local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133106524 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 524001 L2_1.gadget_id = 70220061 L3_1 = {} L3_1.x = -552.143 L3_1.y = 138.2 L3_1.z = 1743.694 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 60.163 L3_1.y = 224.052 L3_1.z = 2.363 L2_1.rot = L3_1 L2_1.level = 36 L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 524002 L3_1.gadget_id = 70220061 L4_1 = {} L4_1.x = -512.578 L4_1.y = 139.975 L4_1.z = 1787.821 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.87 L4_1.y = 170.857 L4_1.z = 359.694 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 524003 L4_1.gadget_id = 70220061 L5_1 = {} L5_1.x = -512.361 L5_1.y = 139.543 L5_1.z = 1778.898 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 359.569 L5_1.y = 21.524 L5_1.z = 6.491 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 524001 L5_1 = 524002 L6_1 = 524003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1