local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133107936 L1_1 = {} L2_1 = {} L2_1.config_id = 936001 L2_1.monster_id = 21011001 L3_1 = {} L3_1.x = -298.705 L3_1.y = 357.207 L3_1.z = 574.175 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 4.94 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_id = 1000100 L2_1.pose_id = 9002 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 936002 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = -290.341 L4_1.y = 359.35 L4_1.z = 576.473 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 65.4 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.drop_id = 1000100 L3_1.pose_id = 9013 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 936003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = -294.8 L5_1.y = 359.153 L5_1.z = 571.112 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.drop_id = 1000100 L4_1.pose_id = 9003 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 936004 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = -297.052 L6_1.y = 358.522 L6_1.z = 570.78 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 45.06 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 24 L5_1.drop_id = 1000100 L5_1.pose_id = 9003 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 936005 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = -291.569 L7_1.y = 358.595 L7_1.z = 578.586 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 48.83 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.drop_id = 1000100 L6_1.pose_id = 9010 L6_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 936006 L2_1.gadget_id = 70300081 L3_1 = {} L3_1.x = -299.762 L3_1.y = 356.51 L3_1.z = 575.697 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 184.6 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 936007 L3_1.gadget_id = 70300088 L4_1 = {} L4_1.x = -288.405 L4_1.y = 359.618 L4_1.z = 577.179 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 154.1 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 936008 L4_1.gadget_id = 70300088 L5_1 = {} L5_1.x = -289.958 L5_1.y = 358.951 L5_1.z = 579.258 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 142.32 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1936009 L2_1.name = "ANY_MONSTER_DIE_936009" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_936009" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_936009" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L5_1 = 936001 L6_1 = 936002 L7_1 = 936003 L8_1 = 936004 L9_1 = 936005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 936006 L6_1 = 936007 L7_1 = 936008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_936009" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_936009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133107936" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_936009 = L1_1