local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133102329 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 329001 L3_1.monster_id = 28040102 L4_1 = {} L4_1.x = 1440.162 L4_1.y = 200.0 L4_1.z = 379.819 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\230\176\180\230\151\143" L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 329002 L4_1.monster_id = 28040102 L5_1 = {} L5_1.x = 1443.336 L5_1.y = 200.0 L5_1.z = 379.294 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 266.114 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 16 L4_1.drop_tag = "\230\176\180\230\151\143" L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 329003 L5_1.monster_id = 28040102 L6_1 = {} L6_1.x = 1439.665 L6_1.y = 200.0 L6_1.z = 376.264 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 16 L5_1.drop_tag = "\230\176\180\230\151\143" L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 329004 L6_1.monster_id = 28040101 L7_1 = {} L7_1.x = 1421.474 L7_1.y = 200.0 L7_1.z = 361.244 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 16 L6_1.drop_tag = "\230\176\180\230\151\143" L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 329005 L7_1.monster_id = 28040101 L8_1 = {} L8_1.x = 1427.646 L8_1.y = 200.0 L8_1.z = 365.077 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 254.109 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 16 L7_1.drop_tag = "\230\176\180\230\151\143" L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 329006 L8_1.monster_id = 28040101 L9_1 = {} L9_1.x = 1431.323 L9_1.y = 200.0 L9_1.z = 368.231 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 238.208 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 16 L8_1.drop_tag = "\230\176\180\230\151\143" L8_1.area_id = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1