local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 155005301 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 301001 L2_1.gadget_id = 70220100 L3_1 = {} L3_1.x = 327.54 L3_1.y = 117.863 L3_1.z = 888.835 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 9.104 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 36 L2_1.isOneoff = true L2_1.persistent = true L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 301002 L3_1.gadget_id = 70220005 L4_1 = {} L4_1.x = 330.938 L4_1.y = 119.779 L4_1.z = 889.6 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 11.382 L4_1.y = 2.013 L4_1.z = 10.097 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 301003 L4_1.gadget_id = 70220005 L5_1 = {} L5_1.x = 328.554 L5_1.y = 119.05 L5_1.z = 889.606 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 9.922 L5_1.y = 359.711 L5_1.z = 353.994 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 301001 L5_1 = 301002 L6_1 = 301003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1