local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 144002031 L1_1 = {} L2_1 = {} L2_1.config_id = 31001 L2_1.monster_id = 21020201 L3_1 = {} L3_1.x = 538.806 L3_1.y = 120.064 L3_1.z = -682.801 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 355.665 L3_1.y = 236.547 L3_1.z = 2.859 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.area_id = 101 L3_1 = {} L3_1.config_id = 31004 L3_1.monster_id = 21010201 L4_1 = {} L4_1.x = 530.365 L4_1.y = 120.329 L4_1.z = -686.142 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 172.371 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9012 L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 31005 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 525.93 L5_1.y = 120.622 L5_1.z = -689.619 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 63.695 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9012 L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 31006 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = 542.056 L6_1.y = 120.0 L6_1.z = -686.609 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 259.442 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.area_id = 101 L6_1 = {} L6_1.config_id = 31007 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 532.512 L7_1.y = 120.445 L7_1.z = -689.462 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 288.387 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 20 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.disableWander = true L6_1.pose_id = 9012 L6_1.area_id = 101 L7_1 = {} L7_1.config_id = 31008 L7_1.monster_id = 21010701 L8_1 = {} L8_1.x = 538.289 L8_1.y = 120.0 L8_1.z = -680.725 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 230.651 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 20 L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L7_1.area_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 31002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 529.069 L3_1.y = 120.532 L3_1.z = -688.93 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 101 L3_1 = {} L3_1.config_id = 31010 L3_1.gadget_id = 70300089 L4_1 = {} L4_1.x = 529.54 L4_1.y = 120.675 L4_1.z = -692.865 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 31011 L4_1.gadget_id = 70300089 L5_1 = {} L5_1.x = 522.575 L5_1.y = 120.607 L5_1.z = -687.265 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 31012 L5_1.gadget_id = 70300089 L6_1 = {} L6_1.x = 534.585 L6_1.y = 120.087 L6_1.z = -680.776 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1031003 L2_1.name = "ANY_MONSTER_DIE_31003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_31003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_31003" L3_1 = {} L3_1.config_id = 1031009 L3_1.name = "ANY_MONSTER_DIE_31009" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_31009" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_31009" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 31004 L5_1 = 31005 L6_1 = 31007 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 31002 L5_1 = 31010 L6_1 = 31011 L7_1 = 31012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_31009" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 31001 L6_1 = 31006 L7_1 = 31008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 31002 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_31003" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_31003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 31002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_31003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_31009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 144002031 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = 530.7667 L2_2.y = 120.4918 L2_2.z = -690.5383 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400004 L6_2 = L2_2 L7_2 = 20 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = ScriptLib L3_2 = L3_2.MarkPlayerAction L4_2 = A0_2 L5_2 = 4000 L6_2 = 3 L7_2 = 1 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : mark_playerAction" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_31009 = L1_1