local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 144001118 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 118001 L2_1.gadget_id = 70220032 L3_1 = {} L3_1.x = 709.773 L3_1.y = 120.045 L3_1.z = 260.672 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 271.665 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.area_id = 102 L3_1 = {} L3_1.config_id = 118002 L3_1.gadget_id = 70360001 L4_1 = {} L4_1.x = 757.331 L4_1.y = 192.707 L4_1.z = 283.305 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 251.807 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.showcutscene = true L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 102 L4_1 = {} L4_1.config_id = 118003 L4_1.gadget_id = 70690010 L5_1 = {} L5_1.x = 709.964 L5_1.y = 122.301 L5_1.z = 261.006 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 102 L5_1 = {} L5_1.config_id = 118008 L5_1.gadget_id = 70690001 L6_1 = {} L6_1.x = 709.48 L6_1.y = 168.352 L6_1.z = 260.804 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 270.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 102 L6_1 = {} L6_1.config_id = 118009 L6_1.gadget_id = 70690001 L7_1 = {} L7_1.x = 709.48 L7_1.y = 174.931 L7_1.z = 260.804 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 270.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 102 L7_1 = {} L7_1.config_id = 118010 L7_1.gadget_id = 70690001 L8_1 = {} L8_1.x = 709.48 L8_1.y = 180.558 L8_1.z = 260.804 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 270.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 102 L8_1 = {} L8_1.config_id = 118011 L8_1.gadget_id = 70690001 L9_1 = {} L9_1.x = 709.48 L9_1.y = 186.2 L9_1.z = 260.804 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 270.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 102 L9_1 = {} L9_1.config_id = 118012 L9_1.gadget_id = 70690001 L10_1 = {} L10_1.x = 709.48 L10_1.y = 191.419 L10_1.z = 260.804 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 270.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 102 L10_1 = {} L10_1.config_id = 118013 L10_1.gadget_id = 70690001 L11_1 = {} L11_1.x = 709.48 L11_1.y = 196.485 L11_1.z = 260.804 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 270.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.area_id = 102 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1118004 L2_1.name = "GADGET_STATE_CHANGE_118004" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_118004" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_118004" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1118005 L3_1.name = "GADGET_STATE_CHANGE_118005" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_118005" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_118005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1118006 L4_1.name = "GADGET_CREATE_118006" L5_1 = EventType L5_1 = L5_1.EVENT_GADGET_CREATE L4_1.event = L5_1 L4_1.source = "111" L4_1.condition = "condition_EVENT_GADGET_CREATE_118006" L4_1.action = "action_EVENT_GADGET_CREATE_118006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1118007 L5_1.name = "GROUP_LOAD_118007" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GROUP_LOAD_118007" L5_1.action = "action_EVENT_GROUP_LOAD_118007" L5_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "baodi" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_118007" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 118001 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_118004" L6_1 = "GADGET_STATE_CHANGE_118005" L7_1 = "GADGET_CREATE_118006" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 118003 L7_1 = 118008 L8_1 = 118009 L9_1 = 118010 L10_1 = 118011 L11_1 = 118012 L12_1 = 118013 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 118001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_118004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1009 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 144001118 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_118004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 118001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_118005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 118002 L5_2 = GadgetState L5_2 = L5_2.Action01 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 1009 L5_2 = 4 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 144001118 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_118005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 if 118001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 0 L6_2 = A1_2.param1 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == L3_2 then goto lbl_16 end end L2_2 = false do return L2_2 end ::lbl_16:: L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_118006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 144001118 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_118006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "baodi" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_118007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 144001118 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_118007 = L1_1