{ "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "FGKBBEGGKCB": "EffectMesh" }, "mass": 100000.0, "affectedByWorld": true }, "headControl": { "$type": "ConfigHeadControl", "OFGNJKHOAGM": false, "CIPFDDMHNJP": [ "Turn01_90LBS", "Turn01_90LAS", "Turn01_90RBS", "Turn01_90RAS", "Downcast01BS", "Downcast01AS", "Downcast01Loop", "DrinkToComplain", "FountainPray", "FountainSneak", "Pray01Loop", "Investigate01Loop" ] }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "JLAFELOFEGB": "", "stateIDs": { "Born": { "$type": "ConfigNpcStateIDInfo", "PINCPDEEFJI": { "Born": [ "Npc_ResetFreeStyle" ] } }, "Disappear": { "$type": "ConfigNpcStateIDInfo", "PINCPDEEFJI": { "Disappear": [ "Npc_FadeOut" ] }, "OLGKILDLCMP": false }, "FreeStyleReset": { "$type": "ConfigNpcStateIDInfo", "PINCPDEEFJI": { "HitLightBackrake01": [ "Npc_ResetFreeStyle", "Audio_NPC_MengDe_Famale_HitLightBackrake_footsteps" ], "HitLightForerake01": [ "Npc_ResetFreeStyle", "Audio_NPC_MengDe_Famale_HitLightForerake_footsteps" ], "AfraidAS": [ "Npc_ResetFreeStyle" ], "Alert01AS": [ "Npc_ResetFreeStyle" ], "Clap01": [ "Npc_ResetFreeStyle", "Audio_NPC_MengDe_Female_Clap01" ] } }, "FemaleVoiceState": { "$type": "ConfigNpcStateIDInfo", "PINCPDEEFJI": { "Walk": [ "Audio_NPC_MengDe_Male_Walk_footsteps" ], "Run": [ "Audio_NPC_MengDe_Male_Walk_footsteps" ], "StandbyBow01BS": [ "Audio_NPC_MengDe_Female_StandbyBow01BS" ], "StandbyBow01AS": [ "Audio_NPC_MengDe_Female_StandbyBow01AS" ], "StandbySword01BS": [ "Audio_NPC_MengDe_Female_StandbySword01BS" ], "StandbySword01AS": [ "Audio_NPC_MengDe_Female_StandbySword01AS" ], "Shy01BS": [ "Audio_NPC_MengDe_Female_Shy_BS" ], "Shy01AS": [ "Audio_NPC_MengDe_Female_Shy_AS" ], "Shout01Loop": [ "Audio_NPC_MengDe_Female_Shout01BS" ], "Shout01BS": [ "Audio_NPC_MengDe_Female_Shout01BS" ], "Shout01AS": [ "Audio_NPC_MengDe_Female_Shout01AS" ], "Request01BS": [ "Audio_NPC_MengDe_Female_Request01BS" ], "Request01AS": [ "Audio_NPC_MengDe_Female_Request01AS" ], "Refuse01BS": [ "Audio_NPC_MengDe_Female_Refuse01BS" ], "Pray01BS": [ "Audio_NPC_MengDe_Female_Pray01BS" ], "Pray01AS": [ "Audio_NPC_MengDe_Female_Pray01AS" ], "Laugh01": [ "Audio_NPC_MengDe_Female_Laugh01" ], "Investigate01BS": [ "Audio_NPC_MengDe_Female_Investigate01BS" ], "Investigate01AS": [ "Audio_NPC_MengDe_Female_Investigate01AS" ], "HoldArmHand01BS": [ "Audio_NPC_MengDe_Female_HoldArmHand01BS" ], "HoldArmHand01AS": [ "Audio_NPC_MengDe_Female_HoldArmHand01AS" ], "Forerake01AS": [ "Audio_NPC_MengDe_Female_Forerake01AS" ], "Forerake01BS": [ "Audio_NPC_MengDe_Female_Forerake01BS" ], "Encourage01": [ "Audio_NPC_MengDe_Female_Encourage01" ], "Eat01": [ "Audio_NPC_MengDe_Female_Eat01" ], "Confuse01AS": [ "Audio_NPC_MengDe_Female_Confuse01AS" ], "Confuse01BS": [ "Audio_NPC_MengDe_Female_Confuse01BS" ], "Cheer01Loop": [ "Audio_NPC_MengDe_Female_Cheer01Loop" ], "Backrake01BS": [ "Audio_NPC_MengDe_Female_Backrake01BS" ], "Akimbo01BS": [ "Audio_NPC_MengDe_Female_Akimbo01BS" ], "AfraidBS": [ "Audio_NPC_MengDe_Male_Afraid01BS" ], "HitHeavyForerake01": [ "Audio_NPC_MengDe_Famale_HitHeavyForerake_footsteps" ], "HitHeavyBackrake01": [ "Audio_NPC_MengDe_Famale_HitHeavyBackrake_footsteps" ], "Applaud": [ "Audio_NPC_MengDe_Female_Applaud" ], "StrikeChest01BS": [ "Audio_NPC_MengDe_Female_StrikeChest_BS" ], "StrikeChest01AS": [ "Audio_NPC_MengDe_Female_StrikeChest_AS" ], "HoldArm01BS": [ "Audio_NPC_MengDe_Female_HoldArm_BS" ], "HoldArm01AS": [ "Audio_NPC_MengDe_Female_HoldArm_AS" ] } } } } }, "billboard": { "$type": "ConfigBillboard", "BDMAMLPPCMN": "BillboardAttach", "offset": { "_x": -0.09000000357627869, "_y": 0.009999999776482582 }, "MDLKCFCDDCD": "Character", "GNMDLCFGJHA": 0.12999999523162842, "DOAKGPOHLNL": 20.0, "GHGPIJHAJAF": 45.0 }, "defaultDither": 0.0, "aibeta": { "enable": true, "friendliness": 1, "moveSetting": { "navMeshAgentName": "Undead01", "almostReachedDistanceWalk": 0.30000001192092896, "almostReachedDistanceRun": 0.6000000238418579 }, "sensing": { "enable": false }, "threat": { "enable": false }, "defendArea": { "enable": false }, "profiling": { "lodStrategy": "Npc" }, "scriptedMoveToTactic": { "enable": true, "defaultSetting": { "yHigh": 1 } } }, "move": { "$type": "ConfigNPCMove", "LLNGHPMEALD": { "HCLFFPJLKJN": [ "RetreatType", "RetreatAirType", "RushMoveType", "WindZoneType", "AirflowType", "RiseType", "SpeedupType", "AirflowAccType", "InertiaType" ] } }, "intee": {}, "audio": { "$type": "ConfigGadgetAudio", "animAudio": {} }, "emojiBubble": {} }