local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133210250 L1_1 = {} L1_1.group_ID = 133210250 L1_1.trigger_playRegion = 250006 L1_1.gadget_1 = 250002 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 250001 L3_1.gadget_id = 70950068 L4_1 = {} L4_1.x = -3930.065 L4_1.y = 129.545 L4_1.z = -727.793 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 339.189 L4_1.y = 328.604 L4_1.z = 352.638 L3_1.rot = L4_1 L3_1.level = 10 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 250002 L4_1.gadget_id = 70290117 L5_1 = {} L5_1.x = -3930.68 L5_1.y = 130.323 L5_1.z = -703.83 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 353.521 L5_1.y = 317.31 L5_1.z = 10.394 L4_1.rot = L5_1 L4_1.level = 10 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 250003 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = -3901.128 L6_1.y = 130.683 L6_1.z = -707.086 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 250004 L6_1.gadget_id = 70950068 L7_1 = {} L7_1.x = -3945.43 L7_1.y = 129.906 L7_1.z = -684.937 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 346.721 L7_1.y = 328.192 L7_1.z = 1.372 L6_1.rot = L7_1 L6_1.level = 30 L7_1 = GadgetState L7_1 = L7_1.GearStart L6_1.state = L7_1 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 250005 L7_1.gadget_id = 70211101 L8_1 = {} L8_1.x = -3935.099 L8_1.y = 130.912 L8_1.z = -700.626 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 16.747 L8_1.y = 118.181 L8_1.z = 3.428 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L7_1.isOneoff = true L7_1.persistent = true L8_1 = {} L8_1.name = "chest" L8_1.exp = 1 L7_1.explore = L8_1 L7_1.area_id = 17 L8_1 = {} L8_1.config_id = 250008 L8_1.gadget_id = 70950068 L9_1 = {} L9_1.x = -3918.015 L9_1.y = 128.03 L9_1.z = -684.306 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 2.347 L9_1.y = 271.734 L9_1.z = 350.887 L8_1.rot = L9_1 L8_1.level = 30 L9_1 = GadgetState L9_1 = L9_1.GearStart L8_1.state = L9_1 L8_1.area_id = 17 L9_1 = {} L9_1.config_id = 250013 L9_1.gadget_id = 70950069 L10_1 = {} L10_1.x = -3930.946 L10_1.y = 129.088 L10_1.z = -689.467 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 41.991 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 30 L9_1.area_id = 17 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 250006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 60 L4_1 = {} L4_1.x = -3906.536 L4_1.y = 127.977 L4_1.z = -701.789 L3_1.pos = L4_1 L3_1.area_id = 17 L4_1 = {} L5_1 = "Move_Electric_Stake_Play" L4_1[1] = L5_1 L3_1.team_ability_group_list = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1250007 L3_1.name = "VARIABLE_CHANGE_250007" L4_1 = EventType L4_1 = L4_1.EVENT_VARIABLE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_VARIABLE_CHANGE_250007" L3_1.action = "" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 250010 L4_1.gadget_id = 70950069 L5_1 = {} L5_1.x = -3881.122 L5_1.y = 127.759 L5_1.z = -699.557 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 41.991 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 250011 L5_1.gadget_id = 70950069 L6_1 = {} L6_1.x = -3909.763 L6_1.y = 130.366 L6_1.z = -700.47 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 63.818 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 250012 L6_1.gadget_id = 70950069 L7_1 = {} L7_1.x = -3901.333 L7_1.y = 129.948 L7_1.z = -662.465 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 107.893 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 17 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 250001 L6_1 = 250002 L7_1 = 250003 L8_1 = 250004 L9_1 = 250008 L10_1 = 250013 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 250006 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 250005 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "successed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_250007 = L2_1 L2_1 = require L3_1 = "BlackBoxPlay/ChargingPort" L2_1(L3_1)