local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 166001391 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 391001 L2_1.gadget_id = 70290212 L3_1 = {} L3_1.x = 901.476 L3_1.y = 717.108 L3_1.z = 179.153 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.persistent = true L2_1.interact_id = 87 L2_1.area_id = 300 L3_1 = {} L3_1.config_id = 391002 L3_1.gadget_id = 70290218 L4_1 = {} L4_1.x = 904.402 L4_1.y = 716.808 L4_1.z = 188.177 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 52.307 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.persistent = true L3_1.area_id = 300 L4_1 = {} L4_1.config_id = 391003 L4_1.gadget_id = 70290218 L5_1 = {} L5_1.x = 904.495 L5_1.y = 716.479 L5_1.z = 168.818 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 359.492 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.persistent = true L4_1.area_id = 300 L5_1 = {} L5_1.config_id = 391004 L5_1.gadget_id = 70290218 L6_1 = {} L6_1.x = 889.166 L6_1.y = 717.318 L6_1.z = 174.61 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 354.795 L6_1.y = 278.923 L6_1.z = 352.903 L5_1.rot = L6_1 L5_1.level = 36 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.persistent = true L5_1.area_id = 300 L6_1 = {} L6_1.config_id = 391005 L6_1.gadget_id = 70211101 L7_1 = {} L7_1.x = 901.85 L7_1.y = 717.002 L7_1.z = 174.733 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 352.174 L7_1.y = 2.259 L7_1.z = 355.265 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136" L6_1.isOneoff = true L6_1.persistent = true L7_1 = {} L7_1.name = "chest" L7_1.exp = 1 L6_1.explore = L7_1 L6_1.area_id = 300 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1391006 L2_1.name = "ANY_GADGET_DIE_391006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_391006" L2_1.action = "action_EVENT_ANY_GADGET_DIE_391006" L3_1 = {} L3_1.config_id = 1391007 L3_1.name = "GADGET_STATE_CHANGE_391007" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_391007" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_391007" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 391001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_391006" L5_1 = "GADGET_STATE_CHANGE_391007" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 391002 L6_1 = 391003 L7_1 = 391004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CheckRemainGadgetCountByGroupId L3_2 = A0_2 L4_2 = {} L4_2.group_id = 166001391 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_391006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 391005 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_391006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 391001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_391007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 166001391 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_391007 = L1_1