228.4697 L17_1.z = 326.4774 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0 L17_1.y = 0 L17_1.z = 0 L16_1.rot = L17_1 L15_1.dummypoint = L16_1 L16_1 = L1_1.Patrol L15_1.action = L16_1 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L11_1[4] = L15_1 L10_1.actionPoints = L11_1 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.DailyScheduleData = L8_1 L6_1.Data = L7_1 return L6_1