local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Npc/Config/NpcConfigCommon" L0_1 = L0_1(L1_1) L1_1 = L0_1.GeneralPattern L2_1 = L0_1.DailyCondition L3_1 = L0_1.QuestState L4_1 = L0_1.ActionPointType L5_1 = L0_1.CompareOperation L6_1 = {} L7_1 = {} L7_1.NpcId = "30116" L7_1.Alias = "Npc30116" L8_1 = {} L8_1.refreshDailyActionImmediately = true L9_1 = {} L10_1 = {} L10_1.activityId = 5062 L10_1.activityCondId = 5062003 L10_1.isActivityValid = true L10_1.sceneId = 1068 L10_1.priority = 0 L9_1.condition = L10_1 L10_1 = {} L11_1 = {} L12_1 = {} L13_1 = {} L13_1.x = 2.35804 L13_1.y = 0.4097945 L13_1.z = -6.996639 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0 L13_1.y = 180 L13_1.z = 0 L12_1.rot = L13_1 L11_1.dummypoint = L12_1 L11_1.freestyle = 8010 L12_1 = L1_1.Sit L11_1.action = L12_1 L10_1[1] = L11_1 L9_1.actionPoints = L10_1 L10_1 = {} L11_1 = {} L11_1.activityId = 5062 L11_1.activityCondId = 5062004 L11_1.isActivityValid = true L11_1.sceneId = 1068 L11_1.priority = 1 L10_1.condition = L11_1 L11_1 = {} L12_1 = {} L13_1 = L1_1.Hide L12_1.action = L13_1 L11_1[1] = L12_1 L10_1.actionPoints = L11_1 L11_1 = {} L12_1 = {} L12_1.activityId = 5062 L12_1.activityCondId = 5062018 L12_1.isActivityValid = true L12_1.sceneId = 1068 L12_1.priority = 2 L11_1.condition = L12_1 L12_1 = {} L13_1 = {} L14_1 = {} L15_1 = {} L15_1.x = 2.204542 L15_1.y = 0.4097945 L15_1.z = -7.102285 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0 L15_1.y = 180 L15_1.z = 0 L14_1.rot = L15_1 L13_1.dummypoint = L14_1 L13_1.freestyle = 8010 L14_1 = L1_1.Sit L13_1.action = L14_1 L12_1[1] = L13_1 L11_1.actionPoints = L12_1 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.DailyScheduleData = L8_1 L6_1.Data = L7_1 return L6_1