local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Npc/Config/NpcConfigCommon" L0_1 = L0_1(L1_1) L1_1 = L0_1.VoicePattern L2_1 = L0_1.TalkMode L3_1 = L0_1.DailyCondition L4_1 = L0_1.QuestState L5_1 = L0_1.ActionPointType L6_1 = L0_1.CompareOperation L7_1 = {} L8_1 = {} L9_1 = {} L10_1 = {} L11_1 = L3_1.Day L10_1.daily = L11_1 L9_1.condition = L10_1 L10_1 = {} L11_1 = {} L11_1.dialogId = 1016201500 L11_1.duration = 0 L11_1.intervalMin = 20 L11_1.intervalMax = 30 L10_1[1] = L11_1 L9_1.bubbleDatas = L10_1 L10_1 = {} L11_1 = {} L12_1 = L3_1.Night L11_1.daily = L12_1 L10_1.condition = L11_1 L11_1 = {} L12_1 = {} L12_1.dialogId = 1016201501 L12_1.duration = 0 L12_1.intervalMin = 20 L12_1.intervalMax = 30 L11_1[1] = L12_1 L10_1.bubbleDatas = L11_1 L11_1 = {} L12_1 = {} L12_1.activityId = 2010 L12_1.activityCondId = 2010002 L12_1.isActivityValid = true L12_1.priority = 1 L11_1.condition = L12_1 L12_1 = {} L13_1 = {} L13_1.dialogId = 1016201502 L13_1.duration = 0 L13_1.intervalMin = 20 L13_1.intervalMax = 30 L12_1[1] = L13_1 L11_1.bubbleDatas = L12_1 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.BubbleData = L8_1 return L7_1