local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 144004093 L1_1 = {} L2_1 = {} L2_1.config_id = 93001 L2_1.monster_id = 21010701 L3_1 = {} L3_1.x = -389.337 L3_1.y = 134.907 L3_1.z = -609.401 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 55.692 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.area_id = 100 L3_1 = {} L3_1.config_id = 93004 L3_1.monster_id = 21010701 L4_1 = {} L4_1.x = -391.695 L4_1.y = 135.265 L4_1.z = -607.495 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 55.692 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 21 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.area_id = 100 L4_1 = {} L4_1.config_id = 93005 L4_1.monster_id = 21020201 L5_1 = {} L5_1.x = -403.547 L5_1.y = 132.391 L5_1.z = -617.673 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 81.816 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 23 L4_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L4_1.pose_id = 401 L4_1.area_id = 100 L5_1 = {} L5_1.config_id = 93006 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = -400.334 L6_1.y = 135.181 L6_1.z = -602.982 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 328.848 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 21 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 100 L6_1 = {} L6_1.config_id = 93007 L6_1.monster_id = 21010701 L7_1 = {} L7_1.x = -404.109 L7_1.y = 134.675 L7_1.z = -603.394 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 328.848 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 21 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.area_id = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 93002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -404.313 L3_1.y = 134.883 L3_1.z = -621.676 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 1.221 L3_1.y = 48.052 L3_1.z = 354.819 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\190\164\229\178\155" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 100 L3_1 = {} L3_1.config_id = 93008 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = -406.692 L4_1.y = 134.551 L4_1.z = -606.517 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 100 L4_1 = {} L4_1.config_id = 93009 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = -401.266 L5_1.y = 131.931 L5_1.z = -620.203 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 342.663 L5_1.y = 359.591 L5_1.z = 2.684 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 100 L5_1 = {} L5_1.config_id = 93010 L5_1.gadget_id = 70300086 L6_1 = {} L6_1.x = -388.036 L6_1.y = 134.44 L6_1.z = -613.505 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 352.799 L6_1.y = 0.548 L6_1.z = 7.876 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 100 L6_1 = {} L6_1.config_id = 93011 L6_1.gadget_id = 70300086 L7_1 = {} L7_1.x = -397.647 L7_1.y = 135.997 L7_1.z = -601.257 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 353.699 L7_1.y = 3.707 L7_1.z = 350.769 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1093003 L2_1.name = "ANY_MONSTER_DIE_93003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_93003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_93003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 93001 L5_1 = 93004 L6_1 = 93005 L7_1 = 93006 L8_1 = 93007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 93002 L5_1 = 93008 L6_1 = 93009 L7_1 = 93010 L8_1 = 93011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_93003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_93003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 93002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_93003 = L1_1