local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 144004040 L1_1 = {} L2_1 = {} L2_1.config_id = 40001 L2_1.monster_id = 21010401 L3_1 = {} L3_1.x = -511.864 L3_1.y = 124.028 L3_1.z = -642.603 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 20.037 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 100 L3_1 = {} L3_1.config_id = 40002 L3_1.monster_id = 21010901 L4_1 = {} L4_1.x = -489.734 L4_1.y = 124.049 L4_1.z = -641.344 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 353.81 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L3_1.area_id = 100 L4_1 = {} L4_1.config_id = 40003 L4_1.monster_id = 21020101 L5_1 = {} L5_1.x = -500.561 L5_1.y = 126.499 L5_1.z = -631.359 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 323.584 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 100 L5_1 = {} L5_1.config_id = 40004 L5_1.monster_id = 21030301 L6_1 = {} L6_1.x = -500.888 L6_1.y = 126.494 L6_1.z = -630.867 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 27.558 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.area_id = 100 L6_1 = {} L6_1.config_id = 40005 L6_1.monster_id = 22010201 L7_1 = {} L7_1.x = -500.672 L7_1.y = 126.462 L7_1.z = -630.339 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 323.584 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.area_id = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 40008 L2_1.gadget_id = 70290058 L3_1 = {} L3_1.x = -511.611 L3_1.y = 124.036 L3_1.z = -642.574 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.area_id = 100 L3_1 = {} L3_1.config_id = 40009 L3_1.gadget_id = 70950092 L4_1 = {} L4_1.x = -511.546 L4_1.y = 120.295 L4_1.z = -642.545 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 314.149 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 100 L4_1 = {} L4_1.config_id = 40010 L4_1.gadget_id = 70950092 L5_1 = {} L5_1.x = -488.95 L5_1.y = 120.326 L5_1.z = -641.759 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 311.327 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 100 L5_1 = {} L5_1.config_id = 40011 L5_1.gadget_id = 70290058 L6_1 = {} L6_1.x = -488.95 L6_1.y = 122.979 L6_1.z = -641.759 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 100 L6_1 = {} L6_1.config_id = 40012 L6_1.gadget_id = 70290059 L7_1 = {} L7_1.x = -500.113 L7_1.y = 120.295 L7_1.z = -630.663 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 100 L7_1 = {} L7_1.config_id = 40013 L7_1.gadget_id = 70950087 L8_1 = {} L8_1.x = -513.111 L8_1.y = 120.682 L8_1.z = -638.894 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 49.032 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 100 L8_1 = {} L8_1.config_id = 40014 L8_1.gadget_id = 70950087 L9_1 = {} L9_1.x = -486.939 L9_1.y = 121.688 L9_1.z = -637.141 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 196.466 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 100 L9_1 = {} L9_1.config_id = 40015 L9_1.gadget_id = 70290060 L10_1 = {} L10_1.x = -506.865 L10_1.y = 124.577 L10_1.z = -637.353 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 313.734 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 100 L10_1 = {} L10_1.config_id = 40016 L10_1.gadget_id = 70290060 L11_1 = {} L11_1.x = -494.347 L11_1.y = 124.495 L11_1.z = -636.946 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 221.702 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.area_id = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1040017 L2_1.name = "ANY_MONSTER_DIE_40017" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_40017" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1040020 L3_1.name = "GROUP_REFRESH_40020" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_REFRESH L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_GROUP_REFRESH_40020" L4_1 = {} L4_1.config_id = 1040023 L4_1.name = "BLOSSOM_PROGRESS_FINISH_40023" L5_1 = EventType L5_1 = L5_1.EVENT_BLOSSOM_PROGRESS_FINISH L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_BLOSSOM_PROGRESS_FINISH_40023" L5_1 = {} L5_1.config_id = 1040024 L5_1.name = "GROUP_LOAD_40024" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_GROUP_LOAD_40024" L6_1 = {} L6_1.config_id = 1040025 L6_1.name = "ANY_GADGET_DIE_40025" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_GADGET_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_GADGET_DIE_40025" L6_1.action = "action_EVENT_ANY_GADGET_DIE_40025" L7_1 = {} L7_1.config_id = 1040026 L7_1.name = "ANY_GADGET_DIE_40026" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_GADGET_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_GADGET_DIE_40026" L7_1.action = "action_EVENT_ANY_GADGET_DIE_40026" L8_1 = {} L8_1.config_id = 1040027 L8_1.name = "ANY_MONSTER_DIE_40027" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_40027" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_40027" L9_1 = {} L9_1.config_id = 1040028 L9_1.name = "ANY_MONSTER_DIE_40028" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_40028" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_40028" L10_1 = {} L10_1.config_id = 1040029 L10_1.name = "ANY_MONSTER_DIE_40029" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_40029" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_40029" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "GroupCompletion" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "remainingHeat" L3_1.value = 3 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "wave" L4_1.value = 0 L4_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 1040019 L3_1.name = "GADGET_CREATE_40019" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_40019" L3_1.action = "action_EVENT_GADGET_CREATE_40019" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1040022 L4_1.name = "SELECT_OPTION_40022" L5_1 = EventType L5_1 = L5_1.EVENT_SELECT_OPTION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_SELECT_OPTION_40022" L4_1.action = "action_EVENT_SELECT_OPTION_40022" L4_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_40024" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 40001 L6_1 = 40002 L7_1 = 40004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 40008 L6_1 = 40009 L7_1 = 40010 L8_1 = 40011 L9_1 = 40012 L10_1 = 40013 L11_1 = 40014 L12_1 = 40015 L13_1 = 40016 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_40017" L6_1 = "GROUP_REFRESH_40020" L7_1 = "BLOSSOM_PROGRESS_FINISH_40023" L8_1 = "ANY_GADGET_DIE_40025" L9_1 = "ANY_GADGET_DIE_40026" L10_1 = "ANY_MONSTER_DIE_40027" L11_1 = "ANY_MONSTER_DIE_40029" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 40003 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_40028" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 40005 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddBlossomScheduleProgressByGroupId L3_2 = A0_2 L4_2 = 144004040 L2_2(L3_2, L4_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_40017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetBlossomScheduleStateByGroupId L3_2 = A0_2 L4_2 = 144004040 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_REFRESH_40020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetBlossomScheduleStateByGroupId L3_2 = A0_2 L4_2 = 144004040 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "GroupCompletion" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshBlossomGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 0 L4_2.suite = 2 L4_2.exclude_prev = true L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_blossom_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_BLOSSOM_PROGRESS_FINISH_40023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshBlossomGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 0 L4_2.suite = 2 L4_2.exclude_prev = true L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_blossom_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_40024 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 40009 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_40025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 40015 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_40025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 40010 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_40026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 40016 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_40026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 144004040 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_40027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 144004040 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = 2677 L2_2.y = 194 L2_2.z = -1745 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400002 L6_2 = L2_2 L7_2 = 25 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_40027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 144004040 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_40028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "wave" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 144004040 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = 2677 L2_2.y = 194 L2_2.z = -1745 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400003 L6_2 = L2_2 L7_2 = 25 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_40028 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 40004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_40029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 40008 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 40011 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_40029 = L1_1