local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133104351 L1_1 = {} L2_1 = {} L2_1.config_id = 351001 L2_1.monster_id = 21020301 L3_1 = {} L3_1.x = 544.786 L3_1.y = 200.294 L3_1.z = 603.637 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 230.65 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L2_1.disableWander = true L2_1.pose_id = 401 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 351006 L3_1.monster_id = 21011201 L4_1 = {} L4_1.x = 541.322 L4_1.y = 200.284 L4_1.z = 602.218 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 68.601 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9003 L3_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 351002 L2_1.gadget_id = 70310004 L3_1 = {} L3_1.x = 543.048 L3_1.y = 200.294 L3_1.z = 603.132 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 351003 L3_1.gadget_id = 70220026 L4_1 = {} L4_1.x = 540.862 L4_1.y = 200.378 L4_1.z = 604.828 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 357.316 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 351004 L4_1.gadget_id = 70220026 L5_1 = {} L5_1.x = 544.586 L5_1.y = 200.332 L5_1.z = 599.767 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 351005 L5_1.gadget_id = 70220026 L6_1 = {} L6_1.x = 543.122 L6_1.y = 200.314 L6_1.z = 599.562 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 351001 L5_1 = 351006 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 351002 L5_1 = 351003 L6_1 = 351004 L7_1 = 351005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1