local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133105068 L1_1 = {} L1_1.group_id = 133105068 L2_1 = {} L3_1 = {} L3_1.config_id = 68001 L3_1.monster_id = 23010301 L4_1 = {} L4_1.x = 798.304 L4_1.y = 238.423 L4_1.z = -221.071 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 73.18 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L3_1.disableWander = true L4_1 = {} L5_1 = 4145 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.isOneoff = true L3_1.pose_id = 9001 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 68002 L4_1.monster_id = 23010501 L5_1 = {} L5_1.x = 796.815 L5_1.y = 238.68 L5_1.z = -224.443 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 56.125 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L4_1.disableWander = true L5_1 = {} L6_1 = 4145 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 68003 L5_1.monster_id = 23010601 L6_1 = {} L6_1.x = 792.598 L6_1.y = 239.03 L6_1.z = -222.962 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 247.438 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L6_1 = {} L7_1 = 4145 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.isOneoff = true L5_1.area_id = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 68006 L3_1.gadget_id = 70350201 L4_1 = {} L4_1.x = 780.375 L4_1.y = 244.638 L4_1.z = -237.708 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 68007 L4_1.gadget_id = 70350201 L5_1 = {} L5_1.x = 806.743 L5_1.y = 240.372 L5_1.z = -242.489 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.isOneoff = true L4_1.persistent = true L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 68009 L5_1.gadget_id = 70210114 L6_1 = {} L6_1.x = 798.565 L6_1.y = 239.103 L6_1.z = -231.329 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 19 L5_1.isOneoff = true L5_1.persistent = true L5_1.area_id = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 68011 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 40 L4_1 = {} L4_1.x = 791.745 L4_1.y = 240.351 L4_1.z = -229.244 L3_1.pos = L4_1 L3_1.area_id = 9 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1068004 L3_1.name = "GROUP_LOAD_68004" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_LOAD L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GROUP_LOAD_68004" L3_1.action = "action_EVENT_GROUP_LOAD_68004" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1068010 L4_1.name = "ANY_MONSTER_DIE_68010" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_68010" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_68010" L5_1 = {} L5_1.config_id = 1068011 L5_1.name = "ENTER_REGION_68011" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_ENTER_REGION_68011" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "CHEST_CREATED" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 2 L4_1.name = "KILL" L4_1.value = 0 L4_1.no_refresh = true L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 1068005 L4_1.name = "ANY_MONSTER_DIE_68005" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_68005" L4_1.trigger_count = 3 L3_1[1] = L4_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 68001 L6_1 = 68002 L7_1 = 68003 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 68006 L6_1 = 68007 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 68011 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "GROUP_LOAD_68004" L6_1 = "ANY_MONSTER_DIE_68010" L7_1 = "ENTER_REGION_68011" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "CHEST_CREATED" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_68004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateChannellerSlabCampRewardGadget L3_2 = A0_2 L4_2 = 68009 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_68004 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_68010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "CHEST_CREATED" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateChannellerSlabCampRewardGadget L3_2 = A0_2 L4_2 = 68009 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_68010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AssignPlayerShowTemplateReminder L3_2 = A0_2 L4_2 = 149 L5_2 = {} L6_2 = {} L5_2.param_uid_vec = L6_2 L6_2 = {} L5_2.param_vec = L6_2 L6_2 = {} L7_2 = A0_2.uid L6_2[1] = L7_2 L5_2.uid_vec = L6_2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_68011 = L2_1 L2_1 = require L3_1 = "V2_3/EnergyDisk" L2_1(L3_1)