local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133008622 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 622001 L2_1.gadget_id = 70310015 L3_1 = {} L3_1.x = 1114.174 L3_1.y = 523.442 L3_1.z = -793.415 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 353.662 L3_1.y = 359.728 L3_1.z = 0.646 L2_1.rot = L3_1 L2_1.level = 30 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 622003 L3_1.gadget_id = 70310015 L4_1 = {} L4_1.x = 1096.896 L4_1.y = 537.473 L4_1.z = -810.709 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 353.662 L4_1.y = 359.728 L4_1.z = 0.646 L3_1.rot = L4_1 L3_1.level = 30 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 622004 L4_1.gadget_id = 70310015 L5_1 = {} L5_1.x = 1092.556 L5_1.y = 539.65 L5_1.z = -804.007 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 1.252 L5_1.y = 5.97 L5_1.z = 5.211 L4_1.rot = L5_1 L4_1.level = 30 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 622001 L5_1 = 622003 L6_1 = 622004 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1