local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 301001002 L1_1 = {} L2_1 = {} L2_1.config_id = 2001 L2_1.monster_id = 21020301 L3_1 = {} L3_1.x = 58.4 L3_1.y = 262.375 L3_1.z = 169.703 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 98.17 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 2002 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = 50.285 L4_1.y = 262.914 L4_1.z = 172.384 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 98.304 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_id = 1000100 L3_1.pose_id = 32 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 2003 L4_1.monster_id = 21011001 L5_1 = {} L5_1.x = 49.274 L5_1.y = 263.193 L5_1.z = 166.541 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 98.304 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_id = 1000100 L4_1.pose_id = 32 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 2004 L5_1.monster_id = 21011201 L6_1 = {} L6_1.x = 55.739 L6_1.y = 262.553 L6_1.z = 171.514 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 136.079 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.drop_id = 1000100 L5_1.pose_id = 9003 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 2006 L6_1.monster_id = 21011201 L7_1 = {} L7_1.x = 57.709 L7_1.y = 263.211 L7_1.z = 165.948 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 68.8 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 2007 L2_1.gadget_id = 70300083 L3_1 = {} L3_1.x = 53.324 L3_1.y = 263.119 L3_1.z = 167.748 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 267.86 L3_1.z = 349.33 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 2008 L3_1.gadget_id = 70300083 L4_1 = {} L4_1.x = 53.853 L4_1.y = 262.85 L4_1.z = 175.166 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 278.57 L4_1.z = 6.11 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1002005 L2_1.name = "ANY_MONSTER_DIE_2005" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_2005" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_2005" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1002009 L3_1.name = "ANY_GADGET_DIE_2009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_GADGET_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_2009" L3_1.action = "action_EVENT_ANY_GADGET_DIE_2009" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 2001 L5_1 = 2002 L6_1 = 2003 L7_1 = 2004 L8_1 = 2006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 2007 L5_1 = 2008 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_2005" L5_1 = "ANY_GADGET_DIE_2009" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_2005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "3010010021" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_2005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 301001002 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_2009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "3010010022" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_2009 = L1_1