local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Npc/Config/NpcConfigCommon" L0_1 = L0_1(L1_1) L1_1 = L0_1.GeneralPattern L2_1 = L0_1.DailyCondition L3_1 = L0_1.QuestState L4_1 = L0_1.ActionPointType L5_1 = L0_1.CompareOperation L6_1 = {} L7_1 = {} L7_1.NpcId = "2065" L7_1.Alias = "Npc2065" L8_1 = {} L9_1 = {} L10_1 = {} L11_1 = L2_1.AllDay L10_1.daily = L11_1 L10_1.sceneId = 3 L10_1.priority = 0 L9_1.condition = L10_1 L10_1 = {} L11_1 = {} L12_1 = {} L13_1 = {} L13_1.x = -545.7411 L13_1.y = 210.2188 L13_1.z = 301.9434 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0 L13_1.y = 0 L13_1.z = 0 L12_1.rot = L13_1 L11_1.dummypoint = L12_1 L12_1 = L1_1.Patrol L11_1.action = L12_1 L12_1 = {} L13_1 = {} L14_1 = {} L14_1.x = -500.2099 L14_1.y = 210.0222 L14_1.z = 345.3347 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0 L14_1.y = 0 L14_1.z = 0 L13_1.rot = L14_1 L12_1.dummypoint = L13_1 L13_1 = L1_1.Patrol L12_1.action = L13_1 L13_1 = {} L14_1 = {} L15_1 = {} L15_1.x = -500.6713 L15_1.y = 210.0222 L15_1.z = 345.9791 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0 L15_1.y = 0 L15_1.z = 0 L14_1.rot = L15_1 L13_1.dummypoint = L14_1 L14_1 = L1_1.Patrol L13_1.action = L14_1 L14_1 = {} L15_1 = {} L16_1 = {} L16_1.x = -546.3806 L16_1.y = 210.2188 L16_1.z = 302.5033 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0 L16_1.y = 0 L16_1.z = 0 L15_1.rot = L16_1 L14_1.dummypoint = L15_1 L15_1 = L1_1.Patrol L14_1.action = L15_1 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L9_1.actionPoints = L10_1 L10_1 = {} L11_1 = {} L11_1.activityId = 2007 L11_1.activityCondId = 2007000 L11_1.isActivityValid = true L11_1.sceneId = 3 L11_1.priority = 1 L10_1.condition = L11_1 L11_1 = {} L12_1 = {} L13_1 = {} L14_1 = {} L14_1.x = -526.4662 L14_1.y = 210.0222 L14_1.z = 323.357 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0 L14_1.y = 132.9685 L14_1.z = 0 L13_1.rot = L14_1 L12_1.dummypoint = L13_1 L13_1 = L1_1.Patrol L12_1.action = L13_1 L13_1 = {} L14_1 = {} L15_1 = {} L15_1.x = -523.3811 L15_1.y = 210.0222 L15_1.z = 333.8321 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0 L15_1.y = 157.585 L15_1.z = 0 L14_1.rot = L15_1 L13_1.dummypoint = L14_1 L13_1.freestyle = 4230 L13_1.time = 10 L14_1 = L1_1.Stand L13_1.action = L14_1 L14_1 = {} L15_1 = {} L16_1 = {} L16_1.x = -533.194 L16_1.y = 210.0222 L16_1.z = 308.7503 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0 L16_1.y = 27.38301 L16_1.z = 0 L15_1.rot = L16_1 L14_1.dummypoint = L15_1 L14_1.freestyle = 4230 L14_1.time = 10 L15_1 = L1_1.Stand L14_1.action = L15_1 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L10_1.actionPoints = L11_1 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.DailyScheduleData = L8_1 L8_1 = {} L9_1 = {} L10_1 = {} L10_1.titleStr = "NPC_TITLE_2065" L10_1.priority = 0 L11_1 = {} L12_1 = {} L13_1 = {} L14_1 = L2_1.AllDay L13_1.daily = L14_1 L12_1.condition = L13_1 L12_1.priority = 0 L12_1.isShow = true L11_1[1] = L12_1 L10_1.condList = L11_1 L9_1[1] = L10_1 L8_1.titleDatas = L9_1 L7_1.TitleData = L8_1 L6_1.Data = L7_1 return L6_1