local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133225043 L1_1 = {} L1_1.group_ID = 133225043 L1_1.trigger_playRegion = 43007 L1_1.gadget_1 = 43002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 43001 L3_1.gadget_id = 70950068 L4_1 = {} L4_1.x = -6373.769 L4_1.y = 263.255 L4_1.z = -2641.549 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 20.108 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 33 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 43002 L4_1.gadget_id = 70290116 L5_1 = {} L5_1.x = -6394.391 L5_1.y = 262.433 L5_1.z = -2654.082 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 337.002 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 33 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 43003 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = -6398.064 L6_1.y = 261.159 L6_1.z = -2651.334 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 339.499 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 43004 L6_1.gadget_id = 70950069 L7_1 = {} L7_1.x = -6379.952 L7_1.y = 261.871 L7_1.z = -2662.524 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 33 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 43005 L7_1.gadget_id = 70211111 L8_1 = {} L8_1.x = -6387.141 L8_1.y = 262.693 L8_1.z = -2658.731 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 337.059 L8_1.z = 5.021 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\168\187\229\166\187" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 18 L8_1 = {} L8_1.config_id = 43006 L8_1.gadget_id = 70950068 L9_1 = {} L9_1.x = -6394.075 L9_1.y = 261.25 L9_1.z = -2672.582 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 2.332 L9_1.y = 359.323 L9_1.z = 4.249 L8_1.rot = L9_1 L8_1.level = 33 L9_1 = GadgetState L9_1 = L9_1.GearStart L8_1.state = L9_1 L8_1.area_id = 18 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 43007 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 35 L4_1 = {} L4_1.x = -6386.577 L4_1.y = 263.155 L4_1.z = -2652.111 L3_1.pos = L4_1 L3_1.area_id = 18 L4_1 = {} L5_1 = "Move_Electric_Stake_Play" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1043008 L3_1.name = "VARIABLE_CHANGE_43008" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_43008" L3_1.action = "" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 43009 L4_1.gadget_id = 70950068 L5_1 = {} L5_1.x = -6379.887 L5_1.y = 256.214 L5_1.z = -2667.706 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 11.309 L5_1.y = 0.0 L5_1.z = 4.33 L4_1.rot = L5_1 L4_1.level = 33 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 18 L3_1[1] = L4_1 L2_1.gadgets = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 43001 L6_1 = 43002 L7_1 = 43003 L8_1 = 43004 L9_1 = 43006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 43007 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 43005 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_43008 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/ChargingPort" L2_1(L3_1)