local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L1_1 = {} L1_1.x = -466.7 L1_1.z = -588.8 L0_1.begin_pos = L1_1 L1_1 = {} L1_1.x = 1143.1 L1_1.z = 1098.7 L0_1.size = L1_1 L1_1 = {} L1_1.x = 99.419 L1_1.y = 3.037 L1_1.z = -49.961 L0_1.born_pos = L1_1 L1_1 = {} L1_1.x = 0.0 L1_1.y = 0.0 L1_1.z = 0.0 L0_1.born_rot = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.x = 94.705 L3_1.y = 3.037 L3_1.z = -54.0 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 90.0 L3_1.z = 0.0 L2_1.rot = L3_1 L3_1 = {} L4_1 = {} L4_1.x = 93.878 L4_1.y = 3.037 L4_1.z = -47.661 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 90.0 L4_1.z = 0.0 L3_1.rot = L4_1 L4_1 = {} L5_1 = {} L5_1.x = 94.705 L5_1.y = 3.037 L5_1.z = -54.0 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 90.0 L5_1.z = 0.0 L4_1.rot = L5_1 L5_1 = {} L6_1 = {} L6_1.x = 94.705 L6_1.y = 3.037 L6_1.z = -54.0 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 90.0 L6_1.z = 0.0 L5_1.rot = L6_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L0_1.born_point_list = L1_1 L0_1.die_y = -9 L1_1 = {} L1_1.x = -466.7 L1_1.z = -588.8 L0_1.vision_anchor = L1_1 scene_config = L0_1 L0_1 = {} L1_1 = 42003 L0_1[1] = L1_1 blocks = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L2_1.x = -466.7 L2_1.z = -588.8 L1_1.min = L2_1 L2_1 = {} L2_1.x = 676.4 L2_1.z = 509.9 L1_1.max = L2_1 L0_1[1] = L1_1 block_rects = L0_1 L0_1 = {} dummy_points = L0_1 L0_1 = {} routes_config = L0_1